Player Matchup

Horus
Horus
ElChuy831
Horus
Level 67
God Stats
2W - 2L
1,629 SR
Queue Stats
79W - 72L
1,479 Elo+
Solo
Chaac
Chaac
Fionnaghuala
Chaac
Level 149
God Stats
1W - 2L
1,776 SR
Queue Stats
1,169W - 1,141L
1,523 Elo+
Solo
Apollo
Apollo
Lazydreams01
Apollo
Level 147
God Stats
6W - 11L
1,501 SR
Queue Stats
269W - 293L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
MongooseSquire
Ah Puch
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 154L
1,433 Elo+
Party 1
Awilix
Awilix
Vv-BATTALION-vV
Awilix
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
273W - 250L
1,522 Elo+
Solo
Team Averages
Level 121
1,581 SR
1,491 Elo+

VS

Team Averages
Level 115
1,460 SR
1,552 Elo+
Anubis
Anubis
 
Anubis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Crimson7Reaper
Loki
Level 136
God Stats
297W - 247L
1,658 SR
Queue Stats
360W - 335L
1,672 Elo+
Solo
Ares
Ares
Oozy Wet Sock
Ares
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 174L
1,473 Elo+
Solo
Cupid
Cupid
SPUNGLES
Cupid
Level 61
God Stats
11W - 10L
1,355 SR
Queue Stats
30W - 25L
1,644 Elo+
Solo
Guan Yu
Guan Yu
dingowarrior666
Guan Yu
Level 160
God Stats
46W - 54L
1,287 SR
Queue Stats
725W - 817L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ElChuy831
Horus
8
0 / 2 / 2
5,801
527
3,003
10,472
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,799
527
6,196
12,134
5,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
9
2 / 4 / 0
5,783
526
5,092
9,034
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 0
5,517
502
4,714
5,830
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 4 / 0
4,871
443
1,936
10,400
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 0 / 2
6,248
568
3,975
4,640
2,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 0 / 2
7,059
642
7,022
9,433
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 4
6,313
574
4,102
9,283
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
SPUNGLES
Cupid
10
3 / 0 / 3
6,235
567
9,701
6,538
2,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 1
6,478
589
7,612
9,156
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
2
1
W
7
0
2
8
L
Horus
ElChuy831
Horus
0
2
2
0.5
L
0
2
0
0
L
Apollo
2
4
0
0.5
L
0
1
0
0
W
1
2
4
1.5
W
Cupid
SPUNGLES
Cupid
3
0
3
4.5
L
0
4
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,941
Damage
32,412
47,870
Taken
39,050
19,663
Mitigated
21,252
13,816
Healing
19,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,975
218
0
2,745
4,640
2,516
164
2,906
1,734
41,429
0
W
7,022
2,139
0
3,751
9,433
3,350
0
960
8,473
0
44,836
L
Horus
ElChuy831
Horus
3,003
1,468
521
3,340
10,472
6,465
0
2,462
8,010
0
18,430
L
6,196
1,879
0
4,994
12,134
5,557
0
0
11,492
0
39,513
L
Apollo
5,092
3,925
0
2,347
9,034
2,657
312
1,741
7,293
0
40,483
L
4,714
350
0
1,662
5,830
1,934
370
3,097
2,733
37,018
0
W
4,102
391
262
3,502
9,283
5,344
314
591
8,692
24,296
0
W
Cupid
SPUNGLES
Cupid
9,701
7,252
294
3,659
6,538
2,179
1,156
257
6,281
0
39,033
L
1,936
939
0
952
10,400
3,050
0
777
9,511
0
24,805
W
7,612
2,517
45
5,626
9,156
7,863
0
0
9,156
0
39,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,771
Gold Earned
32,333
278
Minions Killed
349
0
Camps Cleared
0
1,066,705
Distance Traveled
1,113,495
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,248
568
82
7
0
216,199
6
W
Loki
7,059
642
85
8
0
268,421
5
L
Horus
5,801
527
27
2
0
224,903
1
L
Chaac
5,799
527
78
7
0
202,024
2
L
Apollo
5,783
526
65
6
0
190,741
1
L
Ah Puch
5,517
502
55
5
0
210,972
3
W
Ares
6,313
574
37
3
0
233,066
1
W
Cupid
6,235
567
70
6
0
191,644
3
L
Awilix
4,871
443
53
5
0
238,065
3
W
Guan Yu
6,478
589
75
7
0
204,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role