Player Matchup

Athena
Athena
CrunchyMint
Athena
Level 77
God Stats
1W - 1L
1,321 SR
Queue Stats
36W - 11L
1,773 Elo+
Party 2
Da Ji
Da Ji
ImMaasive
Da Ji
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 19L
1,740 Elo+
Party 2
Sol
Sol
Macchusbain
Sol
Level 40
God Stats
1W - 1L
1,359 SR
Queue Stats
56W - 20L
1,762 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SonyGiveMeMySkin
Tsukuyomi
Level 29
God Stats
5W - 3L
1,571 SR
Queue Stats
80W - 26L
1,773 Elo+
Party 2
Chaac
Chaac
jSamssy
Chaac
Level 29
God Stats
3W - 1L
1,825 SR
Queue Stats
61W - 18L
1,760 Elo+
Party 2
Team Averages
Level 40
1,515 SR
1,762 Elo+

VS

Team Averages
Level 82
1,515 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EthoKing14
Cthulhu
Level 91
God Stats
18W - 20L
1,378 SR
Queue Stats
324W - 343L
1,434 Elo+
Party 1
Bakasura
Bakasura
Jinjivitis
Bakasura
Level 45
God Stats
20W - 24L
1,484 SR
Queue Stats
135W - 165L
1,400 Elo+
Party 1
Freya
Freya
SunnySidezUp
Freya
Level 118
God Stats
15W - 8L
1,714 SR
Queue Stats
398W - 406L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
4 / 0 / 10
8,799
587
8,285
14,693
14,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
ImMaasive
Da Ji
14
5 / 1 / 7
8,587
572
9,566
13,331
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 6
8,507
567
9,898
7,388
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
13
5 / 2 / 5
8,316
554
11,381
16,310
7,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
jSamssy
Chaac
14
0 / 1 / 1
8,368
558
6,984
15,502
14,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 3 / 1
6,994
466
12,930
11,533
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
 
Fenrir
10
0 / 2 / 3
6,402
427
3,794
15,079
11,990
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
EthoKing14
Cthulhu
13
1 / 2 / 1
7,803
520
14,242
14,066
9,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Jinjivitis
Bakasura
11
2 / 6 / 1
7,215
481
6,743
14,823
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 2
6,638
443
5,285
9,526
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
5
5
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
1
0.83
L
Fenrir
 
Fenrir
0
2
3
0.75
W
Athena
4
0
10
9
L
Cthulhu
EthoKing14
Cthulhu
1
2
1
0.75
W
Da Ji
ImMaasive
Da Ji
5
1
7
8.5
L
Bakasura
Jinjivitis
Bakasura
2
6
1
0.42
W
4
1
6
7
W
Tsukuyomi
5
2
5
3.75
L
0
5
2
0.2
W
Chaac
jSamssy
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,114
Damage
42,994
67,224
Taken
65,027
46,448
Mitigated
35,773
24,371
Healing
15,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,930
1,952
77
2,317
11,533
4,859
0
1,529
10,004
56,292
0
L
Fenrir
 
Fenrir
3,794
797
0
3,737
15,079
11,990
0
5,922
9,157
0
14,302
W
Athena
8,285
3,300
0
4,717
14,693
14,892
266
7,218
6,457
24,932
0
L
Cthulhu
EthoKing14
Cthulhu
14,242
1,100
184
5,753
14,066
9,154
0
2,388
11,678
59,969
0
W
Da Ji
ImMaasive
Da Ji
9,566
2,309
0
5,862
13,331
6,276
1,653
3,122
10,055
0
60,449
L
Bakasura
Jinjivitis
Bakasura
6,743
4,654
0
2,138
14,823
6,003
0
3,128
11,695
0
38,430
W
9,898
4,794
0
3,446
7,388
3,222
3,528
2,811
4,065
60,082
8,252
W
Tsukuyomi
11,381
2,887
0
6,167
16,310
7,822
1,122
7,807
7,891
0
61,243
L
5,285
1,487
0
1,751
9,526
3,767
0
3,898
5,628
48,209
0
W
Chaac
jSamssy
Chaac
6,984
607
0
4,179
15,502
14,236
0
9,661
4,876
0
67,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,577
Gold Earned
35,052
460
Minions Killed
392
0
Camps Cleared
0
1,478,382
Distance Traveled
1,458,357
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,994
466
80
5
0
280,280
1
L
Fenrir
6,402
427
14
1
0
303,743
0
W
Athena
8,799
587
28
2
0
318,137
5
L
Cthulhu
7,803
520
113
8
0
290,732
5
W
Da Ji
8,587
572
95
6
0
290,043
4
L
Bakasura
7,215
481
78
5
0
319,370
0
W
Sol
8,507
567
110
7
0
276,488
4
W
Tsukuyomi
8,316
554
90
6
0
309,981
3
L
Freya
6,638
443
107
7
0
264,232
1
W
Chaac
8,368
558
137
9
0
283,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role