Player Matchup

Scylla
Scylla
BDT Ichigo
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,390 Elo+
Party 2
Lancelot
Lancelot
FamousShot69
Lancelot
Level 146
God Stats
1W - 5L
1,400 SR
Queue Stats
1,221W - 1,229L
1,494 Elo+
Solo
Artio
Artio
Flying Bravo
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,335 Elo+
Party 2
Ra
Ra
QBI616
Ra
Level 120
God Stats
6W - 6L
1,577 SR
Queue Stats
380W - 386L
1,515 Elo+
Solo
Cabrakan
Cabrakan
prototypeh
Cabrakan
Level 24
God Stats
7W - 9L
1,500 SR
Queue Stats
149W - 158L
1,517 Elo+
Solo
Team Averages
Level 66
1,495 SR
1,450 Elo+

VS

Team Averages
Level 103
1,587 SR
1,532 Elo+
Thor
Thor
ClashGoated
Thor
Level 157
God Stats
4W - 4L
1,556 SR
Queue Stats
164W - 133L
1,605 Elo+
Party 1
Hun Batz
Hun Batz
LiL Dragger
Hun Batz
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 215L
1,834 Elo+
Party 1
Amaterasu
Amaterasu
SlyBlue007
Amaterasu
Level 127
God Stats
6W - 0L
1,809 SR
Queue Stats
185W - 194L
1,433 Elo+
Solo
Cthulhu
Cthulhu
VoicedAsp27
Cthulhu
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,202 Elo+
Party 1
Guan Yu
Guan Yu
xJGthe78x
Guan Yu
Level 129
God Stats
4W - 1L
1,571 SR
Queue Stats
101W - 89L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BDT Ichigo
Scylla
18
2 / 12 / 10
11,865
593
14,330
20,952
9,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
FamousShot69
Lancelot
18
5 / 9 / 8
12,595
630
24,503
25,486
15,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 6 / 12
11,474
574
5,395
25,493
29,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
20
9 / 8 / 9
15,789
789
32,627
22,264
13,122
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
prototypeh
Cabrakan
20
8 / 4 / 11
13,169
658
25,252
29,019
48,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 6 / 11
17,171
859
39,191
25,502
13,345
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hun Batz
LiL Dragger
Hun Batz
17
1 / 9 / 19
11,858
593
14,759
21,937
8,896
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
SlyBlue007
Amaterasu
20
2 / 4 / 26
13,782
689
12,194
37,723
30,962
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
VoicedAsp27
Cthulhu
20
5 / 5 / 20
13,176
659
26,221
26,502
31,570
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
xJGthe78x
Guan Yu
20
8 / 2 / 22
14,163
708
18,955
32,312
43,757
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
137
25
Kills
39
39
Deaths
26
50
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Scylla
BDT Ichigo
Scylla
2
12
10
0.58
W
23
6
11
4.75
L
Lancelot
FamousShot69
Lancelot
5
9
8
1
L
1
6
12
1.17
W
Hun Batz
LiL Dragger
Hun Batz
1
9
19
1.17
L
Ra
9
8
9
1.69
W
Amaterasu
SlyBlue007
Amaterasu
2
4
26
3.75
W
Cthulhu
VoicedAsp27
Cthulhu
5
5
20
3
L
Cabrakan
prototypeh
Cabrakan
8
4
11
3.38
W
Guan Yu
xJGthe78x
Guan Yu
8
2
22
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,107
Damage
111,320
123,214
Taken
143,976
117,005
Mitigated
128,530
28,062
Healing
73,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BDT Ichigo
Scylla
14,330
2,004
347
791
20,952
9,874
0
2,568
18,384
28,146
0
W
39,191
10,150
2,895
3,746
25,502
13,345
4,616
12,334
12,355
0
66,637
L
Lancelot
FamousShot69
Lancelot
24,503
4,105
851
1,983
25,486
15,984
244
4,831
20,655
0
35,961
L
5,395
1,226
2,012
2,398
25,493
29,844
93
6,156
19,337
10,333
0
W
Hun Batz
LiL Dragger
Hun Batz
14,759
1,987
0
0
21,937
8,896
584
13,151
6,417
0
34,824
L
Ra
32,627
1,750
7,124
5,987
22,264
13,122
1,109
6,098
16,166
81,905
0
W
Amaterasu
SlyBlue007
Amaterasu
12,194
3,580
6,127
14,191
37,723
30,962
2,165
19,646
17,322
2,341
32,787
W
Cthulhu
VoicedAsp27
Cthulhu
26,221
1,529
5,325
2,763
26,502
31,570
0
13,267
12,791
46,491
0
L
Cabrakan
prototypeh
Cabrakan
25,252
2,020
923
5,646
29,019
48,181
0
7,050
21,969
30,419
0
W
Guan Yu
xJGthe78x
Guan Yu
18,955
3,220
22,522
16,223
32,312
43,757
1,657
15,960
15,333
0
34,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,892
Gold Earned
70,150
185
Minions Killed
183
0
Camps Cleared
0
1,545,702
Distance Traveled
1,878,116
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,865
593
34
2
0
285,846
1
W
Thor
17,171
859
53
3
0
345,899
0
L
Lancelot
12,595
630
22
1
0
308,333
0
L
Artio
11,474
574
7
0
0
313,666
3
W
Hun Batz
11,858
593
37
2
0
336,841
0
L
Ra
15,789
789
110
6
0
289,346
1
W
Amaterasu
13,782
689
30
2
0
412,160
2
W
Cthulhu
13,176
659
40
2
0
373,140
3
L
Cabrakan
13,169
658
12
1
0
348,511
0
W
Guan Yu
14,163
708
23
1
0
410,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role