Player Matchup

King Arthur
King Arthur
BroodjesUnox
King Arthur
Level 79
God Stats
11W - 20L
1,432 SR
Queue Stats
167W - 155L
1,518 Elo+
Party 3
Cerberus
Cerberus
Keblarllorki
Cerberus
Level 107
God Stats
0W - 2L
1,584 SR
Queue Stats
201W - 241L
1,393 Elo+
Party 2
Neith
Neith
jlvg11
Neith
Level 76
God Stats
4W - 4L
1,653 SR
Queue Stats
84W - 76L
1,501 Elo+
Party 2
Kali
Kali
tato23Ramirez
Kali
Level 146
God Stats
1W - 6L
1,281 SR
Queue Stats
129W - 120L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
willumenowen
Baron Samedi
Level 102
God Stats
28W - 22L
1,563 SR
Queue Stats
98W - 98L
1,459 Elo+
Party 3
Team Averages
Level 102
1,503 SR
1,474 Elo+

VS

Team Averages
Level 95
1,548 SR
1,437 Elo+
Izanami
Izanami
Bart2705
Izanami
Level 52
God Stats
32W - 35L
1,500 SR
Queue Stats
230W - 237L
1,435 Elo+
Party 1
King Arthur
King Arthur
BigBudBratello
King Arthur
Level 116
God Stats
36W - 28L
1,606 SR
Queue Stats
539W - 552L
1,455 Elo+
Party 4
Ao Kuang
Ao Kuang
TheGVader
Ao Kuang
Level 104
God Stats
9W - 8L
1,461 SR
Queue Stats
400W - 417L
1,398 Elo+
Party 1
Ymir
Ymir
XDmarciXD
Ymir
Level 89
God Stats
97W - 82L
1,578 SR
Queue Stats
330W - 342L
1,408 Elo+
Party 1
Vulcan
Vulcan
wooolfiehg
Vulcan
Level 116
God Stats
42W - 29L
1,596 SR
Queue Stats
555W - 602L
1,488 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BroodjesUnox
King Arthur
18
0 / 3 / 1
11,321
515
15,876
22,220
29,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Keblarllorki
Cerberus
15
2 / 4 / 5
10,052
457
5,385
26,938
26,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
jlvg11
Neith
18
1 / 3 / 4
10,656
484
13,087
11,718
4,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

17
7 / 3 / 2
10,872
494
11,597
23,017
12,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
willumenowen
Baron Samedi
16
2 / 3 / 4
10,346
470
13,900
15,418
8,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bart2705
Izanami
17
3 / 3 / 2
10,891
495
12,412
14,986
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
BigBudBratello
King Arthur
19
1 / 1 / 2
11,748
534
15,857
20,721
32,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
TheGVader
Ao Kuang
18
7 / 3 / 0
11,211
510
12,357
20,008
9,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
16
2 / 2 / 9
11,113
505
11,088
17,729
23,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
wooolfiehg
Vulcan
20
3 / 3 / 2
12,181
554
12,761
12,189
5,986
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
12
Kills
16
16
Deaths
12
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bart2705
Izanami
3
3
2
1.33
W
King Arthur
BigBudBratello
King Arthur
1
1
2
2
L
King Arthur
BroodjesUnox
King Arthur
0
3
1
0.17
L
Cerberus
Keblarllorki
Cerberus
2
4
5
1.13
W
Ao Kuang
TheGVader
Ao Kuang
7
3
0
2.33
W
Ymir
2
2
9
3.25
L
Neith
jlvg11
Neith
1
3
4
1
L
7
3
2
2.67
L
Baron Samedi
willumenowen
Baron Samedi
2
3
4
1.33
W
Vulcan
wooolfiehg
Vulcan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,845
Damage
64,475
99,311
Taken
85,633
80,660
Mitigated
77,474
27,767
Healing
21,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bart2705
Izanami
12,412
9,414
0
6,784
14,986
6,619
1,284
2,592
12,066
0
108,617
W
King Arthur
BigBudBratello
King Arthur
15,857
2,706
0
1,565
20,721
32,043
126
0
20,721
0
106,193
L
King Arthur
BroodjesUnox
King Arthur
15,876
2,334
0
2,407
22,220
29,088
0
1,693
20,527
0
112,064
L
Cerberus
Keblarllorki
Cerberus
5,385
611
3,622
7,731
26,938
26,096
0
10,824
16,114
41,978
0
W
Ao Kuang
TheGVader
Ao Kuang
12,357
2,830
122
6,998
20,008
9,557
0
4,450
15,426
85,077
0
W
Ymir
11,088
2,231
569
4,029
17,729
23,269
0
6,557
10,972
53,399
0
L
Neith
jlvg11
Neith
13,087
2,697
0
2,447
11,718
4,913
180
3,705
8,013
0
111,904
L
11,597
6,209
0
6,263
23,017
12,170
114
9,006
14,011
0
104,413
L
Baron Samedi
willumenowen
Baron Samedi
13,900
681
891
4,406
15,418
8,393
283
10,978
4,440
80,767
0
W
Vulcan
wooolfiehg
Vulcan
12,761
4,391
0
1,114
12,189
5,986
0
5,268
6,576
120,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,247
Gold Earned
57,144
777
Minions Killed
737
0
Camps Cleared
0
2,002,606
Distance Traveled
2,035,788
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,891
495
185
8
0
385,478
2
W
King Arthur
11,748
534
192
9
0
420,143
2
L
King Arthur
11,321
515
197
9
0
357,129
0
L
Cerberus
10,052
457
104
5
0
402,680
5
W
Ao Kuang
11,211
510
96
4
0
421,121
6
W
Ymir
11,113
505
60
3
0
357,787
5
L
Neith
10,656
484
187
9
0
393,437
4
L
Kali
10,872
494
143
7
0
482,158
3
L
Baron Samedi
10,346
470
146
7
0
367,202
5
W
Vulcan
12,181
554
204
9
0
451,259
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role