Player Matchup

Chronos
Chronos
CrazyValca08
Chronos
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,369 Elo+
Party 1
Bastet
Bastet
M4rton
Bastet
Level 85
God Stats
7W - 8L
1,371 SR
Queue Stats
204W - 303L
1,378 Elo+
Solo
Hachiman
Hachiman
Spudimums
Hachiman
Level 142
God Stats
4W - 0L
1,709 SR
Queue Stats
162W - 112L
1,635 Elo+
Party 1
Team Averages
Level 113
1,526 SR
1,460 Elo+

VS

Team Averages
Level 80
1,532 SR
1,455 Elo+
Yemoja
Yemoja
Guermont
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,425 Elo+
Party 2
Skadi
Skadi
Odhric
Skadi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,514 Elo+
Party 2
Yu Huang
Yu Huang
PolikShadow
Yu Huang
Level 129
God Stats
5W - 2L
1,595 SR
Queue Stats
69W - 110L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CrazyValca08
Chronos
16
0 / 0 / 11
10,731
631
10,067
11,011
5,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
M4rton
Bastet
18
6 / 0 / 8
11,907
700
20,251
15,874
7,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Spudimums
Hachiman
17
9 / 2 / 6
12,329
725
20,008
16,512
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Guermont
Yemoja
14
0 / 4 / 1
10,357
609
4,566
23,937
26,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
Odhric
Skadi
14
0 / 7 / 0
9,376
552
11,313
19,180
6,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
PolikShadow
Yu Huang
15
2 / 4 / 0
10,395
611
16,732
11,750
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
2
2
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
CrazyValca08
Chronos
0
0
11
5.5
L
Yemoja
Guermont
Yemoja
0
4
1
0.13
W
Bastet
M4rton
Bastet
6
0
8
10
L
Skadi
Odhric
Skadi
0
7
0
0
L
Yu Huang
PolikShadow
Yu Huang
2
4
0
0.5
W
Hachiman
Spudimums
Hachiman
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,326
Damage
32,611
43,397
Taken
54,867
20,229
Mitigated
36,781
10,924
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CrazyValca08
Chronos
10,067
3,093
0
2,839
11,011
5,204
475
4,920
5,772
37,399
2,620
L
Yemoja
Guermont
Yemoja
4,566
925
2,171
5,535
23,937
26,055
0
5,733
18,204
10,788
0
W
Bastet
M4rton
Bastet
20,251
6,022
0
6,028
15,874
7,290
465
5,941
9,627
0
56,559
L
Skadi
Odhric
Skadi
11,313
2,414
0
888
19,180
6,249
0
2,376
16,804
0
45,795
L
Yu Huang
PolikShadow
Yu Huang
16,732
524
109
279
11,750
4,477
0
1,623
10,127
45,559
0
W
Hachiman
Spudimums
Hachiman
20,008
9,874
0
2,057
16,512
7,735
1,920
9,593
6,414
0
55,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,967
Gold Earned
30,128
212
Minions Killed
185
9
Camps Cleared
5
980,593
Distance Traveled
854,326
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,731
631
71
4
0
337,168
1
L
Yemoja
10,357
609
16
1
0
282,265
4
W
Bastet
11,907
700
77
5
5
360,096
4
L
Skadi
9,376
552
87
5
3
293,079
1
L
Yu Huang
10,395
611
82
5
2
278,982
1
W
Hachiman
12,329
725
64
4
4
283,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role