Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jorge-Asael
Ah Muzen Cab
Level 160
God Stats
7W - 2L
1,640 SR
Queue Stats
232W - 222L
1,557 Elo+
Party 1
Zeus
Zeus
Touuur
Zeus
Level 137
God Stats
3W - 2L
1,611 SR
Queue Stats
137W - 142L
1,498 Elo+
Party 1
Geb
Geb
devilkatz
Geb
Level 160
God Stats
3W - 2L
1,624 SR
Queue Stats
34W - 29L
1,583 Elo+
Party 1
Guan Yu
Guan Yu
pein-sannin
Guan Yu
Level 160
God Stats
9W - 5L
1,236 SR
Queue Stats
370W - 371L
1,538 Elo+
Party 1
Thanatos
Thanatos
raltafullagg
Thanatos
Level 27
God Stats
3W - 1L
1,687 SR
Queue Stats
60W - 36L
1,544 Elo+
Party 1
Team Averages
Level 129
1,560 SR
1,544 Elo+

VS

Team Averages
Level 106
1,580 SR
1,555 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
AangWild
Thor
Level 31
God Stats
2W - 1L
1,853 SR
Queue Stats
132W - 46L
1,721 Elo+
Party 3
Cupid
Cupid
BlendWitMoms
Cupid
Level 36
God Stats
6W - 10L
1,473 SR
Queue Stats
6W - 10L
1,483 Elo+
Party 2
Sylvanus
Sylvanus
x Dekar x
Sylvanus
Level 158
God Stats
15W - 15L
1,571 SR
Queue Stats
363W - 315L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jorge-Asael
Ah Muzen Cab
19
8 / 2 / 5
11,919
596
22,047
14,181
6,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Touuur
Zeus
16
2 / 1 / 2
10,489
524
8,394
7,757
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 6
9,660
483
9,025
14,650
14,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
pein-sannin
Guan Yu
15
1 / 1 / 1
9,674
484
10,683
17,631
15,500
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
raltafullagg
Thanatos
18
6 / 4 / 2
11,006
550
8,568
20,530
11,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 2 / 1
10,144
507
8,577
17,170
6,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
14
1 / 7 / 2
8,319
416
9,453
19,839
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
15
1 / 4 / 1
9,753
488
10,275
18,301
10,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 1
7,922
396
3,592
13,873
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
x Dekar x
Sylvanus
15
5 / 1 / 3
9,712
486
11,210
17,085
9,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
19
Kills
10
10
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
2
1
1.75
L
Loki
 
Loki
1
7
2
0.29
L
Thor
1
4
1
0.38
L
0
5
1
0.1
W
Ah Muzen Cab
Jorge-Asael
Ah Muzen Cab
8
2
5
5.25
W
Zeus
Touuur
Zeus
2
1
2
3
W
2
2
6
2.5
W
Guan Yu
pein-sannin
Guan Yu
1
1
1
1.5
W
Thanatos
raltafullagg
Thanatos
6
4
2
1.75
L
Sylvanus
x Dekar x
Sylvanus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,717
Damage
43,107
74,749
Taken
86,268
51,375
Mitigated
36,505
35,639
Healing
30,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,577
780
2,553
6,986
17,170
6,950
32
6,978
10,192
80,900
0
L
Loki
 
Loki
9,453
3,119
0
2,498
19,839
5,403
201
3,544
16,295
0
61,507
L
Thor
10,275
3,605
0
3,150
18,301
10,700
0
1,994
16,307
0
81,380
L
3,592
2,118
0
4,623
13,873
3,550
1,621
1,897
11,976
0
43,649
W
Ah Muzen Cab
Jorge-Asael
Ah Muzen Cab
22,047
6,140
0
4,151
14,181
6,039
360
2,597
11,584
0
121,012
W
Zeus
Touuur
Zeus
8,394
535
0
876
7,757
3,240
1,360
4,275
3,482
80,825
0
W
9,025
1,251
242
5,187
14,650
14,606
18
4,843
9,807
42,077
0
W
Guan Yu
pein-sannin
Guan Yu
10,683
1,978
456
6,925
17,631
15,500
195
2,637
14,994
0
70,127
W
Thanatos
raltafullagg
Thanatos
8,568
2,722
0
17,802
20,530
11,990
0
4,455
16,075
0
107,042
L
Sylvanus
x Dekar x
Sylvanus
11,210
2,478
2,726
7,715
17,085
9,902
35
3,006
14,079
54,064
17,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,748
Gold Earned
45,850
647
Minions Killed
607
0
Camps Cleared
0
1,968,510
Distance Traveled
1,840,009
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,144
507
139
7
0
370,339
2
L
Loki
8,319
416
107
5
0
390,464
1
L
Thor
9,753
488
148
7
0
357,725
2
L
Cupid
7,922
396
87
4
0
336,193
0
W
Ah Muzen Cab
11,919
596
161
8
0
393,477
5
W
Zeus
10,489
524
153
8
0
333,008
9
W
Geb
9,660
483
65
3
0
419,868
0
W
Guan Yu
9,674
484
120
6
0
408,167
7
W
Thanatos
11,006
550
148
7
0
413,990
1
L
Sylvanus
9,712
486
126
6
0
385,288
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role