Player Matchup

Tsukuyomi
Tsukuyomi
Cherrypiexx12
Tsukuyomi
Level 123
God Stats
9W - 5L
1,606 SR
Queue Stats
614W - 631L
1,568 Elo+
Solo
Khepri
Khepri
Jermofot
Khepri
Level 158
God Stats
8W - 6L
1,761 SR
Queue Stats
396W - 404L
1,557 Elo+
Party 1
Chaac
Chaac
SneakyLemon
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,527 Elo+
Solo
Hel
Hel
Strayzzz
Hel
Level 68
God Stats
0W - 2L
1,245 SR
Queue Stats
123W - 123L
1,533 Elo+
Solo
Persephone
Persephone
buncletony
Persephone
Level 146
God Stats
1W - 2L
1,377 SR
Queue Stats
80W - 95L
1,578 Elo+
Party 1
Team Averages
Level 107
1,498 SR
1,553 Elo+

VS

Team Averages
Level 126
1,570 SR
1,547 Elo+
Xbalanque
Xbalanque
AxelMem
Xbalanque
Level 102
God Stats
9W - 5L
1,758 SR
Queue Stats
325W - 360L
1,496 Elo+
Solo
Nemesis
Nemesis
Doggibert
Nemesis
Level 144
God Stats
2W - 0L
1,782 SR
Queue Stats
101W - 115L
1,597 Elo+
Solo
Vamana
Vamana
Frostybluntz
Vamana
Level 129
God Stats
7W - 7L
1,663 SR
Queue Stats
498W - 492L
1,528 Elo+
Solo
Hel
Hel
Riceybowl237
Hel
Level 160
God Stats
6W - 7L
1,309 SR
Queue Stats
622W - 594L
1,512 Elo+
Party 2
Chiron
Chiron
Soft Beasty
Chiron
Level 97
God Stats
2W - 1L
1,337 SR
Queue Stats
239W - 181L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cherrypiexx12
Tsukuyomi
20
9 / 6 / 4
14,119
642
44,824
33,278
20,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Jermofot
Khepri
19
0 / 6 / 6
13,205
600
13,252
29,938
49,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
2 / 3 / 10
13,061
594
30,221
52,099
56,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
3 / 5 / 7
13,105
596
17,154
23,450
20,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
buncletony
Persephone
19
1 / 6 / 6
13,244
602
26,879
23,182
10,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AxelMem
Xbalanque
20
10 / 5 / 12
15,129
688
55,013
30,823
16,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Doggibert
Nemesis
20
3 / 3 / 17
13,213
601
15,678
35,605
19,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
20
7 / 2 / 17
14,720
669
23,698
45,002
50,814
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 4 / 13
13,190
600
13,378
25,140
19,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
20
3 / 2 / 16
14,330
651
32,787
27,695
15,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
101
15
Kills
26
26
Deaths
16
33
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AxelMem
Xbalanque
10
5
12
3.2
L
Tsukuyomi
Cherrypiexx12
Tsukuyomi
9
6
4
1.83
W
Nemesis
Doggibert
Nemesis
3
3
17
3.83
W
Vamana
7
2
17
7.75
L
Khepri
Jermofot
Khepri
0
6
6
0.5
W
3
4
13
2.38
L
2
3
10
2.33
W
Chiron
3
2
16
5.5
L
3
5
7
1.3
L
Persephone
buncletony
Persephone
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,330
Damage
140,554
161,947
Taken
164,265
156,531
Mitigated
122,131
87,137
Healing
105,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AxelMem
Xbalanque
55,013
13,593
2,529
5,104
30,823
16,762
2,537
7,481
23,342
0
93,669
L
Tsukuyomi
Cherrypiexx12
Tsukuyomi
44,824
8,909
1,492
11,799
33,278
20,030
2,106
2,810
30,468
0
64,329
W
Nemesis
Doggibert
Nemesis
15,678
3,985
895
13,421
35,605
19,779
2,360
15,695
19,910
0
29,853
W
Vamana
23,698
9,210
4,374
17,667
45,002
50,814
1,306
17,289
27,713
0
49,616
L
Khepri
Jermofot
Khepri
13,252
950
1,854
2,641
29,938
49,916
124
3,330
26,608
28,885
0
W
13,378
872
29,736
15,206
25,140
19,148
572
7,690
17,450
28,934
0
L
30,221
3,485
1,359
22,661
52,099
56,158
330
5,072
47,027
0
53,759
W
Chiron
32,787
8,256
6,258
10,528
27,695
15,628
2,307
9,130
18,565
0
60,161
L
17,154
630
25,380
12,167
23,450
20,046
949
1,583
21,867
41,943
0
L
Persephone
buncletony
Persephone
26,879
903
3,463
4,321
23,182
10,381
1,601
582
22,594
53,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,734
Gold Earned
70,582
208
Minions Killed
230
0
Camps Cleared
0
2,062,229
Distance Traveled
2,093,486
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,129
688
73
3
0
396,467
2
L
Tsukuyomi
14,119
642
46
2
0
396,061
0
W
Nemesis
13,213
601
28
1
0
432,040
1
W
Vamana
14,720
669
27
1
0
463,771
4
L
Khepri
13,205
600
33
2
0
394,622
5
W
Hel
13,190
600
45
2
0
400,319
0
L
Chaac
13,061
594
36
2
0
443,686
1
W
Chiron
14,330
651
57
3
0
400,889
5
L
Hel
13,105
596
39
2
0
394,865
0
L
Persephone
13,244
602
54
2
0
432,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role