Player Matchup

Danzaburou
Danzaburou
DukeIvory
Danzaburou
Level 152
God Stats
1W - 0L
1,306 SR
Queue Stats
146W - 58L
1,825 Elo+
Party 2
Athena
Athena
inewbie27
Athena
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 2L
1,855 Elo+
Party 2
Sun Wukong
Sun Wukong
omomowo
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 4L
1,830 Elo+
Party 2
Team Averages
Level 78
1,435 SR
1,837 Elo+

VS

Team Averages
Level 78
1,406 SR
1,241 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
iFFy Arctic
Tiamat
Level 28
God Stats
1W - 3L
1,219 SR
Queue Stats
19W - 22L
1,124 Elo+
Party 1
Neith
Neith
iFFy Pacman
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DukeIvory
Danzaburou
19
4 / 0 / 5
13,148
730
25,443
12,637
6,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
inewbie27
Athena
17
4 / 0 / 5
13,442
747
7,549
16,610
23,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
omomowo
Sun Wukong
17
1 / 3 / 5
11,501
639
13,032
19,661
21,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 1 / 1
10,973
610
12,856
24,146
28,412
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
14
0 / 5 / 3
10,129
563
10,369
15,184
9,519
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 3 / 2
10,964
609
14,143
12,230
4,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
3
3
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
1
1
2.5
W
Danzaburou
DukeIvory
Danzaburou
4
0
5
6.5
L
Tiamat
0
5
3
0.3
L
1
3
2
0.67
W
Athena
inewbie27
Athena
4
0
5
6.5
W
Sun Wukong
omomowo
Sun Wukong
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,024
Damage
37,368
48,908
Taken
51,560
50,925
Mitigated
42,644
21,250
Healing
12,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
12,856
1,276
0
5,848
24,146
28,412
0
3,528
20,618
0
44,336
W
Danzaburou
DukeIvory
Danzaburou
25,443
14,740
0
6,879
12,637
6,516
2,917
2,892
9,745
0
97,537
L
Tiamat
10,369
1,301
0
2,179
15,184
9,519
0
2,877
12,307
38,451
0
L
14,143
9,116
0
4,381
12,230
4,713
0
1,890
10,340
0
48,414
W
Athena
inewbie27
Athena
7,549
2,504
684
6,441
16,610
23,139
208
4,315
12,295
15,786
0
W
Sun Wukong
omomowo
Sun Wukong
13,032
1,658
188
7,058
19,661
21,270
0
4,167
15,494
0
52,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,091
Gold Earned
32,066
222
Minions Killed
191
10
Camps Cleared
6
1,059,296
Distance Traveled
1,025,832
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,973
610
64
4
2
395,505
6
W
Danzaburou
13,148
730
149
8
4
325,286
3
L
Tiamat
10,129
563
41
2
2
302,328
0
L
Neith
10,964
609
86
5
2
327,999
3
W
Athena
13,442
747
15
1
2
367,529
5
W
Sun Wukong
11,501
639
58
3
4
366,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role