Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AeriusOfAeons
Atlas
Level 146
God Stats
18W - 17L
1,530 SR
Queue Stats
383W - 349L
1,556 Elo+
Solo
Odin
Odin
CaptainGEB
Odin
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,547 Elo+
Solo
Ah Puch
Ah Puch
FulgurDragon
Ah Puch
Level 147
God Stats
6W - 9L
1,613 SR
Queue Stats
240W - 240L
1,419 Elo+
Solo
Team Averages
Level 99
1,529 SR
1,504 Elo+

VS

Team Averages
Level 91
1,541 SR
1,575 Elo+
Poseidon
Poseidon
Monkspunk
Poseidon
Level 76
God Stats
8W - 5L
1,531 SR
Queue Stats
557W - 486L
1,590 Elo+
Party 1
Achilles
Achilles
OfficialPresson
Achilles
Level 86
God Stats
11W - 11L
1,481 SR
Queue Stats
747W - 697L
1,611 Elo+
Party 1
Sol
Sol
OniRavoli
Sol
Level 51
God Stats
4W - 2L
1,541 SR
Queue Stats
396W - 336L
1,602 Elo+
Party 1
Cernunnos
Cernunnos
dragonirc
Cernunnos
Level 84
God Stats
16W - 14L
1,603 SR
Queue Stats
87W - 86L
1,531 Elo+
Solo
Fafnir
Fafnir
zS0X
Fafnir
Level 159
God Stats
1W - 0L
1,550 SR
Queue Stats
19W - 29L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 3 / 0
6,845
1,141
3,025
8,432
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
 
Mercury
11
0 / 2 / 0
6,240
1,040
5,672
9,088
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 2 / 1
7,049
1,175
6,510
9,268
8,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 1
6,370
1,062
3,581
6,954
7,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
FulgurDragon
Ah Puch
11
0 / 0 / 0
6,135
1,023
3,381
447
161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

314

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Monkspunk
Poseidon
12
3 / 0 / 6
7,361
1,227
7,568
4,099
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
12
2 / 1 / 7
7,273
1,212
8,152
8,008
5,293
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

12
2 / 0 / 7
7,317
1,220
8,915
5,530
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
dragonirc
Cernunnos
13
2 / 0 / 5
7,661
1,277
3,088
3,131
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
zS0X
Fafnir
12
0 / 0 / 8
7,143
1,191
3,007
4,637
5,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
9
9
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
0
0.33
L
Mercury
 
Mercury
0
2
0
0
L
0
2
1
0.25
L
0
2
1
0.25
L
Ah Puch
FulgurDragon
Ah Puch
0
0
0
0
W
Poseidon
Monkspunk
Poseidon
3
0
6
6
W
Achilles
2
1
7
5.5
W
2
0
7
5.5
W
Cernunnos
dragonirc
Cernunnos
2
0
5
4.5
W
Fafnir
zS0X
Fafnir
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,169
Damage
30,730
34,189
Taken
25,405
24,796
Mitigated
17,144
4,255
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,025
454
0
3,124
8,432
4,550
0
4,207
4,225
0
14,997
L
Mercury
 
Mercury
5,672
2,488
0
0
9,088
4,107
0
4,957
4,131
0
9,794
L
6,510
2,068
0
709
9,268
8,974
0
4,869
4,399
18,700
0
L
3,581
593
0
422
6,954
7,004
0
4,372
2,582
0
7,972
L
Ah Puch
FulgurDragon
Ah Puch
3,381
0
0
0
447
161
0
0
447
11,658
0
W
Poseidon
Monkspunk
Poseidon
7,568
2,158
0
626
4,099
1,927
0
2,522
1,505
20,477
0
W
Achilles
8,152
1,759
0
811
8,008
5,293
0
2,222
5,571
0
15,250
W
8,915
4,015
0
1,563
5,530
2,778
0
1,933
3,503
18,625
2,232
W
Cernunnos
dragonirc
Cernunnos
3,088
1,958
0
1,142
3,131
1,735
0
944
2,187
0
20,713
W
Fafnir
zS0X
Fafnir
3,007
618
874
1,300
4,637
5,411
0
2,270
2,272
6,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,639
Gold Earned
36,755
101
Minions Killed
136
3
Camps Cleared
9
611,535
Distance Traveled
678,025
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,845
1,141
43
7
0
134,623
0
L
Mercury
6,240
1,040
9
2
1
144,206
0
L
Atlas
7,049
1,175
18
3
0
135,437
0
L
Odin
6,370
1,062
8
1
0
134,722
0
L
Ah Puch
6,135
1,023
23
4
2
62,547
0
W
Poseidon
7,361
1,227
30
5
1
143,855
2
W
Achilles
7,273
1,212
14
2
1
153,311
1
W
Sol
7,317
1,220
42
7
1
121,367
0
W
Cernunnos
7,661
1,277
42
7
6
120,259
0
W
Fafnir
7,143
1,191
8
1
0
139,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role