Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Glorious_Greg
Chaac
Level 128
God Stats
12W - 8L
1,676 SR
Queue Stats
250W - 237L
1,520 Elo+
Solo
Eset
Eset
GülleGünther
Eset
Level 12
God Stats
8W - 5L
1,547 SR
Queue Stats
38W - 27L
1,655 Elo+
Solo
Yemoja
Yemoja
iTectrom
Yemoja
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,389 Elo+
Solo
Team Averages
Level 97
1,545 SR
1,513 Elo+

VS

Team Averages
Level 93
1,518 SR
1,562 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
LeNoobKoalaa
Tiamat
Level 149
God Stats
1W - 3L
1,473 SR
Queue Stats
106W - 124L
1,464 Elo+
Solo
Set
Set
PieceOfSheep
Set
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
1,174W - 1,231L
1,589 Elo+
Solo
Medusa
Medusa
PsychoticDemon8
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
Fafnir
Fafnir
sedsdgsdgsdg
Fafnir
Level 17
God Stats
3W - 3L
1,615 SR
Queue Stats
10W - 13L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
9 / 3 / 7
9,377
938
15,065
11,556
5,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
 
Hou Yi
14
2 / 1 / 11
7,934
793
9,295
8,717
4,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 0 / 9
8,548
855
10,119
13,237
10,880
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 1 / 11
7,130
713
9,908
8,486
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
iTectrom
Yemoja
14
1 / 0 / 14
8,040
804
3,422
9,049
9,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
1 / 2 / 2
7,080
708
8,365
5,828
3,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
14
0 / 4 / 1
7,115
712
9,111
10,053
7,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 5 / 1
7,798
780
10,025
13,757
7,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 6 / 2
6,506
651
4,014
11,647
4,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
13
1 / 2 / 2
7,576
758
4,494
13,663
16,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
19
Kills
5
5
Deaths
19
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
3
7
4.17
W
Hou Yi
 
Hou Yi
2
1
11
7.5
L
Yu Huang
 
Yu Huang
1
2
2
1
W
7
0
9
11.5
W
0
1
11
5.5
L
Tiamat
0
4
1
0.13
L
3
5
1
0.7
L
0
6
2
0.17
W
Yemoja
iTectrom
Yemoja
1
0
14
8
L
Fafnir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,809
Damage
36,009
51,045
Taken
54,948
33,658
Mitigated
40,607
19,275
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
15,065
5,790
0
295
11,556
5,539
0
3,384
8,172
0
40,449
W
Hou Yi
 
Hou Yi
9,295
4,952
0
1,220
8,717
4,027
1,572
3,971
4,746
0
30,851
L
Yu Huang
 
Yu Huang
8,365
886
0
1,260
5,828
3,834
0
1,399
4,429
26,763
0
W
10,119
1,518
0
4,343
13,237
10,880
131
6,431
6,806
0
29,284
W
9,908
739
1,467
1,262
8,486
3,901
131
3,735
4,751
23,495
0
L
Tiamat
9,111
1,318
0
1,572
10,053
7,713
0
3,099
6,954
30,471
0
L
10,025
4,231
0
2,103
13,757
7,726
0
3,098
10,659
0
31,881
L
4,014
2,105
0
204
11,647
4,633
0
2,234
9,413
0
10,354
W
Yemoja
iTectrom
Yemoja
3,422
1,963
6,227
4,461
9,049
9,311
100
4,449
4,600
9,092
0
L
Fafnir
4,494
710
0
3,535
13,663
16,701
0
3,500
10,163
10,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,029
Gold Earned
36,075
230
Minions Killed
180
0
Camps Cleared
0
1,097,908
Distance Traveled
1,025,007
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,377
938
69
7
0
236,044
1
W
Hou Yi
7,934
793
62
6
0
205,031
2
L
Yu Huang
7,080
708
42
4
0
203,121
4
W
Chaac
8,548
855
42
4
0
241,849
1
W
Eset
7,130
713
36
4
0
218,598
1
L
Tiamat
7,115
712
59
6
0
196,410
1
L
Set
7,798
780
46
5
0
199,409
1
L
Medusa
6,506
651
19
2
0
208,669
0
W
Yemoja
8,040
804
21
2
0
196,386
1
L
Fafnir
7,576
758
14
1
0
217,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role