Player Matchup

Chronos
Chronos
DANIEL3000BC
Chronos
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 64L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
KSIFeltyS
Gilgamesh
Level 107
God Stats
1W - 3L
1,483 SR
Queue Stats
83W - 114L
1,273 Elo+
Party 1
Thanatos
Thanatos
Killa x B xxx
Thanatos
Level 27
God Stats
1W - 1L
1,222 SR
Queue Stats
91W - 155L
1,275 Elo+
Party 1
He Bo
He Bo
gcloud79
He Bo
Level 128
God Stats
3W - 1L
1,510 SR
Queue Stats
196W - 204L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jeronihon
Ah Muzen Cab
Level 25
God Stats
2W - 3L
1,306 SR
Queue Stats
59W - 68L
1,284 Elo+
Solo
Team Averages
Level 78
1,404 SR
1,325 Elo+

VS

Team Averages
Level 78
1,441 SR
1,300 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BigTazz66
Kuzenbo
Level 160
God Stats
1W - 6L
1,206 SR
Queue Stats
853W - 892L
1,356 Elo+
Solo
Apollo
Apollo
GreezarinoX
Apollo
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 150L
1,223 Elo+
Party 2
Odin
Odin
JevinMcNevin
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,220 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pannndemonium
Ah Muzen Cab
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 122L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DANIEL3000BC
Chronos
20
8 / 3 / 13
14,321
754
21,167
17,671
9,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
KSIFeltyS
Gilgamesh
20
6 / 5 / 17
15,104
795
25,575
32,067
49,626
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Killa x B xxx
Thanatos
17
5 / 9 / 9
12,020
633
11,750
20,989
11,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
gcloud79
He Bo
19
3 / 5 / 15
11,921
627
10,246
17,782
8,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
jeronihon
Ah Muzen Cab
20
5 / 2 / 11
13,681
720
26,513
17,021
9,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
11 / 4 / 9
14,867
782
34,854
20,636
11,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
BigTazz66
Kuzenbo
20
2 / 2 / 14
12,874
678
7,521
21,243
32,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
20
8 / 7 / 9
13,445
708
17,511
21,736
12,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 9 / 7
10,350
545
5,177
18,895
17,307
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
Pannndemonium
Ah Muzen Cab
20
1 / 5 / 16
11,965
630
20,279
22,099
13,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
78
27
Kills
23
24
Deaths
27
65
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
11
4
9
3.88
L
Kuzenbo
BigTazz66
Kuzenbo
2
2
14
4.5
W
Chronos
DANIEL3000BC
Chronos
8
3
13
4.83
L
Apollo
8
7
9
1.79
L
1
9
7
0.5
W
Gilgamesh
KSIFeltyS
Gilgamesh
6
5
17
2.9
W
Thanatos
Killa x B xxx
Thanatos
5
9
9
1.06
L
Ah Muzen Cab
Pannndemonium
Ah Muzen Cab
1
5
16
1.8
W
He Bo
gcloud79
He Bo
3
5
15
2.1
W
Ah Muzen Cab
jeronihon
Ah Muzen Cab
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,251
Damage
85,342
105,530
Taken
104,609
89,049
Mitigated
87,594
47,030
Healing
30,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
34,854
1,659
2,752
6,751
20,636
11,839
986
5,532
15,104
72,861
0
L
Kuzenbo
BigTazz66
Kuzenbo
7,521
3,928
2,347
7,154
21,243
32,543
248
5,924
15,319
11,974
0
W
Chronos
DANIEL3000BC
Chronos
21,167
4,937
3,036
7,299
17,671
9,377
3,196
8,759
8,912
50,749
0
L
Apollo
17,511
5,853
452
2,838
21,736
12,628
2,240
6,265
15,471
0
36,399
L
5,177
1,391
0
677
18,895
17,307
0
6,439
12,456
0
9,868
W
Gilgamesh
KSIFeltyS
Gilgamesh
25,575
7,391
2,462
9,300
32,067
49,626
252
8,683
23,384
0
51,603
W
Thanatos
Killa x B xxx
Thanatos
11,750
2,787
1,460
7,824
20,989
11,791
106
10,255
10,734
0
14,642
L
Ah Muzen Cab
Pannndemonium
Ah Muzen Cab
20,279
2,806
2,024
5,505
22,099
13,277
1,164
7,253
14,846
0
38,955
W
He Bo
gcloud79
He Bo
10,246
663
2,957
5,508
17,782
8,588
119
6,431
11,351
20,699
0
W
Ah Muzen Cab
jeronihon
Ah Muzen Cab
26,513
6,199
686
6,498
17,021
9,667
4,251
8,247
8,774
0
59,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,047
Gold Earned
63,501
274
Minions Killed
234
0
Camps Cleared
0
1,865,090
Distance Traveled
1,731,481
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,867
782
111
6
0
348,051
1
L
Kuzenbo
12,874
678
8
0
0
370,386
2
W
Chronos
14,321
754
74
4
0
405,277
0
L
Apollo
13,445
708
57
3
0
351,481
0
L
Odin
10,350
545
13
1
0
289,103
0
W
Gilgamesh
15,104
795
57
3
0
391,799
0
W
Thanatos
12,020
633
10
1
0
331,178
0
L
Ah Muzen Cab
11,965
630
45
2
0
372,460
0
W
He Bo
11,921
627
34
2
0
351,771
3
W
Ah Muzen Cab
13,681
720
99
5
0
385,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role