Player Matchup

Shiva
Shiva
Asmodicas
Shiva
Level 155
God Stats
1W - 2L
1,488 SR
Queue Stats
58W - 57L
1,552 Elo+
Party 2
Yemoja
Yemoja
JL-Wan
Yemoja
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
97W - 114L
1,434 Elo+
Solo
Anubis
Anubis
Johntybarber
Anubis
Level 152
God Stats
8W - 5L
1,681 SR
Queue Stats
29W - 29L
1,607 Elo+
Party 2
Sol
Sol
Raenyra
Sol
Level 120
God Stats
4W - 0L
1,789 SR
Queue Stats
13W - 8L
1,624 Elo+
Party 2
Loki
Loki
Salamaris
Loki
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,625 Elo+
Party 2
Team Averages
Level 127
1,592 SR
1,568 Elo+

VS

Team Averages
Level 95
1,516 SR
1,368 Elo+
Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ComandantCody
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,107 Elo+
Party 1
Shiva
Shiva
Kazookdu58
Shiva
Level 108
God Stats
7W - 11L
1,627 SR
Queue Stats
41W - 56L
1,386 Elo+
Party 1
Thor
Thor
Warriouf
Thor
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 32L
1,453 Elo+
Party 1
Medusa
Medusa
supersaiyen99
Medusa
Level 123
God Stats
1W - 4L
1,453 SR
Queue Stats
48W - 61L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Asmodicas
Shiva
16
5 / 0 / 10
9,088
826
13,086
8,118
6,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
JL-Wan
Yemoja
16
3 / 0 / 5
9,309
846
3,440
5,380
5,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
17
3 / 0 / 10
9,292
845
13,642
6,210
4,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
15
3 / 1 / 9
8,695
790
10,316
6,835
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
16
4 / 3 / 7
9,157
832
8,316
12,129
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 1 / 1
7,742
704
6,974
6,409
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 1
7,647
695
2,388
13,059
10,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
13
1 / 5 / 1
7,889
717
8,694
15,318
13,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
14
1 / 5 / 3
8,074
734
4,474
11,087
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 2
8,258
751
6,957
11,077
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
18
Kills
4
4
Deaths
18
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
1
0.5
W
Shiva
Asmodicas
Shiva
5
0
10
10
L
0
3
1
0.17
W
Yemoja
JL-Wan
Yemoja
3
0
5
5.5
W
Anubis
3
0
10
8
L
Shiva
1
5
1
0.3
W
Sol
3
1
9
7.5
W
Loki
4
3
7
2.5
L
Thor
1
5
3
0.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,800
Damage
29,487
38,672
Taken
56,950
25,615
Mitigated
35,488
17,188
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,974
334
0
593
6,409
2,481
0
2,262
4,147
37,360
0
W
Shiva
Asmodicas
Shiva
13,086
1,817
561
3,022
8,118
6,555
101
1,939
6,179
0
31,256
L
2,388
282
0
977
13,059
10,257
0
7,272
5,787
9,855
0
W
Yemoja
JL-Wan
Yemoja
3,440
514
5,417
2,435
5,380
5,324
0
1,724
3,656
13,346
0
W
Anubis
13,642
693
0
2,411
6,210
4,383
601
2,183
4,027
44,495
0
L
Shiva
8,694
174
292
2,241
15,318
13,422
0
9,274
6,044
0
13,625
W
Sol
10,316
4,187
0
2,280
6,835
2,817
756
760
6,075
28,931
0
W
Loki
8,316
2,147
0
1,062
12,129
6,536
879
2,756
9,373
0
34,440
L
Thor
4,474
208
0
944
11,087
4,637
0
4,876
6,211
0
21,420
L
6,957
1,456
232
1,622
11,077
4,691
0
3,714
7,363
0
34,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,541
Gold Earned
39,610
229
Minions Killed
191
0
Camps Cleared
0
1,268,749
Distance Traveled
1,129,616
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,742
704
86
8
0
235,284
2
W
Shiva
9,088
826
45
4
0
278,880
4
L
Ymir
7,647
695
18
2
0
206,880
0
W
Yemoja
9,309
846
14
1
0
231,381
1
W
Anubis
9,292
845
72
7
0
239,608
3
L
Shiva
7,889
717
10
1
0
238,773
2
W
Sol
8,695
790
52
5
0
246,624
3
W
Loki
9,157
832
46
4
0
272,256
2
L
Thor
8,074
734
34
3
0
209,854
3
L
Medusa
8,258
751
43
4
0
238,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role