Player Matchup

Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Daintilly
Xing Tian
Level 67
God Stats
0W - 3L
1,208 SR
Queue Stats
305W - 342L
1,398 Elo+
Party 2
Tyr
Tyr
Shadow Raver21
Tyr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,354 Elo+
Party 2
Fenrir
Fenrir
ShammP00
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 142L
1,358 Elo+
Solo
Xbalanque
Xbalanque
x-ImRonBurgundy-
Xbalanque
Level 123
God Stats
3W - 3L
1,366 SR
Queue Stats
313W - 317L
1,404 Elo+
Solo
Team Averages
Level 95
1,415 SR
1,403 Elo+

VS

Team Averages
Level 69
1,370 SR
1,336 Elo+
Neith
Neith
DaDynk
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,337 Elo+
Party 1
Jormungandr
Jormungandr
Ephino
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,385 Elo+
Party 1
Thanatos
Thanatos
Jkilla101
Thanatos
Level 24
God Stats
2W - 4L
1,313 SR
Queue Stats
42W - 61L
1,279 Elo+
Solo
Da Ji
Da Ji
RJDio
Da Ji
Level 160
God Stats
9W - 7L
1,137 SR
Queue Stats
607W - 681L
1,348 Elo+
Solo
Anubis
Anubis
TTVBIGDADDYMURDA
Anubis
Level 104
God Stats
14W - 4L
1,401 SR
Queue Stats
265W - 253L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
1 / 7 / 6
9,780
652
15,043
16,490
8,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Daintilly
Xing Tian
18
2 / 5 / 6
10,952
730
10,874
22,909
33,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 5 / 7
10,999
733
11,492
30,242
33,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
ShammP00
Fenrir
15
2 / 7 / 6
9,871
658
9,741
19,089
10,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
17
4 / 6 / 4
10,581
705
12,812
17,071
7,836
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaDynk
Neith
19
5 / 2 / 21
11,524
768
19,652
10,893
6,599
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Ephino
Jormungandr
20
6 / 2 / 18
12,546
836
24,474
17,794
23,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Jkilla101
Thanatos
15
5 / 4 / 11
10,520
701
10,930
13,151
6,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
RJDio
Da Ji
18
6 / 2 / 19
11,513
768
12,243
13,543
8,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 3 / 16
12,900
860
24,450
17,340
12,511
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
115
13
Kills
30
30
Deaths
13
29
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
7
6
0.57
W
Neith
DaDynk
Neith
5
2
21
7.75
L
Xing Tian
Daintilly
Xing Tian
2
5
6
1
W
Jormungandr
Ephino
Jormungandr
6
2
18
7.5
W
Thanatos
Jkilla101
Thanatos
5
4
11
2.63
W
Da Ji
RJDio
Da Ji
6
2
19
7.75
L
4
5
7
1.5
L
Fenrir
ShammP00
Fenrir
2
7
6
0.71
W
8
3
16
5.33
L
Xbalanque
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,962
Damage
91,749
105,801
Taken
72,721
94,053
Mitigated
57,679
28,257
Healing
30,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
15,043
1,873
625
1,621
16,490
8,439
86
8,162
8,328
0
29,276
W
Neith
DaDynk
Neith
19,652
11,111
221
3,779
10,893
6,599
2,170
1,801
9,092
0
28,707
L
Xing Tian
Daintilly
Xing Tian
10,874
647
2,329
2,248
22,909
33,005
0
10,598
12,311
22,821
0
W
Jormungandr
Ephino
Jormungandr
24,474
5,186
838
2,640
17,794
23,488
237
4,905
12,675
47,466
0
W
Thanatos
Jkilla101
Thanatos
10,930
3,601
1,223
7,421
13,151
6,911
1,746
1,086
12,005
0
16,240
W
Da Ji
RJDio
Da Ji
12,243
2,552
1,532
3,811
13,543
8,170
1,888
1,461
11,924
0
21,746
L
11,492
1,778
2,026
10,472
30,242
33,789
15
11,233
19,009
64
21,638
L
Fenrir
ShammP00
Fenrir
9,741
2,896
852
3,435
19,089
10,984
990
11,343
7,746
0
16,886
W
24,450
2,092
1,435
7,892
17,340
12,511
881
1,685
15,559
52,380
0
L
Xbalanque
12,812
5,099
1,567
3,082
17,071
7,836
1,004
7,588
9,483
0
26,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,183
Gold Earned
59,003
125
Minions Killed
139
0
Camps Cleared
0
1,294,722
Distance Traveled
1,295,030
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,780
652
39
3
0
254,127
0
W
Neith
11,524
768
24
2
0
265,425
1
L
Xing Tian
10,952
730
21
1
0
253,954
0
W
Jormungandr
12,546
836
24
2
0
248,606
0
W
Thanatos
10,520
701
9
1
0
272,537
1
W
Da Ji
11,513
768
20
1
0
282,028
0
L
Tyr
10,999
733
19
1
0
293,660
1
L
Fenrir
9,871
658
14
1
0
239,573
0
W
Anubis
12,900
860
62
4
0
226,434
0
L
Xbalanque
10,581
705
32
2
0
253,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role