Player Matchup

Kali
Kali
 
Kali
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ERFANMANSON
Baron Samedi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Bellona
Bellona
Møgow
Bellona
Level 119
God Stats
3W - 1L
1,853 SR
Queue Stats
17W - 18L
1,408 Elo+
Party 2
Neith
Neith
mrpooriy
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Scylla
Scylla
stinggohl
Scylla
Level 22
God Stats
1W - 1L
1,286 SR
Queue Stats
16W - 16L
1,425 Elo+
Party 2
Team Averages
Level 56
1,528 SR
1,467 Elo+

VS

Team Averages
Level 53
1,502 SR
1,266 Elo+
Sylvanus
Sylvanus
Dolm0815
Sylvanus
Level 89
God Stats
1W - 2L
1,721 SR
Queue Stats
35W - 50L
1,296 Elo+
Party 3
Lancelot
Lancelot
Rodolf66
Lancelot
Level 29
God Stats
2W - 2L
1,321 SR
Queue Stats
25W - 39L
1,251 Elo+
Party 3
Danzaburou
Danzaburou
Sasen
Danzaburou
Level 66
God Stats
10W - 3L
1,517 SR
Queue Stats
28W - 27L
1,222 Elo+
Party 3
Jormungandr
Jormungandr
Serradul
Jormungandr
Level 46
God Stats
4W - 8L
1,450 SR
Queue Stats
26W - 51L
1,243 Elo+
Party 3
Nox
Nox
dfvgbh2209123
Nox
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
10 / 0 / 12
12,274
584
15,396
18,709
10,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
ERFANMANSON
Baron Samedi
14
4 / 4 / 11
10,074
480
8,204
14,572
13,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Møgow
Bellona
16
3 / 2 / 4
10,265
489
9,940
21,727
20,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
mrpooriy
Neith
15
5 / 4 / 6
9,862
470
9,527
12,041
4,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
stinggohl
Scylla
16
9 / 2 / 10
10,878
518
15,024
9,849
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dolm0815
Sylvanus
11
0 / 5 / 4
8,571
408
5,578
14,665
15,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Rodolf66
Lancelot
14
0 / 3 / 2
8,865
422
7,220
11,223
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Sasen
Danzaburou
14
9 / 8 / 1
10,469
499
18,441
20,928
9,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Serradul
Jormungandr
15
2 / 2 / 0
9,833
468
12,713
16,460
15,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 13 / 4
8,751
417
5,580
16,192
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
31
Kills
12
12
Deaths
31
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
10
0
12
16
L
Sylvanus
Dolm0815
Sylvanus
0
5
4
0.4
W
Baron Samedi
ERFANMANSON
Baron Samedi
4
4
11
2.38
W
Bellona
Møgow
Bellona
3
2
4
2.5
L
Lancelot
Rodolf66
Lancelot
0
3
2
0.33
L
Danzaburou
Sasen
Danzaburou
9
8
1
1.19
L
Jormungandr
Serradul
Jormungandr
2
2
0
1
L
1
13
4
0.23
W
Neith
mrpooriy
Neith
5
4
6
2
W
Scylla
stinggohl
Scylla
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,091
Damage
49,532
76,898
Taken
79,468
54,417
Mitigated
51,687
29,712
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
15,396
8,461
0
11,234
18,709
10,967
899
3,844
14,865
0
114,416
L
Sylvanus
Dolm0815
Sylvanus
5,578
1,468
942
2,380
14,665
15,891
140
5,962
8,703
30,194
0
W
Baron Samedi
ERFANMANSON
Baron Samedi
8,204
1,404
3,352
5,294
14,572
13,898
365
3,948
10,624
25,309
0
W
Bellona
Møgow
Bellona
9,940
2,594
0
7,765
21,727
20,950
982
11,030
10,697
0
71,085
L
Lancelot
Rodolf66
Lancelot
7,220
478
0
3,660
11,223
4,938
29
792
10,431
0
54,590
L
Danzaburou
Sasen
Danzaburou
18,441
8,583
0
4,483
20,928
9,073
684
7,069
13,859
0
76,743
L
Jormungandr
Serradul
Jormungandr
12,713
3,716
0
2,525
16,460
15,119
88
1,888
14,572
71,076
0
L
5,580
402
0
0
16,192
6,666
436
7,517
8,675
27,375
0
W
Neith
mrpooriy
Neith
9,527
4,794
0
1,567
12,041
4,509
1,744
3,268
8,773
0
55,532
W
Scylla
stinggohl
Scylla
15,024
838
0
500
9,849
4,093
222
2,672
7,177
69,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,353
Gold Earned
46,489
513
Minions Killed
380
0
Camps Cleared
0
2,017,661
Distance Traveled
1,880,197
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,274
584
151
7
0
500,649
1
L
Sylvanus
8,571
408
51
2
0
311,048
2
W
Baron Samedi
10,074
480
30
1
0
381,640
5
W
Bellona
10,265
489
130
6
0
363,128
1
L
Lancelot
8,865
422
79
4
0
499,366
2
L
Danzaburou
10,469
499
95
5
0
334,860
6
L
Jormungandr
9,833
468
116
6
0
379,236
3
L
Nox
8,751
417
39
2
0
355,687
0
W
Neith
9,862
470
91
4
0
369,633
1
W
Scylla
10,878
518
111
5
0
402,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role