Player Matchup

Sun Wukong
Sun Wukong
DrTxSmakosz
Sun Wukong
Level 131
God Stats
1W - 1L
1,169 SR
Queue Stats
167W - 142L
1,544 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Grr33n
Tsukuyomi
Level 78
God Stats
4W - 4L
1,456 SR
Queue Stats
164W - 133L
1,552 Elo+
Party 2
Nemesis
Nemesis
Minitycoon01
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,304 Elo+
Solo
Agni
Agni
Shinrenn
Agni
Level 23
God Stats
1W - 0L
1,296 SR
Queue Stats
34W - 22L
1,573 Elo+
Party 2
Camazotz
Camazotz
Siaperinio
Camazotz
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 118L
1,557 Elo+
Party 1
Team Averages
Level 55
1,384 SR
1,506 Elo+

VS

Team Averages
Level 46
1,460 SR
1,546 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Callit
Ymir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
444W - 440L
1,463 Elo+
Party 3
Hun Batz
Hun Batz
Micakos
Hun Batz
Level 28
God Stats
0W - 2L
1,300 SR
Queue Stats
243W - 202L
1,599 Elo+
Solo
Rama
Rama
Naqsan
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,729 Elo+
Solo
Kukulkan
Kukulkan
sakular
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 154L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrTxSmakosz
Sun Wukong
16
1 / 0 / 16
8,938
894
8,395
19,578
13,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Grr33n
Tsukuyomi
16
5 / 2 / 10
9,289
929
13,193
12,135
5,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
Minitycoon01
Nemesis
15
2 / 2 / 12
8,717
872
3,178
11,070
9,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
13
3 / 3 / 8
7,892
789
13,503
7,851
3,354
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
Siaperinio
Camazotz
16
7 / 2 / 9
9,030
903
8,195
11,095
8,910
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 3 / 7
7,014
701
15,316
10,899
9,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Callit
Ymir
14
0 / 6 / 8
7,491
749
6,146
17,494
23,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Micakos
Hun Batz
16
9 / 4 / 0
8,309
831
12,403
10,561
10,507
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
Naqsan
Rama
13
0 / 5 / 5
6,760
676
8,079
11,193
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
sakular
Kukulkan
1
0 / 0 / 0
2,416
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
18
Kills
9
9
Deaths
18
55
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
7
1.17
L
Ymir
Callit
Ymir
0
6
8
0.67
W
Sun Wukong
DrTxSmakosz
Sun Wukong
1
0
16
9
W
Tsukuyomi
Grr33n
Tsukuyomi
5
2
10
5
L
Hun Batz
Micakos
Hun Batz
9
4
0
2.25
W
Nemesis
Minitycoon01
Nemesis
2
2
12
4
L
Rama
Naqsan
Rama
0
5
5
0.5
W
Agni
3
3
8
2.33
W
Camazotz
Siaperinio
Camazotz
7
2
9
5.75
L
Kukulkan
sakular
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,464
Damage
41,944
61,729
Taken
50,147
40,677
Mitigated
48,234
33,678
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,316
1,038
221
2,527
10,899
9,960
21
1,235
9,407
30,526
0
L
Ymir
Callit
Ymir
6,146
1,078
346
581
17,494
23,019
0
6,364
10,853
15,969
0
W
Sun Wukong
DrTxSmakosz
Sun Wukong
8,395
1,374
1,301
11,246
19,578
13,522
326
6,276
13,302
0
19,895
W
Tsukuyomi
Grr33n
Tsukuyomi
13,193
2,646
3,408
5,391
12,135
5,761
564
4,903
7,232
0
30,434
L
Hun Batz
Micakos
Hun Batz
12,403
1,391
1,318
959
10,561
10,507
0
2,446
7,913
0
18,717
W
Nemesis
Minitycoon01
Nemesis
3,178
811
1,998
2,990
11,070
9,130
116
5,054
6,016
0
9,765
L
Rama
Naqsan
Rama
8,079
3,650
93
1,913
11,193
4,748
0
3,458
7,635
0
14,542
W
Agni
13,503
2,240
1,309
925
7,851
3,354
91
2,670
5,181
21,902
0
W
Camazotz
Siaperinio
Camazotz
8,195
2,075
327
4,783
11,095
8,910
366
2,559
8,536
0
9,245
L
Kukulkan
sakular
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,866
Gold Earned
31,990
106
Minions Killed
80
0
Camps Cleared
0
1,029,239
Distance Traveled
676,921
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,014
701
22
2
0
195,964
1
L
Ymir
7,491
749
22
2
0
145,813
1
W
Sun Wukong
8,938
894
20
2
0
215,166
0
W
Tsukuyomi
9,289
929
31
3
0
212,902
0
L
Hun Batz
8,309
831
20
2
0
179,811
0
W
Nemesis
8,717
872
30
3
0
205,829
2
L
Rama
6,760
676
16
2
0
155,333
0
W
Agni
7,892
789
24
2
0
189,549
1
W
Camazotz
9,030
903
1
0
0
205,793
0
L
Kukulkan
2,416
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role