Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
EddieDi
Ne Zha
Level 160
God Stats
4W - 3L
1,351 SR
Queue Stats
430W - 334L
1,558 Elo+
Solo
Hercules
Hercules
Hamid102
Hercules
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 108L
1,617 Elo+
Solo
Nu Wa
Nu Wa
Infernous99
Nu Wa
Level 154
God Stats
1W - 2L
1,688 SR
Queue Stats
92W - 117L
1,563 Elo+
Solo
Geb
Geb
Scotty97
Geb
Level 154
God Stats
5W - 3L
1,621 SR
Queue Stats
164W - 170L
1,581 Elo+
Solo
Team Averages
Level 157
1,532 SR
1,564 Elo+

VS

Team Averages
Level 126
1,604 SR
1,622 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Archidamus
Cliodhna
Level 128
God Stats
1W - 1L
1,684 SR
Queue Stats
89W - 46L
1,713 Elo+
Party 1
Chernobog
Chernobog
Belrice
Chernobog
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 62L
1,708 Elo+
Party 1
Loki
Loki
OTB
Loki
Level 147
God Stats
2W - 6L
1,542 SR
Queue Stats
280W - 310L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
Voltarien
Gilgamesh
Level 112
God Stats
2W - 1L
1,796 SR
Queue Stats
84W - 43L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
17 / 4 / 11
12,722
848
28,303
30,627
48,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
EddieDi
Ne Zha
19
7 / 3 / 19
12,052
803
15,686
21,067
28,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
Hamid102
Hercules
17
6 / 3 / 12
10,762
717
17,370
23,379
32,402
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 2 / 17
10,904
727
17,842
11,654
6,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 1 / 25
11,353
757
10,890
21,846
32,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
3 / 6 / 5
10,583
706
16,129
25,432
20,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Archidamus
Cliodhna
18
5 / 7 / 5
11,885
792
17,240
19,521
16,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Belrice
Chernobog
16
1 / 8 / 6
9,743
650
19,545
18,460
9,383
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
OTB
Loki
17
1 / 5 / 7
9,741
649
13,389
13,681
6,470
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Voltarien
Gilgamesh
15
2 / 6 / 5
10,145
676
17,794
21,834
20,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
40
32
Kills
12
13
Deaths
32
84
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
17
4
11
5.63
L
Chronos
 
Chronos
3
6
5
0.92
L
Cliodhna
Archidamus
Cliodhna
5
7
5
1.07
L
Chernobog
Belrice
Chernobog
1
8
6
0.5
W
Ne Zha
EddieDi
Ne Zha
7
3
19
5.5
W
Hercules
Hamid102
Hercules
6
3
12
4
W
2
2
17
5.25
L
Loki
OTB
Loki
1
5
7
0.9
W
0
1
25
12.5
L
Gilgamesh
Voltarien
Gilgamesh
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,091
Damage
84,097
108,573
Taken
98,928
148,209
Mitigated
73,489
46,322
Healing
22,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
28,303
5,425
2,302
13,723
30,627
48,787
1,336
4,252
26,375
0
44,029
L
Chronos
 
Chronos
16,129
4,264
0
5,118
25,432
20,460
862
8,762
16,103
36,789
0
L
Cliodhna
Archidamus
Cliodhna
17,240
2,158
1,263
3,615
19,521
16,594
0
5,457
13,372
0
35,128
L
Chernobog
Belrice
Chernobog
19,545
10,075
1,001
1,898
18,460
9,383
988
3,253
14,642
0
39,514
W
Ne Zha
EddieDi
Ne Zha
15,686
2,741
2,870
4,319
21,067
28,023
2,205
3,309
17,758
0
36,685
W
Hercules
Hamid102
Hercules
17,370
3,812
3,501
8,780
23,379
32,402
1,621
2,423
20,956
0
21,499
W
17,842
5,029
2,699
1,343
11,654
6,966
2,539
2,705
8,949
47,790
0
L
Loki
OTB
Loki
13,389
1,192
0
480
13,681
6,470
0
4,136
9,348
0
35,317
W
10,890
460
2,392
4,393
21,846
32,031
1,151
3,440
18,406
18,811
0
L
Gilgamesh
Voltarien
Gilgamesh
17,794
3,484
4,884
4,687
21,834
20,582
0
7,124
14,147
0
29,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,793
Gold Earned
52,097
163
Minions Killed
174
0
Camps Cleared
0
1,438,997
Distance Traveled
1,244,251
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,722
848
32
2
0
284,828
0
L
Chronos
10,583
706
33
2
0
253,036
0
L
Cliodhna
11,885
792
37
2
0
245,215
0
L
Chernobog
9,743
650
39
3
0
198,922
0
W
Ne Zha
12,052
803
44
3
0
273,612
0
W
Hercules
10,762
717
12
1
0
303,536
5
W
Nu Wa
10,904
727
57
4
0
268,730
5
L
Loki
9,741
649
44
3
0
284,246
0
W
Geb
11,353
757
18
1
0
308,291
3
L
Gilgamesh
10,145
676
21
1
0
262,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role