Player Matchup

Scylla
Scylla
DamZiii
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,478 Elo+
Solo
Baba Yaga
Baba Yaga
KaPaHDaLII
Baba Yaga
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 194L
1,465 Elo+
Solo
Chang'e
Chang'e
MikeMisik
Chang'e
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,677 Elo+
Solo
Set
Set
NoTBoXeR
Set
Level 122
God Stats
1W - 0L
1,564 SR
Queue Stats
8W - 2L
1,723 Elo+
Party 1
Sol
Sol
valS_madneSS
Sol
Level 160
God Stats
2W - 1L
1,343 SR
Queue Stats
163W - 136L
1,488 Elo+
Party 1
Team Averages
Level 113
1,481 SR
1,566 Elo+

VS

Team Averages
Level 110
1,546 SR
1,474 Elo+
Kukulkan
Kukulkan
OhlandoxIZI
Kukulkan
Level 156
God Stats
6W - 6L
1,422 SR
Queue Stats
359W - 375L
1,432 Elo+
Solo
Ganesha
Ganesha
Tenamia
Ganesha
Level 74
God Stats
2W - 1L
1,823 SR
Queue Stats
241W - 233L
1,475 Elo+
Solo
Chang'e
Chang'e
moxue
Chang'e
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 56L
1,463 Elo+
Solo
Scylla
Scylla
teomancure05
Scylla
Level 115
God Stats
3W - 2L
1,290 SR
Queue Stats
187W - 189L
1,519 Elo+
Solo
Xbalanque
Xbalanque
xxGHOOSxx
Xbalanque
Level 160
God Stats
11W - 10L
1,696 SR
Queue Stats
1,378W - 1,400L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DamZiii
Scylla
20
7 / 2 / 17
14,145
744
16,032
19,532
9,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
KaPaHDaLII
Baba Yaga
18
2 / 4 / 13
11,576
609
17,336
19,725
9,831
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
MikeMisik
Chang'e
19
2 / 2 / 13
11,623
612
9,857
27,657
12,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
22 / 6 / 14
16,620
875
56,412
30,600
29,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
5 / 5 / 16
13,178
694
18,739
26,705
12,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OhlandoxIZI
Kukulkan
20
3 / 7 / 12
12,451
655
24,445
22,392
13,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Tenamia
Ganesha
18
0 / 8 / 13
11,857
624
11,755
34,044
58,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
moxue
Chang'e
18
2 / 7 / 10
11,735
618
13,541
24,620
14,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
20
9 / 8 / 4
13,805
727
25,882
22,092
11,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
xxGHOOSxx
Xbalanque
18
4 / 8 / 7
12,004
632
23,944
22,813
12,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
64
38
Kills
18
19
Deaths
38
73
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Scylla
DamZiii
Scylla
7
2
17
7.75
W
Baba Yaga
KaPaHDaLII
Baba Yaga
2
4
13
2.13
W
Chang'e
MikeMisik
Chang'e
2
2
13
4.25
W
22
6
14
4.83
L
Kukulkan
OhlandoxIZI
Kukulkan
3
7
12
1.29
L
Ganesha
Tenamia
Ganesha
0
8
13
0.81
L
Chang'e
moxue
Chang'e
2
7
10
1
L
Scylla
9
8
4
1.38
W
5
5
16
2.6
L
Xbalanque
xxGHOOSxx
Xbalanque
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,376
Damage
99,567
124,219
Taken
125,961
73,826
Mitigated
110,439
75,665
Healing
43,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DamZiii
Scylla
16,032
1,192
3,158
5,609
19,532
9,010
2,219
14,097
5,435
49,274
0
W
Baba Yaga
KaPaHDaLII
Baba Yaga
17,336
981
3,742
5,850
19,725
9,831
318
11,457
8,268
27,924
0
W
Chang'e
MikeMisik
Chang'e
9,857
1,449
17,240
13,686
27,657
12,428
1,031
18,063
9,594
33,481
0
W
56,412
25,799
1,895
11,997
30,600
29,582
125
16,671
13,929
0
71,396
L
Kukulkan
OhlandoxIZI
Kukulkan
24,445
1,689
1,797
4,115
22,392
13,706
453
8,834
13,558
57,274
0
L
Ganesha
Tenamia
Ganesha
11,755
1,245
1,427
6,177
34,044
58,519
0
19,808
14,236
16,915
0
L
Chang'e
moxue
Chang'e
13,541
1,532
11,209
8,518
24,620
14,011
129
12,971
11,649
21,188
0
L
Scylla
25,882
883
603
2,027
22,092
11,698
0
10,665
11,427
47,056
0
W
18,739
5,852
2,351
10,137
26,705
12,975
4,560
15,335
11,370
39,929
0
L
Xbalanque
xxGHOOSxx
Xbalanque
23,944
7,529
3,034
4,995
22,813
12,505
884
9,686
13,127
0
44,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,142
Gold Earned
61,852
194
Minions Killed
198
0
Camps Cleared
0
1,756,015
Distance Traveled
1,527,404
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,145
744
76
4
0
385,751
0
W
Baba Yaga
11,576
609
18
1
0
315,664
0
W
Chang'e
11,623
612
27
1
0
370,644
4
W
Set
16,620
875
31
2
0
345,428
3
L
Kukulkan
12,451
655
69
4
0
276,735
4
L
Ganesha
11,857
624
0
0
0
336,824
2
L
Chang'e
11,735
618
29
2
0
303,839
4
L
Scylla
13,805
727
53
3
0
305,752
2
W
Sol
13,178
694
42
2
0
338,528
0
L
Xbalanque
12,004
632
47
2
0
304,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role