Player Matchup

Atlas
Atlas
BellaFay99
Atlas
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,286 Elo+
Solo
Izanami
Izanami
Conflicted__Jedi
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 254L
1,355 Elo+
Solo
Bakasura
Bakasura
Girth_Brooks3
Bakasura
Level 64
God Stats
59W - 53L
1,466 SR
Queue Stats
92W - 114L
1,360 Elo+
Party 1
Nu Wa
Nu Wa
SakuraLeilani
Nu Wa
Level 18
God Stats
33W - 32L
1,596 SR
Queue Stats
85W - 94L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
bbbuuka
Cthulhu
Level 124
God Stats
44W - 41L
1,542 SR
Queue Stats
532W - 585L
1,495 Elo+
Solo
Team Averages
Level 58
1,521 SR
1,373 Elo+

VS

Team Averages
Level 71
1,477 SR
1,456 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KingPG24
Scylla
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,408 Elo+
Party 2
Kukulkan
Kukulkan
Oceandanger7710
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Freya
Freya
wind_water_moon
Freya
Level 158
God Stats
31W - 53L
1,386 SR
Queue Stats
419W - 444L
1,372 Elo+
Solo
Vulcan
Vulcan
xFartInhaler
Vulcan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
0 / 3 / 3
6,912
1,152
2,558
14,027
11,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 1
6,256
1,043
4,947
10,919
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Girth_Brooks3
Bakasura
11
2 / 1 / 1
7,079
1,180
4,950
8,269
4,322
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 2
6,120
1,020
5,362
4,425
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
bbbuuka
Cthulhu
11
2 / 0 / 1
6,588
1,098
4,020
2,219
1,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

313

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 1 / 7
7,872
1,312
5,894
8,422
5,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
KingPG24
Scylla
12
1 / 0 / 5
6,414
1,069
3,132
3,139
1,116
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
13
3 / 1 / 6
7,532
1,255
7,889
3,078
1,272
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 5
7,134
1,189
6,139
5,172
2,076
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
12
2 / 2 / 8
7,204
1,201
12,654
5,290
2,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
10
10
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
7
5.5
L
Atlas
0
3
3
0.5
L
0
4
1
0.13
L
Bakasura
Girth_Brooks3
Bakasura
2
1
1
2.5
W
Scylla
KingPG24
Scylla
1
0
5
3.5
W
Kukulkan
3
1
6
6
L
0
2
2
0.5
L
Cthulhu
bbbuuka
Cthulhu
2
0
1
2.5
W
2
0
5
4.5
W
Vulcan
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,837
Damage
35,708
39,859
Taken
25,101
23,365
Mitigated
12,588
2,992
Healing
4,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,894
2,388
1,347
1,480
8,422
5,868
0
3,006
4,854
0
21,657
L
Atlas
2,558
613
20
858
14,027
11,457
0
9,933
4,094
11,995
0
L
4,947
3,284
0
937
10,919
4,231
0
9,412
1,507
0
16,562
L
Bakasura
Girth_Brooks3
Bakasura
4,950
2,752
0
964
8,269
4,322
0
5,673
2,596
0
14,278
W
Scylla
KingPG24
Scylla
3,132
320
0
74
3,139
1,116
0
1,009
1,900
10,172
0
W
Kukulkan
7,889
760
0
0
3,078
1,272
0
1,717
1,070
30,918
0
L
5,362
1,975
0
7
4,425
1,795
0
3,407
1,018
8,634
0
L
Cthulhu
bbbuuka
Cthulhu
4,020
415
0
206
2,219
1,560
0
1,389
830
6,234
0
W
6,139
2,243
0
1,209
5,172
2,076
0
2,383
2,270
16,180
0
W
Vulcan
12,654
7,034
0
62
5,290
2,256
0
2,781
1,962
24,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
36,156
102
Minions Killed
145
3
Camps Cleared
9
551,356
Distance Traveled
599,325
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,872
1,312
14
2
3
127,468
3
L
Atlas
6,912
1,152
10
2
0
121,211
0
L
Izanami
6,256
1,043
23
4
1
115,135
1
L
Bakasura
7,079
1,180
41
7
1
130,361
0
W
Scylla
6,414
1,069
18
3
0
93,721
0
W
Kukulkan
7,532
1,255
67
11
2
122,710
0
L
Nu Wa
6,120
1,020
17
3
0
97,964
0
L
Cthulhu
6,588
1,098
11
2
1
86,685
0
W
Freya
7,134
1,189
17
3
4
120,651
1
W
Vulcan
7,204
1,201
29
5
0
134,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role