Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
DosTaNyizMogil
Ao Kuang
Level 67
God Stats
47W - 50L
1,439 SR
Queue Stats
149W - 161L
1,400 Elo+
Party 1
Susano
Susano
miorin
Susano
Level 148
God Stats
2W - 0L
1,721 SR
Queue Stats
87W - 42L
1,603 Elo+
Party 2
Ymir
Ymir
ytupytu1991
Ymir
Level 26
God Stats
48W - 60L
1,419 SR
Queue Stats
85W - 116L
1,389 Elo+
Party 1
Team Averages
Level 73
1,516 SR
1,479 Elo+

VS

Team Averages
Level 56
1,551 SR
1,388 Elo+
Chiron
Chiron
AlbusFetente
Chiron
Level 41
God Stats
5W - 2L
1,817 SR
Queue Stats
22W - 27L
1,475 Elo+
Solo
Ra
Ra
GodlikeKS
Ra
Level 69
God Stats
1W - 2L
1,721 SR
Queue Stats
36W - 40L
1,445 Elo+
Party 3
Horus
Horus
Jexxar
Horus
Level 84
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 3L
1,160 Elo+
Party 3
Da Ji
Da Ji
Semmulmak
Da Ji
Level 41
God Stats
10W - 10L
1,497 SR
Queue Stats
48W - 59L
1,405 Elo+
Solo
Scylla
Scylla
yzqJOE
Scylla
Level 47
God Stats
3W - 6L
1,427 SR
Queue Stats
71W - 97L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 0 / 6
10,685
1,069
9,478
4,586
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
 
Charybdis
16
2 / 0 / 3
10,661
1,066
15,581
8,159
3,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
16
5 / 1 / 3
10,771
1,077
9,619
11,305
5,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
miorin
Susano
16
2 / 1 / 6
10,216
1,022
13,757
6,777
3,313
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 8
10,600
1,060
6,908
12,089
15,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

292

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 3 / 2
10,249
1,025
8,902
11,366
4,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 2
10,670
1,067
9,408
14,952
9,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
Jexxar
Horus
15
1 / 2 / 2
9,982
998
7,734
20,201
25,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Semmulmak
Da Ji
14
0 / 2 / 0
8,555
856
1,266
3,111
1,240
Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
yzqJOE
Scylla
15
0 / 1 / 3
9,646
965
9,762
8,213
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
11
Kills
4
4
Deaths
11
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
6
4
W
Charybdis
 
Charybdis
2
0
3
3.5
L
Chiron
2
3
2
1
W
Ao Kuang
5
1
3
6.5
L
1
3
2
0.67
L
Horus
Jexxar
Horus
1
2
2
1
L
Da Ji
Semmulmak
Da Ji
0
2
0
0
W
Susano
miorin
Susano
2
1
6
5
W
1
2
8
2.5
L
Scylla
yzqJOE
Scylla
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,343
Damage
37,072
42,916
Taken
57,843
30,025
Mitigated
44,075
5,110
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,478
1,233
0
233
4,586
2,191
0
3,017
1,569
48,680
0
W
Charybdis
 
Charybdis
15,581
8,937
0
1,100
8,159
3,620
0
4,025
4,134
0
44,929
L
Chiron
8,902
3,848
718
1,019
11,366
4,943
0
4,021
7,266
0
28,054
W
Ao Kuang
9,619
2,163
0
2,814
11,305
5,400
0
2,796
8,509
16,098
0
L
9,408
958
2,048
2,809
14,952
9,203
0
6,744
8,208
33,577
0
L
Horus
Jexxar
Horus
7,734
3,160
739
3,526
20,201
25,021
0
9,337
10,864
0
11,167
L
Da Ji
Semmulmak
Da Ji
1,266
252
0
200
3,111
1,240
0
1,397
1,714
0
1,782
W
Susano
miorin
Susano
13,757
2,580
0
95
6,777
3,313
0
2,721
3,693
0
23,482
W
6,908
1,331
0
868
12,089
15,501
0
6,611
5,478
14,741
0
L
Scylla
yzqJOE
Scylla
9,762
1,292
0
340
8,213
3,668
0
4,427
3,786
33,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,933
Gold Earned
49,102
216
Minions Killed
176
13
Camps Cleared
3
1,018,616
Distance Traveled
805,108
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,685
1,069
112
11
0
204,356
1
W
Charybdis
10,661
1,066
55
6
10
199,242
0
L
Chiron
10,249
1,025
43
4
1
183,902
0
W
Ao Kuang
10,771
1,077
15
2
0
209,589
0
L
Ra
10,670
1,067
48
5
0
188,843
0
L
Horus
9,982
998
8
1
1
195,293
0
L
Da Ji
8,555
856
5
1
1
58,876
1
W
Susano
10,216
1,022
22
2
3
221,780
0
W
Ymir
10,600
1,060
12
1
0
183,649
0
L
Scylla
9,646
965
72
7
0
178,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role