Player Matchup

Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DARIpiqi
Nox
Level 121
God Stats
4W - 2L
1,760 SR
Queue Stats
401W - 369L
1,488 Elo+
Solo
Ratatoskr
Ratatoskr
Frogmachina
Ratatoskr
Level 134
God Stats
15W - 15L
1,590 SR
Queue Stats
306W - 300L
1,569 Elo+
Solo
Athena
Athena
Viriuss
Athena
Level 136
God Stats
4W - 3L
1,742 SR
Queue Stats
366W - 386L
1,531 Elo+
Solo
Team Averages
Level 137
1,618 SR
1,518 Elo+

VS

Team Averages
Level 97
1,436 SR
1,517 Elo+
Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Janooomta
Poseidon
Level 83
God Stats
6W - 4L
1,444 SR
Queue Stats
197W - 186L
1,529 Elo+
Solo
Cabrakan
Cabrakan
Kromaque
Cabrakan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 35L
1,523 Elo+
Party 1
Anhur
Anhur
VoIkN
Anhur
Level 57
God Stats
0W - 2L
1,235 SR
Queue Stats
63W - 65L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
4 / 3 / 9
6,627
602
6,695
8,988
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
 
Anhur
10
4 / 3 / 3
6,089
554
3,637
5,891
1,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 7
6,724
611
5,102
4,170
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Frogmachina
Ratatoskr
12
5 / 3 / 1
6,933
630
8,742
10,608
3,315
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Viriuss
Athena
8
1 / 2 / 8
5,429
494
2,434
7,944
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
4 / 7 / 4
6,380
580
7,731
9,883
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
 
Ratatoskr
10
2 / 4 / 3
6,314
574
7,036
10,269
5,195
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Janooomta
Poseidon
11
3 / 3 / 0
6,474
589
3,125
6,433
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Kromaque
Cabrakan
7
0 / 2 / 2
5,068
461
2,343
6,715
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
VoIkN
Anhur
9
3 / 3 / 2
5,940
540
5,264
6,303
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
18
Kills
12
12
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
3
9
2.83
W
Anhur
 
Anhur
4
3
3
1.83
L
Da Ji
 
Da Ji
4
7
4
0.86
L
Ratatoskr
 
Ratatoskr
2
4
3
0.88
W
4
1
7
7.5
W
Ratatoskr
Frogmachina
Ratatoskr
5
3
1
1.83
L
Poseidon
Janooomta
Poseidon
3
3
0
1
L
Cabrakan
Kromaque
Cabrakan
0
2
2
0.5
W
Athena
Viriuss
Athena
1
2
8
2.5
L
Anhur
VoIkN
Anhur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
25,499
37,601
Taken
39,603
16,443
Mitigated
18,551
9,932
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,695
3,668
786
2,956
8,988
4,237
0
1,660
7,272
0
33,826
W
Anhur
 
Anhur
3,637
2,226
0
718
5,891
1,781
0
1,034
4,857
0
25,805
L
Da Ji
 
Da Ji
7,731
2,384
0
1,281
9,883
4,398
0
1,987
7,896
0
28,365
L
Ratatoskr
 
Ratatoskr
7,036
1,508
0
3,894
10,269
5,195
55
514
9,755
0
39,708
W
5,102
972
0
448
4,170
2,021
0
1,371
2,799
43,604
0
W
Ratatoskr
Frogmachina
Ratatoskr
8,742
2,726
0
3,039
10,608
3,315
0
68
10,063
0
45,078
L
Poseidon
Janooomta
Poseidon
3,125
560
0
2,444
6,433
2,032
0
1,677
4,756
49,314
0
L
Cabrakan
Kromaque
Cabrakan
2,343
304
0
1,213
6,715
4,773
0
1,491
5,224
11,827
0
W
Athena
Viriuss
Athena
2,434
1,147
0
1,985
7,944
5,089
0
1,335
6,609
10,715
0
L
Anhur
VoIkN
Anhur
5,264
3,612
0
580
6,303
2,153
503
1,867
4,436
0
35,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,802
Gold Earned
30,176
277
Minions Killed
284
0
Camps Cleared
0
1,075,461
Distance Traveled
976,175
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,627
602
63
6
0
232,441
4
W
Anhur
6,089
554
45
4
0
191,817
1
L
Da Ji
6,380
580
50
5
0
191,946
1
L
Ratatoskr
6,314
574
71
6
0
195,160
5
W
Nox
6,724
611
77
7
0
218,117
1
W
Ratatoskr
6,933
630
75
7
0
215,108
0
L
Poseidon
6,474
589
89
8
0
205,987
1
L
Cabrakan
5,068
461
17
2
0
206,949
3
W
Athena
5,429
494
17
2
0
217,978
3
L
Anhur
5,940
540
57
5
0
176,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role