Player Matchup

Yemoja
Yemoja
Djnotnice81
Yemoja
Level 21
God Stats
4W - 6L
1,455 SR
Queue Stats
14W - 16L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
EckoXPopstarX
Baron Samedi
Level 139
God Stats
1W - 1L
1,553 SR
Queue Stats
64W - 67L
1,519 Elo+
Party 1
Scylla
Scylla
Iost4ngel
Scylla
Level 89
God Stats
0W - 1L
1,168 SR
Queue Stats
7W - 7L
1,507 Elo+
Party 1
Amaterasu
Amaterasu
Ramy29
Amaterasu
Level 106
God Stats
0W - 2L
1,540 SR
Queue Stats
51W - 51L
1,495 Elo+
Party 1
Kali
Kali
TristanDLX
Kali
Level 46
God Stats
1W - 3L
1,874 SR
Queue Stats
4W - 6L
1,571 Elo+
Solo
Team Averages
Level 80
1,518 SR
1,507 Elo+

VS

Team Averages
Level 70
1,634 SR
1,538 Elo+
Jormungandr
Jormungandr
BigBroRow
Jormungandr
Level 34
God Stats
76W - 71L
1,533 SR
Queue Stats
79W - 77L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
SleeperJoe
Zhong Kui
Level 43
God Stats
2W - 0L
1,682 SR
Queue Stats
80W - 29L
1,716 Elo+
Party 2
Danzaburou
Danzaburou
Takuannor
Danzaburou
Level 28
God Stats
49W - 58L
1,560 SR
Queue Stats
317W - 308L
1,495 Elo+
Solo
Thanatos
Thanatos
Wreckgonize
Thanatos
Level 124
God Stats
2W - 1L
1,873 SR
Queue Stats
37W - 29L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
ali84jojo
Gilgamesh
Level 122
God Stats
76W - 73L
1,524 SR
Queue Stats
173W - 176L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 6 / 4
9,809
654
3,133
15,570
12,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
EckoXPopstarX
Baron Samedi
20
11 / 2 / 8
12,820
855
22,700
16,464
11,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Iost4ngel
Scylla
17
1 / 3 / 9
10,555
704
6,433
8,580
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Ramy29
Amaterasu
18
5 / 5 / 12
11,588
773
11,459
19,970
15,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 8 / 9
11,817
788
8,589
22,406
10,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigBroRow
Jormungandr
19
5 / 5 / 14
12,001
800
16,860
18,641
17,096
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
SleeperJoe
Zhong Kui
18
3 / 6 / 10
11,053
737
14,564
14,842
10,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Takuannor
Danzaburou
20
12 / 3 / 7
13,235
882
18,449
11,690
6,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Wreckgonize
Thanatos
18
2 / 4 / 6
10,759
717
9,372
12,868
7,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ali84jojo
Gilgamesh
17
2 / 6 / 14
11,265
751
12,372
23,899
26,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
75
24
Kills
24
24
Deaths
24
42
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BigBroRow
Jormungandr
5
5
14
2.4
L
Yemoja
0
6
4
0.33
L
Baron Samedi
EckoXPopstarX
Baron Samedi
11
2
8
7.5
L
Scylla
Iost4ngel
Scylla
1
3
9
1.83
L
Amaterasu
Ramy29
Amaterasu
5
5
12
2.2
W
Zhong Kui
SleeperJoe
Zhong Kui
3
6
10
1.33
W
Danzaburou
Takuannor
Danzaburou
12
3
7
5.17
L
7
8
9
1.44
W
Thanatos
Wreckgonize
Thanatos
2
4
6
1.25
W
Gilgamesh
ali84jojo
Gilgamesh
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,314
Damage
71,617
82,990
Taken
81,940
54,061
Mitigated
68,695
19,005
Healing
23,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BigBroRow
Jormungandr
16,860
3,508
915
2,735
18,641
17,096
681
4,339
14,075
47,965
0
L
Yemoja
3,133
695
2,133
1,540
15,570
12,892
0
5,619
9,733
11,819
0
L
Baron Samedi
EckoXPopstarX
Baron Samedi
22,700
3,208
2,890
5,474
16,464
11,125
0
8,900
7,263
61,250
0
L
Scylla
Iost4ngel
Scylla
6,433
1,283
0
834
8,580
3,571
0
3,903
4,529
30,661
0
L
Amaterasu
Ramy29
Amaterasu
11,459
3,938
346
2,289
19,970
15,803
0
6,383
13,353
0
20,192
W
Zhong Kui
SleeperJoe
Zhong Kui
14,564
314
0
3,211
14,842
10,687
356
8,493
5,952
33,913
0
W
Danzaburou
Takuannor
Danzaburou
18,449
9,836
0
3,870
11,690
6,765
2,804
5,645
5,877
0
60,345
L
8,589
5,012
0
3,499
22,406
10,670
0
5,600
16,688
0
36,143
W
Thanatos
Wreckgonize
Thanatos
9,372
1,250
0
8,478
12,868
7,661
848
3,966
8,740
0
40,145
W
Gilgamesh
ali84jojo
Gilgamesh
12,372
2,485
199
3,750
23,899
26,486
571
8,404
15,030
0
30,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,589
Gold Earned
58,313
224
Minions Killed
333
0
Camps Cleared
0
1,356,281
Distance Traveled
1,578,397
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,001
800
60
4
0
321,977
3
L
Yemoja
9,809
654
14
1
0
231,489
2
L
Baron Samedi
12,820
855
87
6
0
297,804
0
L
Scylla
10,555
704
64
4
0
231,628
2
L
Amaterasu
11,588
773
22
1
0
304,417
0
W
Zhong Kui
11,053
737
60
4
0
292,764
3
W
Danzaburou
13,235
882
129
9
0
295,777
2
L
Kali
11,817
788
37
2
0
290,943
2
W
Thanatos
10,759
717
51
3
0
351,439
1
W
Gilgamesh
11,265
751
33
2
0
316,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role