Player Matchup

Achilles
Achilles
Duthran
Achilles
Level 69
God Stats
1W - 0L
1,779 SR
Queue Stats
12W - 4L
1,551 Elo+
Party 2
Ares
Ares
Magelement
Ares
Level 125
God Stats
1W - 1L
1,299 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
SebasTianSHeTOOO
Erlang Shen
Level 68
God Stats
6W - 9L
1,379 SR
Queue Stats
211W - 233L
1,477 Elo+
Solo
Persephone
Persephone
Whallex
Persephone
Level 77
God Stats
2W - 1L
1,690 SR
Queue Stats
22W - 9L
1,551 Elo+
Party 2
Jing Wei
Jing Wei
fox2005
Jing Wei
Level 107
God Stats
2W - 2L
1,510 SR
Queue Stats
92W - 87L
1,483 Elo+
Solo
Team Averages
Level 89
1,531 SR
1,512 Elo+

VS

Team Averages
Level 92
1,582 SR
1,455 Elo+
Poseidon
Poseidon
 
Poseidon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FarTilFranner
Chronos
Level 65
God Stats
0W - 2L
1,755 SR
Queue Stats
242W - 219L
1,475 Elo+
Party 1
Bakasura
Bakasura
alex6529
Bakasura
Level 142
God Stats
9W - 10L
1,656 SR
Queue Stats
98W - 114L
1,506 Elo+
Party 1
Artio
Artio
guzzly
Artio
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Duthran
Achilles
12
4 / 0 / 1
6,826
621
4,265
6,581
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 1 / 2
6,116
556
4,739
6,782
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
SebasTianSHeTOOO
Erlang Shen
12
2 / 0 / 0
7,361
669
8,251
7,148
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Whallex
Persephone
13
4 / 0 / 2
7,841
713
5,558
4,793
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
fox2005
Jing Wei
10
0 / 1 / 2
5,701
518
4,153
4,932
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 3 / 0
5,553
505
1,298
5,433
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
 
Apollo
10
1 / 2 / 0
5,275
480
4,446
7,126
2,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chronos
10
0 / 2 / 0
6,007
546
3,989
10,995
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
alex6529
Bakasura
9
0 / 3 / 0
5,102
464
2,691
7,642
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
guzzly
Artio
10
1 / 0 / 1
5,758
523
2,576
8,659
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
3
0
0
L
Apollo
 
Apollo
1
2
0
0.5
W
Achilles
Duthran
Achilles
4
0
1
4.5
L
Chronos
0
2
0
0
W
0
1
2
1
W
Erlang Shen
SebasTianSHeTOOO
Erlang Shen
2
0
0
2
W
Persephone
Whallex
Persephone
4
0
2
5
L
Bakasura
alex6529
Bakasura
0
3
0
0
W
Jing Wei
fox2005
Jing Wei
0
1
2
1
L
Artio
guzzly
Artio
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,966
Damage
15,000
30,236
Taken
39,855
15,410
Mitigated
16,960
11,043
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,298
224
0
1,190
5,433
1,829
0
3,115
2,318
38,114
0
L
Apollo
 
Apollo
4,446
3,367
0
2,441
7,126
2,455
0
2,433
4,693
0
40,193
W
Achilles
Duthran
Achilles
4,265
1,781
0
1,327
6,581
3,169
0
865
5,676
0
59,621
L
Chronos
3,989
1,445
0
3,718
10,995
3,593
0
0
10,995
43,065
0
W
4,739
321
0
1,532
6,782
5,058
0
1,391
5,391
27,725
0
W
Erlang Shen
SebasTianSHeTOOO
Erlang Shen
8,251
4,092
0
4,687
7,148
3,339
1,290
3,233
3,799
0
58,523
W
Persephone
Whallex
Persephone
5,558
466
0
1,135
4,793
1,691
0
1,189
3,164
61,917
0
L
Bakasura
alex6529
Bakasura
2,691
1,611
0
1,818
7,642
3,471
0
2,443
5,199
0
23,560
W
Jing Wei
fox2005
Jing Wei
4,153
2,773
0
2,362
4,932
2,153
90
1,185
3,747
0
44,315
L
Artio
guzzly
Artio
2,576
599
552
3,380
8,659
5,612
29
2,306
6,353
15,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,845
Gold Earned
27,695
453
Minions Killed
332
0
Camps Cleared
0
1,205,775
Distance Traveled
1,053,301
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,553
505
85
8
0
211,348
3
L
Apollo
5,275
480
82
7
0
197,199
3
W
Achilles
6,826
621
101
9
0
287,037
4
L
Chronos
6,007
546
88
8
0
201,700
1
W
Ares
6,116
556
31
3
0
223,078
2
W
Erlang Shen
7,361
669
109
10
0
256,189
3
W
Persephone
7,841
713
119
11
0
237,337
4
L
Bakasura
5,102
464
55
5
0
232,609
1
W
Jing Wei
5,701
518
93
8
0
202,134
0
L
Artio
5,758
523
22
2
0
210,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role