Player Matchup

Raijin
Raijin
Bishot
Raijin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,250 Elo+
Party 1
Loki
Loki
SMURF7162
Loki
Level 34
God Stats
1W - 1L
1,698 SR
Queue Stats
6W - 15L
1,228 Elo+
Solo
Medusa
Medusa
Tolayys1
Medusa
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 31L
1,374 Elo+
Party 1
Cerberus
Cerberus
Yolowarrior97
Cerberus
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,599 Elo+
Solo
Shiva
Shiva
alexioupeter
Shiva
Level 107
God Stats
39W - 13L
1,706 SR
Queue Stats
90W - 70L
1,507 Elo+
Solo
Team Averages
Level 64
1,581 SR
1,392 Elo+

VS

Team Averages
Level 56
1,432 SR
1,326 Elo+
Ymir
Ymir
 
Ymir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DecKinder
Pele
Level 47
God Stats
7W - 5L
1,437 SR
Queue Stats
169W - 174L
1,372 Elo+
Solo
Jormungandr
Jormungandr
XPerryJens
Jormungandr
Level 36
God Stats
8W - 13L
1,406 SR
Queue Stats
60W - 79L
1,154 Elo+
Solo
Izanami
Izanami
wszedzieulongi
Izanami
Level 17
God Stats
1W - 2L
1,319 SR
Queue Stats
8W - 10L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bishot
Raijin
10
0 / 1 / 1
5,586
508
2,165
5,391
1,947
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
9
2 / 3 / 0
5,880
535
2,655
7,140
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Tolayys1
Medusa
10
0 / 2 / 0
5,399
491
3,912
5,324
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Yolowarrior97
Cerberus
8
0 / 4 / 0
4,852
441
2,734
11,037
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 1
5,942
540
3,778
7,311
3,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 0 / 0
6,020
547
4,587
7,266
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
 
Ah Puch
10
0 / 0 / 1
5,815
529
2,724
1,964
750
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Pele
10
3 / 2 / 1
6,074
552
3,900
10,527
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
XPerryJens
Jormungandr
10
4 / 0 / 2
6,953
632
4,558
6,070
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 4
6,034
549
6,379
5,233
1,588
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
11
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
0
1
W
Ah Puch
 
Ah Puch
0
0
1
0.5
L
Raijin
Bishot
Raijin
0
1
1
0.5
W
Pele
3
2
1
1.75
L
Loki
2
3
0
0.67
L
Medusa
Tolayys1
Medusa
0
2
0
0
W
Jormungandr
XPerryJens
Jormungandr
4
0
2
5
L
Cerberus
Yolowarrior97
Cerberus
0
4
0
0
L
0
1
1
0.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,244
Damage
22,148
36,203
Taken
31,060
15,057
Mitigated
14,101
8,981
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,587
657
0
1,679
7,266
3,407
0
796
6,070
31,255
0
W
Ah Puch
 
Ah Puch
2,724
301
0
793
1,964
750
0
416
1,548
32,022
0
L
Raijin
Bishot
Raijin
2,165
378
0
1,730
5,391
1,947
0
2,346
3,045
32,977
0
W
Pele
3,900
1,288
0
5,388
10,527
3,590
0
953
9,485
0
39,169
L
Loki
2,655
730
0
2,140
7,140
2,279
0
1,324
5,792
0
28,307
L
Medusa
Tolayys1
Medusa
3,912
2,031
0
1,450
5,324
1,783
0
1,903
3,421
0
37,652
W
Jormungandr
XPerryJens
Jormungandr
4,558
1,624
0
1,832
6,070
4,766
150
1,169
4,901
34,450
0
L
Cerberus
Yolowarrior97
Cerberus
2,734
120
0
1,282
11,037
5,380
0
2,484
8,553
17,529
0
L
3,778
490
0
2,379
7,311
3,668
0
3,432
3,523
0
33,114
W
6,379
4,241
0
1,879
5,233
1,588
105
1,565
3,668
0
36,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,659
Gold Earned
30,896
310
Minions Killed
299
0
Camps Cleared
0
1,030,975
Distance Traveled
1,055,532
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,020
547
61
6
0
201,100
1
W
Ah Puch
5,815
529
52
5
0
186,558
0
L
Raijin
5,586
508
66
6
0
192,637
1
W
Pele
6,074
552
76
7
0
250,698
1
L
Loki
5,880
535
63
6
0
215,631
3
L
Medusa
5,399
491
58
5
0
198,694
1
W
Jormungandr
6,953
632
44
4
0
212,498
1
L
Cerberus
4,852
441
48
4
0
202,271
3
L
Shiva
5,942
540
75
7
0
221,742
0
W
Izanami
6,034
549
66
6
0
204,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role