Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hoplitis
Bellona
Level 126
God Stats
2W - 1L
1,680 SR
Queue Stats
110W - 112L
1,586 Elo+
Solo
Thor
Thor
Pohkis
Thor
Level 102
God Stats
3W - 2L
1,839 SR
Queue Stats
285W - 257L
1,574 Elo+
Solo
Team Averages
Level 121
1,604 SR
1,532 Elo+

VS

Team Averages
Level 155
1,575 SR
1,593 Elo+
Sun Wukong
Sun Wukong
Dark_Econ
Sun Wukong
Level 160
God Stats
4W - 7L
1,386 SR
Queue Stats
1,028W - 1,056L
1,541 Elo+
Solo
Skadi
Skadi
Gladax6208
Skadi
Level 153
God Stats
4W - 3L
1,285 SR
Queue Stats
366W - 376L
1,489 Elo+
Solo
Chaac
Chaac
LeBrownJames
Chaac
Level 158
God Stats
1W - 1L
1,896 SR
Queue Stats
42W - 26L
1,631 Elo+
Solo
Sol
Sol
MàgicalTeddy
Sol
Level 158
God Stats
1W - 0L
1,808 SR
Queue Stats
116W - 90L
1,652 Elo+
Solo
Serqet
Serqet
Pandemoniux
Serqet
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 4 / 5
9,731
749
15,103
13,638
7,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zhong Kui
 
Zhong Kui
16
2 / 5 / 11
9,021
694
16,499
13,512
16,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
 
Sol
15
2 / 3 / 8
8,544
657
23,008
14,271
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
Hoplitis
Bellona
15
2 / 5 / 9
8,833
679
7,067
19,031
24,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Thor
Pohkis
Thor
16
4 / 4 / 8
9,059
697
13,726
16,046
10,875
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dark_Econ
Sun Wukong
17
0 / 2 / 15
9,915
763
8,539
20,620
20,940
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
16
3 / 4 / 12
9,632
741
12,402
13,305
7,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 3 / 9
11,169
859
18,728
26,151
27,210
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

17
5 / 3 / 8
10,199
785
19,113
13,374
7,011
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
14
4 / 4 / 13
9,698
746
10,927
13,583
11,118
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
78
15
Kills
21
21
Deaths
16
41
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
4
5
1.88
L
Zhong Kui
 
Zhong Kui
2
5
11
1.5
L
Sol
 
Sol
2
3
8
2
W
Sun Wukong
Dark_Econ
Sun Wukong
0
2
15
3.75
W
Skadi
3
4
12
2.25
L
Bellona
Hoplitis
Bellona
2
5
9
1.3
W
9
3
9
4.5
W
5
3
8
3
W
Serqet
4
4
13
2.63
L
Thor
Pohkis
Thor
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,403
Damage
69,709
76,498
Taken
87,033
67,421
Mitigated
73,815
19,962
Healing
30,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
15,103
6,357
704
2,675
13,638
7,766
0
2,809
10,570
0
33,751
L
Zhong Kui
 
Zhong Kui
16,499
596
1,455
2,038
13,512
16,883
0
2,719
9,901
27,571
0
L
Sol
 
Sol
23,008
8,491
1,668
5,214
14,271
7,154
0
4,943
8,978
39,164
0
W
Sun Wukong
Dark_Econ
Sun Wukong
8,539
666
2,652
4,296
20,620
20,940
317
9,625
10,995
0
26,003
W
Skadi
12,402
4,089
1,106
1,373
13,305
7,536
2,999
4,928
8,377
0
27,091
L
Bellona
Hoplitis
Bellona
7,067
1,164
2,133
1,874
19,031
24,743
0
6,360
11,691
0
12,006
W
18,728
2,789
1,592
10,937
26,151
27,210
584
12,055
14,096
0
33,783
W
19,113
5,643
1,521
4,116
13,374
7,011
3,224
7,201
6,173
34,167
0
W
Serqet
10,927
2,414
1,474
1,200
13,583
11,118
1,159
5,698
7,885
0
14,539
L
Thor
Pohkis
Thor
13,726
2,741
1,235
966
16,046
10,875
0
2,282
13,419
0
16,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,188
Gold Earned
50,613
120
Minions Killed
132
0
Camps Cleared
0
1,092,806
Distance Traveled
1,155,380
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,731
749
46
4
0
217,281
0
L
Zhong Kui
9,021
694
25
2
0
207,606
3
L
Sol
8,544
657
38
3
0
215,924
0
W
Sun Wukong
9,915
763
41
3
0
226,753
0
W
Skadi
9,632
741
25
2
0
219,607
2
L
Bellona
8,833
679
3
0
0
234,219
4
W
Chaac
11,169
859
25
2
0
264,727
3
W
Sol
10,199
785
35
3
0
217,785
0
W
Serqet
9,698
746
6
0
0
226,508
3
L
Thor
9,059
697
8
1
0
217,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role