Player Matchup

Susano
Susano
 
Susano
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Coutts888
Set
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 205L
1,500 Elo+
Solo
Thoth
Thoth
DadanIsBack
Thoth
Level 82
God Stats
4W - 7L
1,488 SR
Queue Stats
346W - 367L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
Guille1717
Sun Wukong
Level 123
God Stats
2W - 0L
1,713 SR
Queue Stats
110W - 93L
1,464 Elo+
Solo
Ymir
Ymir
Mio_Wiiel
Ymir
Level 103
God Stats
2W - 1L
1,293 SR
Queue Stats
156W - 160L
1,423 Elo+
Party 1
Team Averages
Level 104
1,499 SR
1,481 Elo+

VS

Team Averages
Level 122
1,641 SR
1,539 Elo+
King Arthur
King Arthur
Deccers23
King Arthur
Level 157
God Stats
5W - 1L
1,930 SR
Queue Stats
136W - 122L
1,581 Elo+
Party 3
Kukulkan
Kukulkan
Hunger_Mystika
Kukulkan
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 111L
1,487 Elo+
Party 2
Ymir
Ymir
MrRasta_Fari
Ymir
Level 128
God Stats
1W - 3L
1,425 SR
Queue Stats
114W - 118L
1,478 Elo+
Party 2
Nox
Nox
MrSenZa_Fari
Nox
Level 160
God Stats
10W - 5L
1,733 SR
Queue Stats
425W - 423L
1,569 Elo+
Party 2
Cabrakan
Cabrakan
Roars
Cabrakan
Level 100
God Stats
2W - 2L
1,617 SR
Queue Stats
134W - 121L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
2 / 7 / 5
10,745
632
18,370
15,767
8,034
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 5 / 8
9,991
588
9,501
13,187
12,011
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
10 / 5 / 6
14,503
853
35,347
10,705
5,406
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Guille1717
Sun Wukong
20
6 / 5 / 10
11,761
692
22,037
27,337
28,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
18
1 / 6 / 11
10,873
640
9,905
26,073
33,209
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deccers23
King Arthur
20
13 / 4 / 8
12,553
738
27,312
28,177
20,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
18
4 / 4 / 14
11,079
652
17,081
15,044
8,809
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 14
11,036
649
8,341
23,300
25,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
4 / 4 / 15
11,492
676
11,842
16,383
9,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Roars
Cabrakan
18
3 / 4 / 16
12,103
712
10,102
25,666
38,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
93
19
Kills
26
28
Deaths
19
40
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
7
5
0.64
W
0
5
8
0.8
W
10
5
6
2.6
L
King Arthur
Deccers23
King Arthur
13
4
8
4.25
W
Sun Wukong
Guille1717
Sun Wukong
6
5
10
2.2
L
Kukulkan
4
4
14
2.75
W
Ymir
1
6
11
1.08
L
2
3
14
3
L
4
4
15
2.88
L
Cabrakan
Roars
Cabrakan
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,160
Damage
74,678
93,069
Taken
108,570
87,456
Mitigated
102,609
27,087
Healing
39,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
18,370
1,915
487
795
15,767
8,034
1,431
8,175
7,592
0
26,600
W
9,501
2,348
1,464
967
13,187
12,011
610
5,751
7,436
0
17,499
W
35,347
1,454
1,997
617
10,705
5,406
3,663
6,961
3,744
68,404
0
L
King Arthur
Deccers23
King Arthur
27,312
3,203
1,205
9,090
28,177
20,340
0
10,754
17,423
0
51,665
W
Sun Wukong
Guille1717
Sun Wukong
22,037
3,044
1,576
11,696
27,337
28,796
1,967
12,379
14,958
0
43,835
L
Kukulkan
17,081
1,806
1,303
2,300
15,044
8,809
376
6,904
8,140
37,834
0
W
Ymir
9,905
341
3,057
4,431
26,073
33,209
535
14,100
11,973
21,328
0
L
8,341
838
2,449
5,006
23,300
25,562
0
11,622
11,678
15,681
0
L
11,842
1,738
3,538
3,773
16,383
9,822
632
6,147
10,236
34,908
0
L
Cabrakan
Roars
Cabrakan
10,102
1,080
4,292
7,014
25,666
38,076
189
9,825
15,841
13,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,873
Gold Earned
58,263
160
Minions Killed
172
0
Camps Cleared
0
1,465,862
Distance Traveled
1,302,523
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,745
632
16
1
0
266,267
0
W
Set
9,991
588
13
1
0
308,991
3
W
Thoth
14,503
853
76
4
0
304,997
0
L
King Arthur
12,553
738
49
3
0
278,304
0
W
Sun Wukong
11,761
692
34
2
0
306,848
0
L
Kukulkan
11,079
652
61
4
0
290,277
2
W
Ymir
10,873
640
21
1
0
278,759
0
L
Ymir
11,036
649
17
1
0
178,893
0
L
Nox
11,492
676
40
2
0
287,046
0
L
Cabrakan
12,103
712
5
0
0
268,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role