Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BobbyBabyHands
Shiva
Level 152
God Stats
0W - 1L
1,507 SR
Queue Stats
7W - 6L
1,617 Elo+
Party 1
Vulcan
Vulcan
KyFriedKidd
Vulcan
Level 107
God Stats
1W - 1L
1,495 SR
Queue Stats
4W - 3L
1,672 Elo+
Party 1
Fenrir
Fenrir
crypsyx
Fenrir
Level 139
God Stats
1W - 4L
1,174 SR
Queue Stats
40W - 54L
1,453 Elo+
Party 1
Mercury
Mercury
notloc07
Mercury
Level 125
God Stats
5W - 2L
1,811 SR
Queue Stats
218W - 214L
1,605 Elo+
Solo
Team Averages
Level 135
1,497 SR
1,569 Elo+

VS

Team Averages
Level 124
1,599 SR
1,521 Elo+
Thanatos
Thanatos
Cσnstantine
Thanatos
Level 153
God Stats
48W - 39L
1,701 SR
Queue Stats
168W - 136L
1,578 Elo+
Solo
Artemis
Artemis
KF4L JAMALSLIFE
Artemis
Level 158
God Stats
58W - 78L
1,552 SR
Queue Stats
65W - 92L
1,502 Elo+
Solo
Hera
Hera
PeachTora
Hera
Level 120
God Stats
14W - 18L
1,533 SR
Queue Stats
206W - 211L
1,552 Elo+
Party 2
Horus
Horus
YamHead
Horus
Level 121
God Stats
11W - 4L
1,855 SR
Queue Stats
220W - 221L
1,559 Elo+
Party 2
Cabrakan
Cabrakan
farrapohumano
Cabrakan
Level 68
God Stats
4W - 2L
1,354 SR
Queue Stats
47W - 57L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
0 / 6 / 1
6,728
673
7,596
10,789
4,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 3 / 0
7,722
772
10,025
8,103
5,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
12
0 / 4 / 2
6,642
664
5,266
6,415
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
crypsyx
Fenrir
11
0 / 5 / 0
6,151
615
1,838
8,733
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
notloc07
Mercury
13
0 / 3 / 3
7,221
722
3,883
8,629
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cσnstantine
Thanatos
16
12 / 1 / 8
9,274
927
16,301
9,773
5,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 2 / 8
7,849
785
5,343
6,554
2,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hera
15
2 / 0 / 7
7,775
778
5,163
3,919
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
YamHead
Horus
13
1 / 1 / 6
7,059
706
3,874
12,229
6,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
farrapohumano
Cabrakan
14
2 / 0 / 12
8,087
809
3,877
10,364
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
4
Kills
21
21
Deaths
4
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
6
1
0.08
L
4
3
0
1.33
W
Thanatos
Cσnstantine
Thanatos
12
1
8
16
W
4
2
8
4
L
Vulcan
0
4
2
0.25
W
Hera
2
0
7
5.5
W
Horus
YamHead
Horus
1
1
6
4
L
Fenrir
crypsyx
Fenrir
0
5
0
0
W
Cabrakan
farrapohumano
Cabrakan
2
0
12
8
L
Mercury
notloc07
Mercury
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,608
Damage
34,558
42,669
Taken
42,839
18,774
Mitigated
28,364
4,169
Healing
25,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,596
2,012
0
969
10,789
4,242
935
2,342
8,447
0
25,515
L
10,025
1,662
0
1,120
8,103
5,525
0
1,378
6,725
0
16,627
W
Thanatos
Cσnstantine
Thanatos
16,301
5,921
0
11,917
9,773
5,965
984
520
9,031
0
31,779
W
5,343
1,860
0
2,180
6,554
2,900
1,277
753
5,769
0
26,223
L
Vulcan
5,266
2,511
62
162
6,415
2,388
108
1,294
5,121
18,729
0
W
Hera
5,163
1,040
0
780
3,919
1,638
712
420
3,438
30,254
0
W
Horus
YamHead
Horus
3,874
1,906
758
6,498
12,229
6,190
0
2,419
9,594
0
17,535
L
Fenrir
crypsyx
Fenrir
1,838
338
184
776
8,733
3,328
0
1,749
6,984
0
7,180
W
Cabrakan
farrapohumano
Cabrakan
3,877
675
0
3,740
10,364
11,671
32
1,154
9,151
12,489
0
L
Mercury
notloc07
Mercury
3,883
1,081
0
896
8,629
3,291
208
2,277
6,352
0
19,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,464
Gold Earned
40,044
136
Minions Killed
191
0
Camps Cleared
0
879,597
Distance Traveled
984,768
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,728
673
42
4
0
165,079
1
L
Shiva
7,722
772
13
1
0
193,471
0
W
Thanatos
9,274
927
48
5
0
219,229
1
W
Artemis
7,849
785
39
4
0
163,089
0
L
Vulcan
6,642
664
28
3
0
163,009
3
W
Hera
7,775
778
70
7
0
200,849
1
W
Horus
7,059
706
18
2
0
200,467
3
L
Fenrir
6,151
615
11
1
0
162,834
1
W
Cabrakan
8,087
809
16
2
0
201,134
2
L
Mercury
7,221
722
42
4
0
195,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role