Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
LeMatoEnSmite
Skadi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 39L
1,513 Elo+
Solo
Da Ji
Da Ji
NelliotS
Da Ji
Level 143
God Stats
1W - 2L
1,418 SR
Queue Stats
148W - 155L
1,520 Elo+
Solo
Scylla
Scylla
seniorbocadil00
Scylla
Level 67
God Stats
1W - 0L
1,246 SR
Queue Stats
11W - 1L
1,761 Elo+
Solo
Team Averages
Level 103
1,433 SR
1,559 Elo+

VS

Team Averages
Level 112
1,446 SR
1,452 Elo+
Raijin
Raijin
 
Raijin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Fozo2
Chiron
Level 106
God Stats
5W - 4L
1,592 SR
Queue Stats
537W - 570L
1,455 Elo+
Solo
Thoth
Thoth
N3phi11im
Thoth
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
171W - 190L
1,440 Elo+
Solo
Ra
Ra
Nаоmi
Ra
Level 122
God Stats
0W - 3L
1,192 SR
Queue Stats
211W - 236L
1,383 Elo+
Solo
Hun Batz
Hun Batz
kikboxser
Hun Batz
Level 135
God Stats
10W - 13L
1,444 SR
Queue Stats
515W - 502L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
8 / 2 / 15
12,383
826
18,788
14,161
7,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
 
Guan Yu
18
1 / 2 / 25
10,625
708
9,366
20,650
29,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 1 / 18
12,049
803
17,919
15,875
8,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
NelliotS
Da Ji
20
12 / 3 / 10
12,495
833
15,999
16,511
10,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 3 / 12
10,481
699
20,769
13,490
6,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 8 / 4
9,441
629
11,707
17,001
7,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Fozo2
Chiron
18
2 / 5 / 3
10,447
696
14,004
18,145
7,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
N3phi11im
Thoth
18
3 / 6 / 5
10,282
685
12,718
18,174
7,613
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 7 / 5
9,595
640
9,085
19,981
13,503
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
kikboxser
Hun Batz
18
3 / 5 / 5
11,040
736
14,229
12,800
6,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
33
31
Kills
11
11
Deaths
31
80
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
2
15
7.75
W
Guan Yu
 
Guan Yu
1
2
25
6.75
L
Raijin
 
Raijin
2
8
4
0.5
L
Chiron
Fozo2
Chiron
2
5
3
0.7
W
6
1
18
15
L
Thoth
N3phi11im
Thoth
3
6
5
0.92
W
Da Ji
NelliotS
Da Ji
12
3
10
5.67
L
1
7
5
0.5
L
Hun Batz
kikboxser
Hun Batz
3
5
5
1.1
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,841
Damage
61,743
80,687
Taken
86,101
62,383
Mitigated
42,612
46,733
Healing
28,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
18,788
10,267
747
4,115
14,161
7,549
3,700
7,532
6,629
0
49,336
W
Guan Yu
 
Guan Yu
9,366
1,334
13,597
7,326
20,650
29,174
583
7,668
12,982
0
13,975
L
Raijin
 
Raijin
11,707
639
661
933
17,001
7,657
0
3,184
13,817
17,224
0
L
Chiron
Fozo2
Chiron
14,004
3,226
2,387
4,719
18,145
7,788
0
5,140
13,005
0
30,259
W
17,919
5,370
3,153
7,021
15,875
8,649
2,826
6,579
9,296
0
41,320
L
Thoth
N3phi11im
Thoth
12,718
878
2,288
2,159
18,174
7,613
0
4,369
13,805
28,371
0
W
Da Ji
NelliotS
Da Ji
15,999
2,395
3,687
1,944
16,511
10,509
1,166
6,568
9,943
0
28,473
L
9,085
1,192
8,200
4,938
19,981
13,503
0
5,654
14,327
28,318
0
L
Hun Batz
kikboxser
Hun Batz
14,229
730
162
2,468
12,800
6,051
0
2,422
10,378
0
25,991
W
20,769
908
1,946
3,197
13,490
6,502
554
5,163
8,327
31,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,033
Gold Earned
50,805
160
Minions Killed
151
0
Camps Cleared
0
1,386,083
Distance Traveled
1,130,311
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,383
826
56
4
0
240,001
0
W
Guan Yu
10,625
708
8
1
0
327,544
2
L
Raijin
9,441
629
13
1
0
188,847
0
L
Chiron
10,447
696
40
3
0
218,548
0
W
Skadi
12,049
803
40
3
0
254,877
0
L
Thoth
10,282
685
35
2
0
217,712
0
W
Da Ji
12,495
833
23
2
0
296,616
1
L
Ra
9,595
640
40
3
0
247,849
1
L
Hun Batz
11,040
736
23
2
0
257,355
7
W
Scylla
10,481
699
33
2
0
267,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role