Player Matchup

Amaterasu
Amaterasu
Bert8287
Amaterasu
Level 140
God Stats
1W - 2L
1,459 SR
Queue Stats
42W - 45L
1,366 Elo+
Party 1
Apollo
Apollo
ProbablyLanee
Apollo
Level 127
God Stats
12W - 11L
1,595 SR
Queue Stats
462W - 523L
1,479 Elo+
Party 2
Susano
Susano
SingleGirlsHMU
Susano
Level 116
God Stats
12W - 10L
1,415 SR
Queue Stats
291W - 322L
1,458 Elo+
Party 2
Eset
Eset
bigvaughn8
Eset
Level 117
God Stats
2W - 2L
1,592 SR
Queue Stats
7W - 11L
1,291 Elo+
Party 1
Yemoja
Yemoja
yuuswallowcome
Yemoja
Level 89
God Stats
0W - 5L
1,186 SR
Queue Stats
117W - 144L
1,414 Elo+
Party 2
Team Averages
Level 118
1,450 SR
1,402 Elo+

VS

Team Averages
Level 78
1,647 SR
1,561 Elo+
King Arthur
King Arthur
AuraIux
King Arthur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,502 Elo+
Party 3
Merlin
Merlin
BluF1ame
Merlin
Level 159
God Stats
3W - 2L
1,787 SR
Queue Stats
148W - 144L
1,600 Elo+
Party 3
Apollo
Apollo
Dingusfart
Apollo
Level 126
God Stats
3W - 4L
1,430 SR
Queue Stats
50W - 30L
1,702 Elo+
Party 3
Fafnir
Fafnir
KrypticStarLord
Fafnir
Level 16
God Stats
1W - 0L
1,696 SR
Queue Stats
4W - 2L
1,502 Elo+
Party 3
Ymir
Ymir
LiI Oven
Ymir
Level 25
God Stats
4W - 4L
1,821 SR
Queue Stats
5W - 6L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bert8287
Amaterasu
12
0 / 0 / 0
6,420
459
1,672
9,215
8,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 0
6,702
479
7,522
11,187
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 1
6,075
434
3,900
13,426
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
6,633
474
1,830
7,874
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 0
6,355
454
2,003
7,463
4,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AuraIux
King Arthur
15
3 / 0 / 2
8,736
624
8,121
6,720
4,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
BluF1ame
Merlin
14
4 / 0 / 2
8,134
581
10,009
4,348
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Dingusfart
Apollo
12
1 / 1 / 1
6,785
485
7,323
8,285
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 1 / 6
7,313
522
5,813
11,737
7,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
11
1 / 0 / 0
6,584
470
1,791
5,599
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
10
10
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AuraIux
King Arthur
3
0
2
4
L
Amaterasu
Bert8287
Amaterasu
0
0
0
0
W
Merlin
BluF1ame
Merlin
4
0
2
5
W
Apollo
Dingusfart
Apollo
1
1
1
1.5
W
1
1
6
4
W
Ymir
1
0
0
1
L
2
3
0
0.67
L
0
5
1
0.1
L
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,927
Damage
33,057
49,165
Taken
36,689
24,875
Mitigated
20,077
14,549
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AuraIux
King Arthur
8,121
1,273
0
3,391
6,720
4,339
0
25
6,695
0
77,303
L
Amaterasu
Bert8287
Amaterasu
1,672
788
0
2,157
9,215
8,175
0
1,501
7,664
0
38,140
W
Merlin
BluF1ame
Merlin
10,009
519
111
1,685
4,348
1,765
0
1,167
3,181
63,443
0
W
Apollo
Dingusfart
Apollo
7,323
5,179
0
3,566
8,285
2,676
0
379
7,906
0
59,964
W
5,813
1,938
0
3,140
11,737
7,673
0
1,072
10,665
56,315
0
W
Ymir
1,791
514
0
1,343
5,599
3,624
0
1,190
4,409
14,084
0
L
7,522
4,107
0
2,923
11,187
4,118
0
2,362
8,785
0
56,924
L
3,900
656
0
3,338
13,426
5,413
0
5,345
8,013
0
40,783
L
1,830
0
0
686
7,874
3,089
0
5,028
2,526
46,794
0
L
2,003
671
3,049
2,396
7,463
4,080
0
2,755
4,564
15,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,185
Gold Earned
37,552
365
Minions Killed
479
0
Camps Cleared
0
1,275,393
Distance Traveled
1,396,072
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,736
624
157
11
0
301,136
5
L
Amaterasu
6,420
459
74
5
0
246,331
4
W
Merlin
8,134
581
118
8
0
273,687
4
W
Apollo
6,785
485
101
7
0
257,586
3
W
Fafnir
7,313
522
84
6
0
282,089
2
W
Ymir
6,584
470
19
1
0
281,574
0
L
Apollo
6,702
479
98
7
0
255,245
5
L
Susano
6,075
434
73
5
0
289,612
2
L
Eset
6,633
474
93
7
0
245,817
5
L
Yemoja
6,355
454
27
2
0
238,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role