Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Nelthrin
Kukulkan
Level 142
God Stats
1W - 1L
1,320 SR
Queue Stats
478W - 457L
1,478 Elo+
Party 1
Loki
Loki
PJRforPOTUS
Loki
Level 160
God Stats
2W - 1L
1,694 SR
Queue Stats
138W - 114L
1,606 Elo+
Party 1
Discordia
Discordia
Saeraneth
Discordia
Level 108
God Stats
4W - 2L
1,728 SR
Queue Stats
305W - 294L
1,474 Elo+
Solo
Scylla
Scylla
highcommand92
Scylla
Level 114
God Stats
2W - 1L
1,497 SR
Queue Stats
66W - 68L
1,485 Elo+
Party 1
Team Averages
Level 136
1,548 SR
1,509 Elo+

VS

Team Averages
Level 89
1,534 SR
1,465 Elo+
Cu Chulainn
Cu Chulainn
Ameratsol
Cu Chulainn
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 68L
1,519 Elo+
Solo
Medusa
Medusa
DaRkAnGeL_109
Medusa
Level 122
God Stats
1W - 4L
1,662 SR
Queue Stats
49W - 83L
1,448 Elo+
Party 2
Achilles
Achilles
Tremour214
Achilles
Level 132
God Stats
2W - 3L
1,510 SR
Queue Stats
460W - 475L
1,514 Elo+
Party 2
Agni
Agni
Viciaditto
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,182 Elo+
Solo
Charybdis
Charybdis
fluffysaturn521
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
6 / 2 / 18
9,712
971
8,657
15,793
23,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Nelthrin
Kukulkan
15
5 / 4 / 14
9,271
927
13,495
17,084
9,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
13 / 2 / 13
10,270
1,027
15,209
10,435
6,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Saeraneth
Discordia
16
3 / 2 / 14
8,869
887
9,298
6,696
3,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 2 / 15
8,860
886
9,914
5,239
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ameratsol
Cu Chulainn
14
3 / 6 / 4
8,039
804
10,603
14,849
12,755
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 6
8,433
843
5,707
13,558
5,850
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Tremour214
Achilles
15
2 / 4 / 1
8,264
826
7,688
11,920
17,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 7 / 2
6,964
696
7,331
9,148
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
fluffysaturn521
Charybdis
12
1 / 7 / 3
7,411
741
4,851
11,743
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
24
31
Kills
8
12
Deaths
31
74
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
6
2
18
7.5
L
Cu Chulainn
Ameratsol
Cu Chulainn
3
6
4
0.83
L
2
7
6
0.71
W
Kukulkan
Nelthrin
Kukulkan
5
4
14
3
W
13
2
13
9.75
W
Discordia
Saeraneth
Discordia
3
2
14
5
L
Achilles
Tremour214
Achilles
2
4
1
0.63
L
0
7
2
0.14
L
Charybdis
fluffysaturn521
Charybdis
1
7
3
0.36
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,573
Damage
36,180
55,247
Taken
61,218
44,554
Mitigated
45,078
16,733
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,657
441
1,241
2,478
15,793
23,379
571
2,240
12,817
12,644
0
L
Cu Chulainn
Ameratsol
Cu Chulainn
10,603
2,549
441
1,130
14,849
12,755
306
8,525
5,889
0
17,751
L
5,707
2,084
542
728
13,558
5,850
690
10,146
3,102
0
17,071
W
Kukulkan
Nelthrin
Kukulkan
13,495
2,156
538
5,717
17,084
9,727
997
2,739
13,746
24,696
0
W
15,209
4,318
1,300
3,351
10,435
6,106
1,507
839
9,446
0
24,480
W
Discordia
Saeraneth
Discordia
9,298
475
602
1,137
6,696
3,160
1,469
483
6,187
21,697
0
L
Achilles
Tremour214
Achilles
7,688
1,973
862
1,643
11,920
17,561
84
8,361
3,040
0
13,098
L
7,331
721
383
441
9,148
3,931
385
5,256
3,691
13,439
0
L
Charybdis
fluffysaturn521
Charybdis
4,851
2,033
0
552
11,743
4,981
294
7,327
4,132
0
9,334
W
9,914
774
0
369
5,239
2,182
1,882
177
4,914
18,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,982
Gold Earned
39,111
104
Minions Killed
83
0
Camps Cleared
0
974,295
Distance Traveled
856,146
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,712
971
7
1
0
217,175
0
L
Cu Chulainn
8,039
804
11
1
0
162,648
0
L
Medusa
8,433
843
22
2
0
160,747
0
W
Kukulkan
9,271
927
22
2
0
184,389
0
W
Loki
10,270
1,027
25
3
0
202,465
1
W
Discordia
8,869
887
31
3
0
170,211
0
L
Achilles
8,264
826
16
2
0
187,129
0
L
Agni
6,964
696
19
2
0
175,044
1
L
Charybdis
7,411
741
15
2
0
170,578
1
W
Scylla
8,860
886
19
2
0
200,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role