Player Matchup

Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ERFANMANSON
Morgan Le Fay
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 10L
1,620 Elo+
Party 1
Izanami
Izanami
Styui
Izanami
Level 35
God Stats
1W - 2L
1,542 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Athena
Athena
estepane
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Ymir
Ymir
mrpooriy
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,620 Elo+
Party 1
Team Averages
Level 40
1,508 SR
1,548 Elo+

VS

Team Averages
Level 75
1,507 SR
1,457 Elo+
Chronos
Chronos
Em L3g3nd
Chronos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 170L
1,414 Elo+
Party 2
Chiron
Chiron
Fensober77
Chiron
Level 47
God Stats
5W - 5L
1,207 SR
Queue Stats
34W - 35L
1,369 Elo+
Solo
Shiva
Shiva
Kaiserlemurz
Shiva
Level 134
God Stats
3W - 5L
1,393 SR
Queue Stats
367W - 347L
1,496 Elo+
Party 2
Scylla
Scylla
WillAGFxgie
Scylla
Level 26
God Stats
39W - 33L
1,600 SR
Queue Stats
54W - 44L
1,496 Elo+
Party 2
Nemesis
Nemesis
coneill
Nemesis
Level 64
God Stats
7W - 3L
1,833 SR
Queue Stats
185W - 158L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 2 / 1
5,676
473
4,861
9,706
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
ERFANMANSON
Morgan Le Fay
10
1 / 2 / 1
5,857
488
7,763
7,520
2,818
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Styui
Izanami
8
1 / 2 / 1
5,240
437
3,079
6,586
2,147
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
estepane
Athena
8
1 / 0 / 2
5,528
461
3,764
6,481
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
7
0 / 4 / 0
4,807
401
1,129
8,729
3,650
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Em L3g3nd
Chronos
9
1 / 1 / 1
5,501
458
4,519
5,772
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Fensober77
Chiron
8
0 / 0 / 1
5,697
475
4,701
8,425
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
4 / 0 / 2
7,636
636
10,209
10,932
4,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
11
1 / 1 / 1
6,366
531
4,342
4,884
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
coneill
Nemesis
11
4 / 2 / 0
6,531
544
4,231
9,167
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
10
10
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
1
0.75
L
Morgan Le Fay
ERFANMANSON
Morgan Le Fay
1
2
1
0.75
W
Chronos
Em L3g3nd
Chronos
1
1
1
1.5
W
Chiron
Fensober77
Chiron
0
0
1
0.5
W
4
0
2
5
L
Izanami
Styui
Izanami
1
2
1
0.75
W
Scylla
1
1
1
1.5
W
Nemesis
coneill
Nemesis
4
2
0
2
L
Athena
estepane
Athena
1
0
2
2
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,596
Damage
28,002
39,022
Taken
39,180
15,392
Mitigated
18,702
6,115
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,861
850
0
1,181
9,706
3,244
0
1,271
8,435
0
40,106
L
Morgan Le Fay
ERFANMANSON
Morgan Le Fay
7,763
1,661
127
2,409
7,520
2,818
254
3,100
4,420
35,851
0
W
Chronos
Em L3g3nd
Chronos
4,519
1,558
0
2,105
5,772
1,900
301
1,306
4,466
28,622
0
W
Chiron
Fensober77
Chiron
4,701
1,383
264
4,239
8,425
6,219
19
2,319
6,062
0
25,983
W
10,209
2,953
0
4,130
10,932
4,758
453
2,665
8,227
0
54,718
L
Izanami
Styui
Izanami
3,079
2,401
0
1,255
6,586
2,147
94
2,508
4,078
0
25,775
W
Scylla
4,342
81
0
1,250
4,884
2,083
802
3,836
1,048
40,600
0
W
Nemesis
coneill
Nemesis
4,231
2,285
0
820
9,167
3,742
0
2,446
6,721
0
46,220
L
Athena
estepane
Athena
3,764
1,790
0
1,118
6,481
3,533
0
1,580
4,901
10,128
0
L
Ymir
1,129
281
0
25
8,729
3,650
0
402
8,327
19,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,108
Gold Earned
31,731
207
Minions Killed
351
0
Camps Cleared
0
1,089,380
Distance Traveled
1,133,722
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,676
473
68
6
0
253,075
2
L
Morgan Le Fay
5,857
488
46
4
0
225,708
3
W
Chronos
5,501
458
56
5
0
202,797
2
W
Chiron
5,697
475
29
2
0
243,028
5
W
Shiva
7,636
636
96
8
0
219,899
2
L
Izanami
5,240
437
45
4
0
186,390
1
W
Scylla
6,366
531
86
7
0
231,937
2
W
Nemesis
6,531
544
84
7
0
236,061
0
L
Athena
5,528
461
15
1
0
219,439
1
L
Ymir
4,807
401
33
3
0
204,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role