Player Matchup

Hades
Hades
MonsterBlood90
Hades
Level 21
God Stats
2W - 7L
1,134 SR
Queue Stats
3W - 16L
1,056 Elo+
Party 1
Cerberus
Cerberus
Skyknight72572
Cerberus
Level 15
God Stats
0W - 3L
1,275 SR
Queue Stats
7W - 17L
1,121 Elo+
Party 1
Anhur
Anhur
TheOGWaffle-
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,121 Elo+
Party 1
Team Averages
Level 26
1,303 SR
1,099 Elo+

VS

Team Averages
Level 45
1,634 SR
1,335 Elo+
Bakasura
Bakasura
feroz416marinero
Bakasura
Level 17
God Stats
8W - 4L
1,633 SR
Queue Stats
23W - 43L
1,293 Elo+
Party 2
Osiris
Osiris
feroz445vencedor
Osiris
Level 68
God Stats
3W - 0L
1,769 SR
Queue Stats
63W - 94L
1,354 Elo+
Party 2
Neith
Neith
joaquin03123
Neith
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 24L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
8,560
571
7,857
13,850
9,450
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
14
1 / 2 / 2
8,888
593
7,743
15,598
7,981
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 4 / 1
9,936
662
6,534
15,689
6,533
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
10,255
684
8,807
8,675
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
5 / 2 / 7
10,751
717
11,114
14,601
10,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 7
10,918
728
18,107
10,963
4,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
13
13
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Cerberus
1
2
2
1
L
5
4
1
1.38
W
4
1
6
7
W
5
2
7
4.25
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,134
Damage
38,028
45,137
Taken
34,239
23,964
Mitigated
19,674
3,845
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,857
737
193
1,984
13,850
9,450
0
0
13,579
24,935
0
L
Cerberus
7,743
412
145
1,319
15,598
7,981
0
0
15,449
16,398
0
L
6,534
2,251
0
204
15,689
6,533
36
0
15,323
0
37,735
W
8,807
5,714
0
2,570
8,675
5,022
64
4,513
4,162
0
22,965
W
11,114
3,570
65
4,283
14,601
10,352
443
8,342
6,259
0
39,981
W
18,107
6,806
581
3,898
10,963
4,300
1,032
4,315
6,648
0
59,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,384
Gold Earned
31,924
112
Minions Killed
172
2
Camps Cleared
11
678,309
Distance Traveled
801,518
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,560
571
35
2
0
200,087
0
L
Cerberus
8,888
593
18
1
0
236,893
0
L
Anhur
9,936
662
59
4
2
241,329
2
W
Bakasura
10,255
684
49
3
5
295,433
0
W
Osiris
10,751
717
40
3
4
258,565
6
W
Neith
10,918
728
83
6
2
247,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role