Player Matchup

Ao Kuang
Ao Kuang
CTF18
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 115L
1,412 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GeroinZXC
Ah Muzen Cab
Level 62
God Stats
0W - 3L
1,207 SR
Queue Stats
110W - 111L
1,446 Elo+
Party 3
Mulan
Mulan
Legy30
Mulan
Level 55
God Stats
3W - 5L
1,259 SR
Queue Stats
312W - 309L
1,473 Elo+
Solo
Zeus
Zeus
Sm0K3R18
Zeus
Level 86
God Stats
1W - 2L
1,720 SR
Queue Stats
99W - 106L
1,407 Elo+
Party 1
Atlas
Atlas
VooDKa43
Atlas
Level 44
God Stats
11W - 9L
1,499 SR
Queue Stats
116W - 129L
1,418 Elo+
Party 3
Team Averages
Level 71
1,437 SR
1,431 Elo+

VS

Team Averages
Level 88
1,577 SR
1,474 Elo+
Bakasura
Bakasura
 
Bakasura
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Arsenyo
Geb
Level 48
God Stats
4W - 2L
1,751 SR
Queue Stats
82W - 73L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
BlûeDevîl
Danzaburou
Level 124
God Stats
3W - 0L
1,802 SR
Queue Stats
43W - 30L
1,582 Elo+
Party 2
Sun Wukong
Sun Wukong
NicholasReid
Sun Wukong
Level 122
God Stats
25W - 23L
1,468 SR
Queue Stats
69W - 89L
1,336 Elo+
Solo
Scylla
Scylla
bernick10
Scylla
Level 80
God Stats
5W - 5L
1,366 SR
Queue Stats
111W - 101L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CTF18
Ao Kuang
19
2 / 4 / 0
12,348
475
6,326
31,194
15,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
GeroinZXC
Ah Muzen Cab
17
0 / 9 / 3
10,191
392
9,545
18,564
7,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Legy30
Mulan
19
0 / 2 / 1
12,533
482
27,693
31,734
37,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
18
4 / 7 / 1
11,431
440
14,211
15,287
7,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
VooDKa43
Atlas
18
2 / 1 / 5
12,464
479
11,708
20,515
30,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
3 / 2 / 3
12,483
480
11,466
22,758
12,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
17
3 / 3 / 9
12,062
464
8,926
22,955
27,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
BlûeDevîl
Danzaburou
20
14 / 2 / 1
15,985
615
27,276
19,110
10,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
NicholasReid
Sun Wukong
19
0 / 0 / 8
12,151
467
13,916
27,394
27,278
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
bernick10
Scylla
20
3 / 1 / 7
13,900
535
15,680
9,831
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
23
23
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
2
3
2.25
W
Geb
3
3
9
2.5
W
Danzaburou
BlûeDevîl
Danzaburou
14
2
1
7.25
L
Ao Kuang
CTF18
Ao Kuang
2
4
0
0.5
L
Ah Muzen Cab
GeroinZXC
Ah Muzen Cab
0
9
3
0.17
L
Mulan
Legy30
Mulan
0
2
1
0.25
W
Sun Wukong
NicholasReid
Sun Wukong
0
0
8
4
L
Zeus
4
7
1
0.64
L
Atlas
VooDKa43
Atlas
2
1
5
4.5
W
Scylla
bernick10
Scylla
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,483
Damage
77,264
117,294
Taken
102,048
99,648
Mitigated
82,676
33,671
Healing
22,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,466
8,626
0
5,628
22,758
12,651
0
6,783
15,833
0
121,805
W
Geb
8,926
1,861
0
3,906
22,955
27,211
35
9,354
12,721
30,078
0
W
Danzaburou
BlûeDevîl
Danzaburou
27,276
10,268
0
3,507
19,110
10,506
480
5,938
13,172
0
142,400
L
Ao Kuang
CTF18
Ao Kuang
6,326
3,241
0
14,088
31,194
15,688
0
5,148
25,831
116,892
0
L
Ah Muzen Cab
GeroinZXC
Ah Muzen Cab
9,545
2,608
0
1,665
18,564
7,975
1,764
1,557
16,983
0
91,233
L
Mulan
Legy30
Mulan
27,693
5,101
0
15,504
31,734
37,994
0
6,665
24,378
0
141,246
W
Sun Wukong
NicholasReid
Sun Wukong
13,916
4,122
0
5,626
27,394
27,278
95
3,852
23,476
0
89,186
L
Zeus
14,211
3,558
0
211
15,287
7,622
412
4,825
9,892
87,098
0
L
Atlas
VooDKa43
Atlas
11,708
5,412
0
2,203
20,515
30,369
0
5,812
14,400
56,648
0
W
Scylla
bernick10
Scylla
15,680
1,834
0
3,609
9,831
5,030
1,225
5,508
4,061
123,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,967
Gold Earned
66,581
709
Minions Killed
808
0
Camps Cleared
0
2,366,532
Distance Traveled
2,566,568
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,483
480
181
7
0
566,517
4
W
Geb
12,062
464
34
1
0
520,563
11
W
Danzaburou
15,985
615
249
10
0
460,491
1
L
Ao Kuang
12,348
475
146
6
0
485,841
2
L
Ah Muzen Cab
10,191
392
145
6
0
445,650
3
L
Mulan
12,533
482
221
9
0
492,559
4
W
Sun Wukong
12,151
467
132
5
0
529,759
3
L
Zeus
11,431
440
122
5
0
427,632
6
L
Atlas
12,464
479
75
3
0
514,850
2
W
Scylla
13,900
535
212
8
0
489,238
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role