Player Matchup

Set
Set
CyanideDreams--
Set
Level 125
God Stats
4W - 2L
1,795 SR
Queue Stats
362W - 400L
1,336 Elo+
Solo
Anubis
Anubis
MisterrBigSmoke
Anubis
Level 103
God Stats
2W - 1L
1,533 SR
Queue Stats
42W - 64L
1,330 Elo+
Party 1
Ra
Ra
MisterrCrmzn
Ra
Level 29
God Stats
14W - 22L
1,277 SR
Queue Stats
20W - 40L
1,282 Elo+
Party 1
Neith
Neith
MisterrTurtle
Neith
Level 105
God Stats
4W - 4L
1,321 SR
Queue Stats
54W - 90L
1,303 Elo+
Party 1
Bacchus
Bacchus
petertar
Bacchus
Level 11
God Stats
1W - 0L
1,146 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 75
1,414 SR
1,350 Elo+

VS

Team Averages
Level 86
1,414 SR
1,320 Elo+
Ullr
Ullr
Alexii7y
Ullr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,258 Elo+
Solo
Cu Chulainn
Cu Chulainn
Psychopath0
Cu Chulainn
Level 142
God Stats
1W - 1L
1,267 SR
Queue Stats
94W - 102L
1,342 Elo+
Solo
Cthulhu
Cthulhu
TwoSevnFoe
Cthulhu
Level 55
God Stats
3W - 5L
1,454 SR
Queue Stats
78W - 108L
1,296 Elo+
Solo
Discordia
Discordia
WlCKeD Dreams
Discordia
Level 138
God Stats
4W - 8L
1,492 SR
Queue Stats
124W - 143L
1,354 Elo+
Solo
Arachne
Arachne
nani_shooter21
Arachne
Level 42
God Stats
6W - 14L
1,357 SR
Queue Stats
121W - 139L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,746
527
2,118
4,943
2,056
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 1 / 0
5,682
631
2,112
3,681
1,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 3 / 0
4,913
546
1,610
3,958
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,869
541
5,444
6,865
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
petertar
Bacchus
7
1 / 3 / 0
4,831
537
1,502
6,645
4,211
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
2 / 1 / 4
4,487
499
2,388
3,294
1,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Psychopath0
Cu Chulainn
3
0 / 0 / 1
3,703
411
1,325
1,528
733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
TwoSevnFoe
Cthulhu
8
3 / 0 / 4
5,192
577
5,044
10,369
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
WlCKeD Dreams
Discordia
9
3 / 1 / 1
5,247
583
1,793
3,648
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 0 / 1
5,496
611
2,684
5,627
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
1
4
4
W
0
1
1
0.5
W
1
1
0
1
W
0
3
0
0
W
0
3
1
0.17
L
Cu Chulainn
Psychopath0
Cu Chulainn
0
0
1
0.5
L
Cthulhu
TwoSevnFoe
Cthulhu
3
0
4
5
L
Discordia
WlCKeD Dreams
Discordia
3
1
1
3.5
L
2
0
1
2.5
W
Bacchus
petertar
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,786
Damage
13,234
26,092
Taken
24,466
11,813
Mitigated
9,829
6,038
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
2,388
1,365
0
15
3,294
1,033
188
456
2,838
0
12,479
W
2,118
1,257
0
828
4,943
2,056
0
1,406
3,537
0
17,323
W
2,112
0
0
1,851
3,681
1,742
1,090
172
3,509
34,682
0
W
1,610
475
48
237
3,958
1,476
270
1,433
2,525
28,572
0
W
5,444
2,476
273
2,337
6,865
2,328
800
2,095
4,770
0
34,733
L
Cu Chulainn
Psychopath0
Cu Chulainn
1,325
676
0
519
1,528
733
0
592
936
0
4,376
L
Cthulhu
TwoSevnFoe
Cthulhu
5,044
1,291
0
4,633
10,369
4,559
0
1,046
9,323
25,999
0
L
Discordia
WlCKeD Dreams
Discordia
1,793
101
0
410
3,648
1,207
52
1,767
1,881
23,941
0
L
2,684
1,890
0
2,379
5,627
2,297
0
1,363
4,264
0
36,517
W
Bacchus
petertar
Bacchus
1,502
434
0
464
6,645
4,211
394
1,731
4,914
6,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,041
Gold Earned
24,125
225
Minions Killed
182
0
Camps Cleared
0
860,886
Distance Traveled
705,756
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,487
499
19
2
0
161,195
1
W
Set
4,746
527
32
4
0
203,060
2
W
Anubis
5,682
631
66
7
0
147,871
0
W
Ra
4,913
546
57
6
0
168,740
0
W
Neith
4,869
541
63
7
0
155,823
0
L
Cu Chulainn
3,703
411
9
1
0
71,681
1
L
Cthulhu
5,192
577
34
4
0
165,706
0
L
Discordia
5,247
583
37
4
0
124,506
5
L
Arachne
5,496
611
83
9
0
182,668
2
W
Bacchus
4,831
537
7
1
0
185,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role