Player Matchup

Cupid
Cupid
Calenai
Cupid
Level 151
God Stats
13W - 10L
1,408 SR
Queue Stats
561W - 304L
1,744 Elo+
Party 2
Zeus
Zeus
Naddra
Zeus
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
471W - 476L
1,625 Elo+
Solo
Cabrakan
Cabrakan
Zelinai
Cabrakan
Level 158
God Stats
3W - 0L
1,712 SR
Queue Stats
498W - 270L
1,758 Elo+
Party 2
Team Averages
Level 156
1,540 SR
1,709 Elo+

VS

Team Averages
Level 159
1,621 SR
1,675 Elo+
Tiamat
Tiamat
DarKGrEaVe
Tiamat
Level 156
God Stats
1W - 3L
1,385 SR
Queue Stats
9W - 20L
1,458 Elo+
Solo
Cupid
Cupid
TOMLIDS
Cupid
Level 160
God Stats
2W - 1L
1,712 SR
Queue Stats
139W - 43L
1,801 Elo+
Party 1
Geb
Geb
lioshock
Geb
Level 160
God Stats
63W - 22L
1,766 SR
Queue Stats
975W - 373L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Calenai
Cupid
18
7 / 2 / 4
12,336
726
16,749
19,445
9,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Naddra
Zeus
16
2 / 5 / 9
11,675
687
15,112
12,771
6,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Zelinai
Cabrakan
17
3 / 2 / 9
12,699
747
15,162
18,817
26,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarKGrEaVe
Tiamat
14
2 / 4 / 5
10,281
605
13,951
14,988
12,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
TOMLIDS
Cupid
16
4 / 4 / 5
12,162
715
8,815
22,658
22,914
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 4 / 4
10,853
638
16,657
19,084
7,294
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
12
Kills
9
9
Deaths
12
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
Calenai
Cupid
7
2
4
4.5
L
Tiamat
DarKGrEaVe
Tiamat
2
4
5
1.13
W
Zeus
Naddra
Zeus
2
5
9
1.3
L
Cupid
TOMLIDS
Cupid
4
4
5
1.63
W
Cabrakan
Zelinai
Cabrakan
3
2
9
3.75
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,023
Damage
39,423
51,033
Taken
56,730
42,427
Mitigated
42,977
12,444
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Calenai
Cupid
16,749
9,153
1,627
6,203
19,445
9,559
1,850
14,099
5,346
0
56,898
L
Tiamat
DarKGrEaVe
Tiamat
13,951
774
0
1,450
14,988
12,769
63
8,356
6,632
39,344
0
W
Zeus
Naddra
Zeus
15,112
2,013
0
2,203
12,771
6,319
814
9,545
3,226
56,675
0
L
Cupid
TOMLIDS
Cupid
8,815
3,517
648
3,984
22,658
22,914
778
14,441
8,217
0
43,158
W
Cabrakan
Zelinai
Cabrakan
15,162
2,420
0
2,411
18,817
26,549
626
7,157
11,660
25,570
0
L
16,657
2,297
0
4,337
19,084
7,294
707
8,325
10,759
49,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
33,296
199
Minions Killed
176
7
Camps Cleared
7
897,397
Distance Traveled
876,145
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,336
726
73
4
2
304,076
3
L
Tiamat
10,281
605
53
3
2
286,325
9
W
Zeus
11,675
687
100
6
3
290,314
6
L
Cupid
12,162
715
69
4
2
266,452
6
W
Cabrakan
12,699
747
26
2
2
303,007
2
L
Geb
10,853
638
54
3
3
323,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role