Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BnR KiLLer
Danzaburou
Level 58
God Stats
17W - 8L
1,637 SR
Queue Stats
21W - 11L
1,591 Elo+
Party 1
Chaac
Chaac
I Pehx I
Chaac
Level 24
God Stats
7W - 5L
1,502 SR
Queue Stats
22W - 12L
1,586 Elo+
Party 1
Team Averages
Level 66
1,547 SR
1,559 Elo+

VS

Team Averages
Level 116
1,528 SR
1,529 Elo+
Ares
Ares
Bu11z 3y38400
Ares
Level 87
God Stats
4W - 3L
1,672 SR
Queue Stats
207W - 235L
1,461 Elo+
Party 2
Da Ji
Da Ji
Mrfistorjr
Da Ji
Level 156
God Stats
1W - 2L
1,533 SR
Queue Stats
315W - 211L
1,601 Elo+
Party 2
Freya
Freya
quest4kebabs
Freya
Level 106
God Stats
5W - 6L
1,378 SR
Queue Stats
378W - 293L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
5 / 0 / 2
6,345
906
5,529
4,112
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
BnR KiLLer
Danzaburou
9
1 / 1 / 7
5,673
810
5,522
3,847
1,625
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Chaac
I Pehx I
Chaac
10
2 / 0 / 4
5,563
795
5,057
6,740
3,107

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,818
688
3,048
10,417
7,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
7
0 / 1 / 0
4,538
648
1,457
3,210
1,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8
0 / 3 / 1
4,607
658
4,472
6,667
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
1
1
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
2
6
W
Danzaburou
BnR KiLLer
Danzaburou
1
1
7
4.5
L
1
4
0
0.25
W
Chaac
I Pehx I
Chaac
2
0
4
4
L
Da Ji
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,108
Damage
8,977
14,699
Taken
20,294
6,381
Mitigated
12,221
3,927
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,529
771
0
1,004
4,112
1,649
417
1,917
2,059
16,138
0
W
Danzaburou
BnR KiLLer
Danzaburou
5,522
2,942
0
725
3,847
1,625
384
2,320
1,385
0
15,209
L
3,048
66
728
2,331
10,417
7,564
0
2,265
7,978
6,700
0
W
Chaac
I Pehx I
Chaac
5,057
1,359
0
2,198
6,740
3,107
255
3,178
3,342
0
12,219
L
Da Ji
1,457
314
0
683
3,210
1,859
0
805
2,299
0
7,617
L
4,472
1,169
0
1,321
6,667
2,798
0
2,052
4,369
12,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,581
Gold Earned
13,963
77
Minions Killed
47
3
Camps Cleared
3
376,165
Distance Traveled
309,100
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,345
906
39
6
1
121,910
0
W
Danzaburou
5,673
810
25
4
1
117,230
0
L
Ares
4,818
688
4
1
1
118,264
1
W
Chaac
5,563
795
13
2
1
137,025
0
L
Da Ji
4,538
648
17
2
1
86,227
1
L
Freya
4,607
658
26
4
1
104,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role