Player Matchup

Nemesis
Nemesis
Classicgamer706
Nemesis
Level 153
God Stats
1W - 2L
1,558 SR
Queue Stats
195W - 218L
1,395 Elo+
Solo
Nu Wa
Nu Wa
Gotyasix
Nu Wa
Level 128
God Stats
1W - 0L
1,619 SR
Queue Stats
5W - 11L
1,109 Elo+
Solo
Chaac
Chaac
NinthCashew6
Chaac
Level 36
God Stats
3W - 0L
1,203 SR
Queue Stats
24W - 17L
1,168 Elo+
Solo
Team Averages
Level 106
1,460 SR
1,224 Elo+

VS

Team Averages
Level 80
1,629 SR
1,459 Elo+
Sylvanus
Sylvanus
ProperIrishStout
Sylvanus
Level 67
God Stats
1W - 3L
1,619 SR
Queue Stats
15W - 16L
1,578 Elo+
Party 1
Vulcan
Vulcan
SIXFIG3R6
Vulcan
Level 124
God Stats
45W - 59L
1,451 SR
Queue Stats
260W - 357L
1,351 Elo+
Solo
Lancelot
Lancelot
SmilingBuddha94
Lancelot
Level 49
God Stats
2W - 2L
1,817 SR
Queue Stats
8W - 11L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,535
654
6,224
8,255
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Gotyasix
Nu Wa
12
1 / 2 / 2
6,861
686
9,691
4,727
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 1
7,482
748
6,755
7,768
3,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
6,769
677
3,896
12,403
10,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
SIXFIG3R6
Vulcan
10
0 / 2 / 3
6,041
604
6,733
7,085
3,263
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
10
3 / 2 / 1
6,692
669
4,907
7,604
3,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
4
4
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Nu Wa
Gotyasix
Nu Wa
1
2
2
1
W
4
1
1
4.5
L
1
1
3
2.5
L
Vulcan
SIXFIG3R6
Vulcan
0
2
3
0.75
L
Lancelot
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,670
Damage
15,536
20,750
Taken
27,092
9,089
Mitigated
17,793
6,430
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,224
2,357
0
2,512
8,255
3,572
82
4,599
3,656
0
27,528
W
Nu Wa
Gotyasix
Nu Wa
9,691
3,281
0
121
4,727
1,715
334
2,715
2,012
25,878
0
W
6,755
681
357
3,440
7,768
3,802
495
4,076
3,692
0
22,713
L
3,896
324
2,089
4,207
12,403
10,888
0
4,588
7,469
13,787
0
L
Vulcan
SIXFIG3R6
Vulcan
6,733
2,588
0
475
7,085
3,263
0
1,930
4,977
28,771
0
L
Lancelot
4,907
1,001
0
38
7,604
3,642
0
2,664
4,724
0
15,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,878
Gold Earned
19,502
120
Minions Killed
90
8
Camps Cleared
1
595,185
Distance Traveled
500,845
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,535
654
31
3
5
224,718
4
W
Nu Wa
6,861
686
57
6
3
162,655
3
W
Chaac
7,482
748
32
3
0
207,812
4
L
Sylvanus
6,769
677
27
3
0
150,269
2
L
Vulcan
6,041
604
42
4
1
167,669
2
L
Lancelot
6,692
669
21
2
0
182,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role