Player Matchup

Kukulkan
Kukulkan
Ines44
Kukulkan
Level 15
God Stats
0W - 1L
1,690 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
TheOmenGamer
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,646 Elo+
Party 2
Thanatos
Thanatos
derpswaggers
Thanatos
Level 78
God Stats
1W - 1L
1,759 SR
Queue Stats
37W - 20L
1,671 Elo+
Party 2
Team Averages
Level 54
1,650 SR
1,606 Elo+

VS

Team Averages
Level 77
1,410 SR
1,438 Elo+
Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Darksuskiki
Cerberus
Level 7
God Stats
3W - 2L
1,182 SR
Queue Stats
9W - 14L
1,289 Elo+
Party 1
Agni
Agni
Τequila
Agni
Level 96
God Stats
11W - 6L
1,547 SR
Queue Stats
61W - 65L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ines44
Kukulkan
11
0 / 5 / 1
6,988
582
3,568
6,297
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
11
0 / 4 / 1
7,599
633
6,065
13,351
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
derpswaggers
Thanatos
13
5 / 3 / 0
8,493
708
11,843
11,248
4,510
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 0 / 4
9,089
757
10,618
7,822
3,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Darksuskiki
Cerberus
12
0 / 3 / 10
8,556
713
4,983
16,887
16,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
13
6 / 2 / 5
8,856
738
9,925
7,780
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
12
12
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
4
8
W
Cerberus
Darksuskiki
Cerberus
0
3
10
1.67
L
Kukulkan
Ines44
Kukulkan
0
5
1
0.1
L
Yemoja
0
4
1
0.13
L
Thanatos
derpswaggers
Thanatos
5
3
0
1.67
W
Agni
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,476
Damage
25,526
30,896
Taken
32,489
15,971
Mitigated
23,093
10,282
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,618
4,067
0
1,247
7,822
3,963
672
2,768
5,054
0
23,444
W
Cerberus
Darksuskiki
Cerberus
4,983
708
0
4,506
16,887
16,426
298
5,575
11,312
17,187
0
L
Kukulkan
Ines44
Kukulkan
3,568
675
0
0
6,297
2,476
0
3,943
2,005
17,674
0
L
Yemoja
6,065
2,921
1,109
2,962
13,351
8,985
69
6,064
6,760
15,328
0
L
Thanatos
derpswaggers
Thanatos
11,843
2,411
0
6,211
11,248
4,510
0
4,312
6,397
0
30,874
W
Agni
9,925
132
0
250
7,780
2,704
94
1,595
6,185
30,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,080
Gold Earned
26,501
100
Minions Killed
120
3
Camps Cleared
6
609,826
Distance Traveled
724,248
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,089
757
37
3
2
261,695
0
W
Cerberus
8,556
713
28
2
0
234,149
0
L
Kukulkan
6,988
582
40
3
2
163,608
0
L
Yemoja
7,599
633
17
1
1
180,780
2
L
Thanatos
8,493
708
43
4
0
265,438
2
W
Agni
8,856
738
55
5
4
228,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role