Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Charmy255
Shiva
Level 82
God Stats
2W - 5L
1,425 SR
Queue Stats
28W - 29L
1,521 Elo+
Solo
Set
Set
Manodim
Set
Level 62
God Stats
3W - 6L
1,362 SR
Queue Stats
106W - 129L
1,434 Elo+
Solo
Team Averages
Level 101
1,429 SR
1,485 Elo+

VS

Team Averages
Level 116
1,620 SR
1,522 Elo+
Chaac
Chaac
BernardoTV
Chaac
Level 63
God Stats
4W - 6L
1,547 SR
Queue Stats
95W - 133L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
PawsomeBear
Baron Samedi
Level 127
God Stats
6W - 4L
1,602 SR
Queue Stats
318W - 266L
1,618 Elo+
Party 1
Cupid
Cupid
Wasabitaka
Cupid
Level 157
God Stats
7W - 5L
1,711 SR
Queue Stats
388W - 316L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 2 / 1
8,959
640
12,491
11,793
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
Charmy255
Shiva
13
1 / 3 / 4
9,180
656
15,778
20,968
22,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Set
13
1 / 6 / 4
8,458
604
7,165
12,278
9,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 3 / 6
9,154
654
9,660
17,594
13,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
PawsomeBear
Baron Samedi
16
6 / 0 / 4
10,368
741
17,661
12,333
6,976
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
15
5 / 2 / 5
10,298
736
11,285
12,893
5,533
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
11
11
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
1
1.75
W
Chaac
0
3
6
1
L
Shiva
Charmy255
Shiva
1
3
4
1
L
Set
1
6
4
0.5
W
Baron Samedi
PawsomeBear
Baron Samedi
6
0
4
8
W
Cupid
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,434
Damage
38,606
45,039
Taken
42,820
37,082
Mitigated
25,531
9,351
Healing
19,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,491
3,226
0
2,971
11,793
5,432
100
5,457
6,117
41,528
3,025
W
Chaac
9,660
1,458
554
8,192
17,594
13,022
326
4,344
13,250
0
32,125
L
Shiva
Charmy255
Shiva
15,778
1,677
912
3,340
20,968
22,644
0
7,688
12,828
0
36,416
L
Set
7,165
2,545
495
1,633
12,278
9,006
0
4,971
7,180
0
19,784
W
Baron Samedi
PawsomeBear
Baron Samedi
17,661
1,275
2,535
4,182
12,333
6,976
443
3,801
8,532
43,674
0
W
Cupid
11,285
6,855
942
2,789
12,893
5,533
2,189
3,459
9,434
0
39,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,597
Gold Earned
29,820
142
Minions Killed
171
5
Camps Cleared
6
752,937
Distance Traveled
790,938
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,959
640
71
5
4
239,146
4
W
Chaac
9,154
654
52
4
1
271,140
1
L
Shiva
9,180
656
46
3
0
263,211
3
L
Set
8,458
604
25
2
1
250,580
4
W
Baron Samedi
10,368
741
58
4
1
269,562
1
W
Cupid
10,298
736
61
4
4
250,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role