Player Matchup

Anhur
Anhur
AKSlo
Anhur
Level 129
God Stats
8W - 3L
1,580 SR
Queue Stats
64W - 48L
1,630 Elo+
Solo
Mulan
Mulan
CALLMENIFTYY
Mulan
Level 66
God Stats
12W - 0L
1,922 SR
Queue Stats
180W - 177L
1,492 Elo+
Solo
Fafnir
Fafnir
FIRAS22
Fafnir
Level 129
God Stats
4W - 5L
1,525 SR
Queue Stats
84W - 84L
1,543 Elo+
Solo
Osiris
Osiris
domeIe
Osiris
Level 154
God Stats
2W - 2L
1,813 SR
Queue Stats
12W - 5L
1,749 Elo+
Solo
Vulcan
Vulcan
seniorbocadil00
Vulcan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,517 Elo+
Solo
Team Averages
Level 109
1,668 SR
1,586 Elo+

VS

Team Averages
Level 132
1,506 SR
1,544 Elo+
Merlin
Merlin
Afrobeard
Merlin
Level 157
God Stats
3W - 6L
1,389 SR
Queue Stats
301W - 303L
1,599 Elo+
Party 1
Yemoja
Yemoja
O118999
Yemoja
Level 106
God Stats
44W - 64L
1,439 SR
Queue Stats
130W - 138L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
doodydoodle
Danzaburou
Level 127
God Stats
25W - 22L
1,636 SR
Queue Stats
386W - 388L
1,545 Elo+
Party 2
Achilles
Achilles
fl3mms1ng
Achilles
Level 119
God Stats
0W - 1L
1,630 SR
Queue Stats
52W - 58L
1,545 Elo+
Party 1
Ratatoskr
Ratatoskr
troyanoolvera
Ratatoskr
Level 153
God Stats
2W - 6L
1,437 SR
Queue Stats
166W - 170L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AKSlo
Anhur
20
7 / 1 / 8
13,751
529
21,193
17,176
10,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 8 / 9
13,988
538
22,440
37,598
34,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
FIRAS22
Fafnir
18
1 / 1 / 17
13,071
503
8,578
26,980
42,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
domeIe
Osiris
20
18 / 3 / 4
15,773
607
24,367
28,220
28,387
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 7 / 16
13,836
532
27,865
19,381
11,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Afrobeard
Merlin
17
2 / 11 / 8
11,745
452
21,864
21,261
9,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
O118999
Yemoja
13
0 / 10 / 5
9,714
374
4,945
30,252
22,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
doodydoodle
Danzaburou
18
3 / 5 / 3
12,008
462
11,593
19,845
7,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
fl3mms1ng
Achilles
19
12 / 6 / 6
13,778
530
31,066
29,567
24,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
troyanoolvera
Ratatoskr
17
3 / 8 / 7
12,045
463
15,456
32,669
23,860
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
40
Kills
20
20
Deaths
40
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
AKSlo
Anhur
7
1
8
11
L
Merlin
Afrobeard
Merlin
2
11
8
0.55
W
8
8
9
1.56
W
Fafnir
FIRAS22
Fafnir
1
1
17
9.5
L
Yemoja
O118999
Yemoja
0
10
5
0.25
W
Osiris
domeIe
Osiris
18
3
4
6.67
L
Danzaburou
doodydoodle
Danzaburou
3
5
3
0.9
L
Achilles
fl3mms1ng
Achilles
12
6
6
2.5
W
6
7
16
2
L
Ratatoskr
troyanoolvera
Ratatoskr
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,443
Damage
84,924
129,355
Taken
133,594
127,009
Mitigated
88,705
41,378
Healing
30,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AKSlo
Anhur
21,193
10,130
0
6,325
17,176
10,226
3,714
3,620
13,428
0
140,985
L
Merlin
Afrobeard
Merlin
21,864
887
0
530
21,261
9,764
0
5,201
15,738
89,402
0
W
22,440
3,837
0
14,732
37,598
34,337
718
6,379
31,013
0
104,530
W
Fafnir
FIRAS22
Fafnir
8,578
2,469
0
6,970
26,980
42,442
655
5,668
20,942
25,167
0
L
Yemoja
O118999
Yemoja
4,945
1,240
6,114
7,753
30,252
22,691
0
12,956
16,390
23,609
0
W
Osiris
domeIe
Osiris
24,367
11,217
0
10,819
28,220
28,387
2,181
7,619
20,251
0
137,683
L
Danzaburou
doodydoodle
Danzaburou
11,593
4,218
0
4,803
19,845
7,940
0
5,606
13,997
0
84,861
L
Achilles
fl3mms1ng
Achilles
31,066
12,486
0
1,981
29,567
24,450
0
5,702
23,614
0
107,242
W
27,865
5,997
298
2,234
19,381
11,617
2,252
3,269
15,892
116,423
0
L
Ratatoskr
troyanoolvera
Ratatoskr
15,456
2,324
0
9,649
32,669
23,860
1,447
6,635
25,741
0
84,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,419
Gold Earned
59,290
725
Minions Killed
591
0
Camps Cleared
0
2,450,153
Distance Traveled
2,257,142
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,751
529
205
8
0
470,115
5
L
Merlin
11,745
452
156
6
0
416,860
6
W
Mulan
13,988
538
171
7
0
388,543
6
W
Fafnir
13,071
503
20
1
0
504,022
4
L
Yemoja
9,714
374
37
1
0
405,672
7
W
Osiris
15,773
607
152
6
0
578,985
5
L
Danzaburou
12,008
462
147
6
0
434,551
5
L
Achilles
13,778
530
112
4
0
529,785
8
W
Vulcan
13,836
532
177
7
0
508,488
4
L
Ratatoskr
12,045
463
139
5
0
470,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role