Player Matchup

Xing Tian
Xing Tian
Breb
Xing Tian
Level 34
God Stats
5W - 1L
1,711 SR
Queue Stats
19W - 31L
1,300 Elo+
Party 2
Chernobog
Chernobog
Faddi
Chernobog
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 59L
1,267 Elo+
Party 2
Hercules
Hercules
Megyery
Hercules
Level 61
God Stats
0W - 3L
1,284 SR
Queue Stats
12W - 29L
1,279 Elo+
Party 2
Pele
Pele
Rocaill
Pele
Level 103
God Stats
3W - 12L
1,321 SR
Queue Stats
30W - 60L
1,233 Elo+
Party 2
Ra
Ra
Sayskel
Ra
Level 23
God Stats
31W - 53L
1,347 SR
Queue Stats
31W - 54L
1,300 Elo+
Party 2
Team Averages
Level 50
1,433 SR
1,276 Elo+

VS

Team Averages
Level 55
1,464 SR
1,414 Elo+
Horus
Horus
Aboggers
Horus
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 140L
1,556 Elo+
Solo
Sylvanus
Sylvanus
EdacThe2nd
Sylvanus
Level 33
God Stats
2W - 1L
1,525 SR
Queue Stats
2W - 3L
1,247 Elo+
Solo
Ah Puch
Ah Puch
Mattbuurt
Ah Puch
Level 145
God Stats
2W - 3L
1,513 SR
Queue Stats
27W - 37L
1,469 Elo+
Party 1
Nemesis
Nemesis
Seraph009
Nemesis
Level 25
God Stats
6W - 0L
1,528 SR
Queue Stats
51W - 34L
1,539 Elo+
Party 1
Skadi
Skadi
johnstamos2
Skadi
Level 30
God Stats
3W - 1L
1,256 SR
Queue Stats
32W - 43L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Breb
Xing Tian
16
0 / 5 / 7
10,777
399
9,947
32,175
33,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Faddi
Chernobog
18
2 / 8 / 6
11,460
424
12,969
23,047
9,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Megyery
Hercules
19
2 / 5 / 4
12,487
462
9,696
31,215
35,977
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
Rocaill
Pele
18
1 / 8 / 7
11,740
435
11,210
31,111
12,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 6 / 2
12,127
449
14,511
21,223
11,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aboggers
Horus
20
4 / 3 / 15
14,527
538
21,329
24,365
35,337
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
EdacThe2nd
Sylvanus
19
1 / 2 / 18
13,745
509
9,279
19,438
28,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
Mattbuurt
Ah Puch
20
9 / 1 / 11
16,009
593
29,426
22,432
14,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Seraph009
Nemesis
20
7 / 4 / 11
14,849
550
17,638
23,964
14,100
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
11 / 1 / 12
15,823
586
32,196
20,754
10,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
99
10
Kills
32
32
Deaths
11
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Horus
Aboggers
Horus
4
3
15
3.83
L
Xing Tian
Breb
Xing Tian
0
5
7
0.7
W
Sylvanus
EdacThe2nd
Sylvanus
1
2
18
5
L
Chernobog
Faddi
Chernobog
2
8
6
0.63
W
Ah Puch
Mattbuurt
Ah Puch
9
1
11
14.5
L
Hercules
Megyery
Hercules
2
5
4
0.8
L
Pele
Rocaill
Pele
1
8
7
0.56
L
5
6
2
1
W
Nemesis
Seraph009
Nemesis
7
4
11
3.13
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,333
Damage
109,868
138,771
Taken
110,953
102,506
Mitigated
103,255
30,719
Healing
45,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Aboggers
Horus
21,329
7,776
3,495
7,132
24,365
35,337
984
4,599
19,766
0
87,378
L
Xing Tian
Breb
Xing Tian
9,947
1,045
2,528
3,693
32,175
33,574
0
10,166
22,009
43,538
0
W
Sylvanus
EdacThe2nd
Sylvanus
9,279
3,351
4,276
5,317
19,438
28,296
1,824
5,926
13,512
39,397
0
L
Chernobog
Faddi
Chernobog
12,969
8,865
0
3,503
23,047
9,021
348
6,418
16,629
0
91,179
W
Ah Puch
Mattbuurt
Ah Puch
29,426
1,222
0
13,887
22,432
14,554
2,124
5,342
17,090
166,274
0
L
Hercules
Megyery
Hercules
9,696
2,479
0
8,367
31,215
35,977
1,623
6,300
24,915
0
73,152
L
Pele
Rocaill
Pele
11,210
2,202
0
4,354
31,111
12,782
0
7,666
23,445
0
113,782
L
14,511
993
3,637
4,637
21,223
11,152
0
8,155
13,068
94,534
0
W
Nemesis
Seraph009
Nemesis
17,638
9,572
0
2,861
23,964
14,100
3,518
5,586
18,378
0
127,652
W
32,196
15,368
0
8,556
20,754
10,968
9,989
4,354
16,400
0
181,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,591
Gold Earned
74,953
622
Minions Killed
749
0
Camps Cleared
0
2,280,612
Distance Traveled
2,483,683
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,527
538
130
5
0
530,066
1
L
Xing Tian
10,777
399
57
2
0
457,196
7
W
Sylvanus
13,745
509
53
2
0
438,990
3
L
Chernobog
11,460
424
153
6
0
439,843
2
W
Ah Puch
16,009
593
210
8
0
511,832
3
L
Hercules
12,487
462
124
5
0
464,971
2
L
Pele
11,740
435
135
5
0
467,367
9
L
Ra
12,127
449
153
6
0
451,235
3
W
Nemesis
14,849
550
145
5
0
500,935
2
W
Skadi
15,823
586
211
8
0
501,860
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role