Player Matchup

Ullr
Ullr
Haru
Ullr
Level 155
God Stats
2W - 3L
1,265 SR
Queue Stats
206W - 114L
1,766 Elo+
Party 1
Awilix
Awilix
Kurushisu
Awilix
Level 160
God Stats
4W - 3L
1,630 SR
Queue Stats
320W - 184L
1,699 Elo+
Party 1
Ares
Ares
NinjaYuki
Ares
Level 160
God Stats
3W - 2L
1,767 SR
Queue Stats
198W - 75L
1,825 Elo+
Party 1
Atlas
Atlas
snowman1919
Atlas
Level 135
God Stats
9W - 5L
1,548 SR
Queue Stats
443W - 291L
1,661 Elo+
Party 1
Cliodhna
Cliodhna
tanakaHS
Cliodhna
Level 160
God Stats
8W - 5L
1,776 SR
Queue Stats
360W - 204L
1,693 Elo+
Party 1
Team Averages
Level 154
1,597 SR
1,729 Elo+

VS

Team Averages
Level 128
1,609 SR
1,528 Elo+
Anubis
Anubis
Athreuz
Anubis
Level 129
God Stats
1W - 1L
1,735 SR
Queue Stats
157W - 162L
1,516 Elo+
Solo
Neith
Neith
DLJ1
Neith
Level 146
God Stats
13W - 13L
1,686 SR
Queue Stats
587W - 577L
1,624 Elo+
Solo
Xing Tian
Xing Tian
JustAnotherYear
Xing Tian
Level 117
God Stats
3W - 6L
1,362 SR
Queue Stats
228W - 236L
1,462 Elo+
Party 2
Lancelot
Lancelot
MooseTheDapper
Lancelot
Level 139
God Stats
0W - 1L
1,754 SR
Queue Stats
162W - 181L
1,500 Elo+
Party 2
Nike
Nike
RedBannerFox
Nike
Level 108
God Stats
0W - 1L
1,508 SR
Queue Stats
71W - 74L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Haru
Ullr
20
14 / 5 / 12
14,700
668
22,620
19,678
8,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
Kurushisu
Awilix
20
13 / 2 / 11
14,398
654
21,236
16,072
7,781
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
16
3 / 1 / 15
11,936
543
10,351
18,593
21,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
5 / 0 / 11
14,086
640
10,555
18,069
19,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
tanakaHS
Cliodhna
18
10 / 4 / 14
12,820
583
24,104
26,856
13,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Athreuz
Anubis
15
2 / 12 / 2
9,620
437
12,834
21,855
8,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DLJ1
Neith
9
1 / 6 / 1
7,293
332
5,276
8,812
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
JustAnotherYear
Xing Tian
14
1 / 10 / 9
10,589
481
6,805
27,841
43,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
17
7 / 9 / 2
11,765
535
12,763
27,421
21,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 8 / 2
10,973
499
6,304
24,528
15,523
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
45
Kills
12
12
Deaths
45
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
Athreuz
Anubis
2
12
2
0.25
L
Neith
DLJ1
Neith
1
6
1
0.25
W
Ullr
Haru
Ullr
14
5
12
4
L
Xing Tian
JustAnotherYear
Xing Tian
1
10
9
0.55
W
Awilix
Kurushisu
Awilix
13
2
11
9.25
L
Lancelot
7
9
2
0.89
W
Ares
3
1
15
10.5
L
1
8
2
0.25
W
5
0
11
10.5
W
Cliodhna
tanakaHS
Cliodhna
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,866
Damage
43,982
99,268
Taken
110,457
70,879
Mitigated
92,262
25,290
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Athreuz
Anubis
12,834
576
0
3,168
21,855
8,907
0
3,342
18,409
58,460
0
L
Neith
DLJ1
Neith
5,276
2,405
0
1,307
8,812
3,247
0
744
8,068
0
31,283
W
Ullr
Haru
Ullr
22,620
12,993
0
1,510
19,678
8,804
3,789
5,866
13,812
0
141,736
L
Xing Tian
JustAnotherYear
Xing Tian
6,805
807
0
1,215
27,841
43,552
0
5,681
22,112
27,663
0
W
Awilix
Kurushisu
Awilix
21,236
8,542
0
1,012
16,072
7,781
4,092
1,011
14,741
0
146,767
L
Lancelot
12,763
2,718
0
2,832
27,421
21,033
0
6,271
20,886
0
82,779
W
Ares
10,351
487
0
2,481
18,593
21,504
302
4,829
13,119
29,501
0
L
6,304
523
0
840
24,528
15,523
611
4,028
20,076
149
74,913
W
10,555
2,157
0
7,973
18,069
19,753
1,358
2,505
14,780
92,301
0
W
Cliodhna
tanakaHS
Cliodhna
24,104
5,278
0
12,314
26,856
13,037
1,819
6,907
19,949
0
108,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,940
Gold Earned
50,240
714
Minions Killed
454
0
Camps Cleared
0
2,324,234
Distance Traveled
1,606,593
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,620
437
86
4
0
314,118
2
L
Neith
7,293
332
54
2
0
163,050
3
W
Ullr
14,700
668
185
8
0
404,333
2
L
Xing Tian
10,589
481
39
2
0
361,985
1
W
Awilix
14,398
654
172
8
0
550,321
2
L
Lancelot
11,765
535
125
6
0
407,705
4
W
Ares
11,936
543
30
1
0
424,767
6
L
Nike
10,973
499
150
7
0
359,735
2
W
Atlas
14,086
640
181
8
0
483,607
10
W
Cliodhna
12,820
583
146
7
0
461,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role