Player Matchup

Hel
Hel
ProperIrishStout
Hel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,541 Elo+
Party 1
Shiva
Shiva
SmilingBuddha94
Shiva
Level 49
God Stats
2W - 5L
1,327 SR
Queue Stats
8W - 11L
1,375 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WOWOOOOOOOOOWOW
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 68L
1,573 Elo+
Solo
Team Averages
Level 75
1,442 SR
1,497 Elo+

VS

Team Averages
Level 132
1,573 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
BanditLee23
Ah Muzen Cab
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 62L
1,275 Elo+
Solo
Achilles
Achilles
SamuraiSwishers
Achilles
Level 144
God Stats
10W - 11L
1,488 SR
Queue Stats
263W - 225L
1,642 Elo+
Solo
Ah Puch
Ah Puch
ThiagoMota
Ah Puch
Level 145
God Stats
3W - 3L
1,732 SR
Queue Stats
138W - 137L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 4
12,473
693
11,277
19,270
9,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 1 / 8
11,730
652
6,485
20,041
26,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
WOWOOOOOOOOOWOW
Ah Muzen Cab
19
7 / 4 / 5
13,633
757
22,643
21,474
12,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BanditLee23
Ah Muzen Cab
16
1 / 8 / 3
10,109
562
10,855
15,867
8,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
16
4 / 2 / 2
13,245
736
11,570
18,974
30,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
ThiagoMota
Ah Puch
16
2 / 4 / 5
12,080
671
18,713
14,050
6,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
14
Kills
7
8
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BanditLee23
Ah Muzen Cab
1
8
3
0.31
W
6
3
4
2.67
L
Achilles
4
2
2
2.5
W
1
1
8
5
L
Ah Puch
ThiagoMota
Ah Puch
2
4
5
1.13
W
Ah Muzen Cab
WOWOOOOOOOOOWOW
Ah Muzen Cab
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,405
Damage
41,138
60,785
Taken
48,891
48,700
Mitigated
45,378
23,483
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BanditLee23
Ah Muzen Cab
10,855
3,331
46
961
15,867
8,590
1,260
2,999
12,868
0
43,345
W
11,277
776
6,910
8,134
19,270
9,866
343
7,384
11,886
51,008
0
L
Achilles
11,570
2,727
0
4,330
18,974
30,292
0
5,016
13,958
0
23,414
W
6,485
1,115
408
1,791
20,041
26,366
904
4,641
15,400
0
29,565
L
Ah Puch
ThiagoMota
Ah Puch
18,713
414
0
2,218
14,050
6,496
0
3,514
10,536
53,602
0
W
Ah Muzen Cab
WOWOOOOOOOOOWOW
Ah Muzen Cab
22,643
8,784
85
6,155
21,474
12,468
1,481
7,853
13,621
0
75,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,836
Gold Earned
35,434
254
Minions Killed
150
11
Camps Cleared
3
842,942
Distance Traveled
626,308
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,109
562
63
4
0
216,734
1
W
Hel
12,473
693
95
5
2
290,339
2
L
Achilles
13,245
736
12
1
0
194,933
1
W
Shiva
11,730
652
42
2
2
284,424
0
L
Ah Puch
12,080
671
75
4
3
214,641
2
W
Ah Muzen Cab
13,633
757
117
7
7
268,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role