Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Gorlokagarreo
Athena
Level 108
God Stats
10W - 3L
1,960 SR
Queue Stats
32W - 36L
1,487 Elo+
Party 2
Thanatos
Thanatos
SniperMoneySmite
Thanatos
Level 116
God Stats
1W - 1L
1,817 SR
Queue Stats
85W - 76L
1,529 Elo+
Party 2
Ullr
Ullr
TETONCIO
Ullr
Level 138
God Stats
3W - 4L
1,380 SR
Queue Stats
112W - 111L
1,546 Elo+
Party 2
Horus
Horus
mitko1701
Horus
Level 105
God Stats
5W - 6L
1,201 SR
Queue Stats
114W - 115L
1,518 Elo+
Party 3
Team Averages
Level 107
1,571 SR
1,516 Elo+

VS

Team Averages
Level 53
1,383 SR
1,391 Elo+
Sylvanus
Sylvanus
Beeeaaater
Sylvanus
Level 31
God Stats
5W - 9L
1,693 SR
Queue Stats
34W - 74L
1,416 Elo+
Solo
Thanatos
Thanatos
GayBeyBegi
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 73L
1,231 Elo+
Party 4
Mulan
Mulan
Klaus_Z18
Mulan
Level 47
God Stats
0W - 3L
1,071 SR
Queue Stats
96W - 114L
1,426 Elo+
Party 1
Eset
Eset
Ragones
Eset
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 114L
1,484 Elo+
Party 4
Ullr
Ullr
SPKartmen
Ullr
Level 57
God Stats
1W - 12L
1,152 SR
Queue Stats
301W - 364L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
3 / 6 / 5
9,708
511
10,571
13,789
6,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 14
9,891
521
9,496
19,319
24,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
10 / 1 / 8
10,673
562
15,819
16,429
9,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
17
10 / 3 / 6
10,679
562
23,612
14,514
7,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
mitko1701
Horus
16
3 / 2 / 6
10,735
565
13,332
13,002
14,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beeeaaater
Sylvanus
12
2 / 7 / 2
9,097
479
10,447
22,239
17,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
GayBeyBegi
Thanatos
15
2 / 5 / 1
9,304
490
6,425
19,056
8,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Klaus_Z18
Mulan
15
2 / 5 / 2
9,195
484
12,094
22,479
17,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
Ragones
Eset
15
7 / 5 / 1
10,368
546
12,788
17,528
8,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
14
0 / 8 / 3
8,552
450
7,156
17,829
7,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
30
Kills
13
13
Deaths
30
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
6
5
0.92
L
Sylvanus
Beeeaaater
Sylvanus
2
7
2
0.43
L
Thanatos
GayBeyBegi
Thanatos
2
5
1
0.5
W
4
1
14
11
L
Mulan
Klaus_Z18
Mulan
2
5
2
0.6
L
Eset
Ragones
Eset
7
5
1
1.5
L
Ullr
0
8
3
0.19
W
10
1
8
14
W
Ullr
10
3
6
4.33
W
Horus
mitko1701
Horus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,830
Damage
48,910
77,053
Taken
99,131
62,786
Mitigated
59,127
25,730
Healing
38,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
10,571
784
0
0
13,789
6,319
417
7,566
6,223
64,229
0
L
Sylvanus
Beeeaaater
Sylvanus
10,447
3,881
5,487
6,395
22,239
17,150
380
5,384
16,729
35,900
0
L
Thanatos
GayBeyBegi
Thanatos
6,425
2,143
0
15,021
19,056
8,846
0
2,241
16,709
0
66,053
W
9,496
2,753
0
3,925
19,319
24,808
174
6,346
12,973
30,561
0
L
Mulan
Klaus_Z18
Mulan
12,094
1,638
0
6,741
22,479
17,307
0
2,637
19,774
0
65,120
L
Eset
Ragones
Eset
12,788
1,554
126
3,718
17,528
8,395
0
6,178
10,937
71,708
0
L
Ullr
7,156
3,868
0
737
17,829
7,429
2,536
2,856
14,915
0
60,986
W
15,819
4,408
0
16,635
16,429
9,793
458
3,173
13,256
0
78,643
W
Ullr
23,612
11,994
0
966
14,514
7,118
1,741
5,114
9,400
0
88,731
W
Horus
mitko1701
Horus
13,332
6,658
1,089
3,115
13,002
14,748
37
1,036
11,966
0
82,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,686
Gold Earned
46,516
529
Minions Killed
477
0
Camps Cleared
0
1,853,916
Distance Traveled
1,656,630
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,708
511
115
6
0
342,150
0
L
Sylvanus
9,097
479
42
2
0
296,293
1
L
Thanatos
9,304
490
117
6
0
356,779
1
W
Athena
9,891
521
33
2
0
389,168
0
L
Mulan
9,195
484
99
5
0
339,554
1
L
Eset
10,368
546
122
6
0
350,595
1
L
Ullr
8,552
450
97
5
0
313,409
2
W
Thanatos
10,673
562
109
6
0
438,311
2
W
Ullr
10,679
562
140
7
0
349,444
0
W
Horus
10,735
565
132
7
0
334,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role