Player Matchup

Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dragonsterf
Scylla
Level 160
God Stats
22W - 16L
1,713 SR
Queue Stats
541W - 495L
1,614 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GreenShadow679
Cu Chulainn
Level 124
God Stats
7W - 4L
1,586 SR
Queue Stats
15W - 21L
1,444 Elo+
Solo
Anhur
Anhur
HiddenShad0w1
Anhur
Level 159
God Stats
4W - 6L
1,486 SR
Queue Stats
473W - 390L
1,609 Elo+
Party 1
Terra
Terra
NovaStar 616
Terra
Level 151
God Stats
15W - 9L
1,695 SR
Queue Stats
158W - 152L
1,578 Elo+
Solo
Team Averages
Level 151
1,596 SR
1,549 Elo+

VS

Team Averages
Level 140
1,433 SR
1,509 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Alpha Wolf XP5
Cupid
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
351W - 342L
1,616 Elo+
Solo
Geb
Geb
BronzeSquirrel
Geb
Level 146
God Stats
7W - 11L
1,643 SR
Queue Stats
744W - 775L
1,515 Elo+
Solo
Cernunnos
Cernunnos
Clodosfoldo
Cernunnos
Level 148
God Stats
0W - 1L
1,224 SR
Queue Stats
7W - 16L
1,371 Elo+
Solo
Sol
Sol
jc4def
Sol
Level 107
God Stats
0W - 1L
1,298 SR
Queue Stats
398W - 369L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
1 / 5 / 7
9,336
718
7,325
12,844
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
18
7 / 0 / 2
10,435
803
11,668
4,850
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
GreenShadow679
Cu Chulainn
16
2 / 2 / 5
9,134
703
7,266
14,280
10,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 1 / 4
8,600
662
5,931
9,063
4,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 1 / 6
9,279
714
8,148
12,810
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
3 / 3 / 4
9,407
724
11,087
9,809
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 6
8,658
666
7,155
10,194
5,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 0 / 6
9,393
723
5,908
12,532
11,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Clodosfoldo
Cernunnos
11
0 / 3 / 0
7,183
553
1,048
4,330
1,689
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Sol
jc4def
Sol
16
3 / 2 / 4
9,287
714
11,813
14,079
6,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
10
Kills
9
9
Deaths
10
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
5
7
0.9
L
Ah Puch
 
Ah Puch
3
3
4
1.67
L
2
2
6
2.5
L
1
0
6
4
L
Cernunnos
Clodosfoldo
Cernunnos
0
3
0
0
W
Scylla
7
0
2
8
W
Cu Chulainn
GreenShadow679
Cu Chulainn
2
2
5
2.25
W
0
1
4
2
W
0
1
6
3
L
Sol
jc4def
Sol
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,338
Damage
37,011
53,847
Taken
50,944
38,455
Mitigated
30,087
8,460
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,325
1,166
0
2,333
12,844
6,399
772
6,051
6,793
0
34,160
L
Ah Puch
 
Ah Puch
11,087
316
0
1,214
9,809
5,276
104
5,003
4,806
49,721
0
L
7,155
4,962
556
1,047
10,194
5,099
550
5,521
4,673
0
22,563
L
5,908
99
2,232
2,261
12,532
11,525
0
3,135
9,397
19,128
0
L
Cernunnos
Clodosfoldo
Cernunnos
1,048
608
0
125
4,330
1,689
0
912
3,418
0
4,401
W
Scylla
11,668
279
0
860
4,850
2,430
516
2,457
2,393
37,851
0
W
Cu Chulainn
GreenShadow679
Cu Chulainn
7,266
531
0
554
14,280
10,408
435
8,009
6,271
4,285
31,255
W
5,931
4,051
0
786
9,063
4,608
761
6,382
2,681
0
26,035
W
8,148
761
1,197
2,730
12,810
14,610
274
5,909
6,901
18,494
0
L
Sol
jc4def
Sol
11,813
3,810
0
5,434
14,079
6,498
116
5,971
8,108
45,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
43,928
294
Minions Killed
236
0
Camps Cleared
0
1,287,052
Distance Traveled
1,029,793
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,336
718
65
5
0
266,813
0
L
Ah Puch
9,407
724
90
7
0
230,915
2
L
Cupid
8,658
666
42
3
0
220,478
0
L
Geb
9,393
723
28
2
0
259,043
1
L
Cernunnos
7,183
553
2
0
0
82,889
1
W
Scylla
10,435
803
77
6
0
252,800
1
W
Cu Chulainn
9,134
703
62
5
0
264,758
2
W
Anhur
8,600
662
72
6
0
239,771
1
W
Terra
9,279
714
18
1
0
262,910
4
L
Sol
9,287
714
74
6
0
236,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role