Player Matchup

Izanami
Izanami
Eddies Back 4 U
Izanami
Level 49
God Stats
9W - 10L
1,283 SR
Queue Stats
124W - 126L
1,279 Elo+
Party 1
Fenrir
Fenrir
Groovy McBoobie
Fenrir
Level 28
God Stats
1W - 1L
1,303 SR
Queue Stats
22W - 39L
1,248 Elo+
Party 1
Jormungandr
Jormungandr
ShadyCinnamon
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Texwhenbanned
Tyr
Level 28
God Stats
3W - 2L
1,435 SR
Queue Stats
44W - 35L
1,503 Elo+
Party 3
Bastet
Bastet
dino spiloni187
Bastet
Level 89
God Stats
19W - 13L
1,631 SR
Queue Stats
137W - 159L
1,430 Elo+
Party 3
Team Averages
Level 45
1,430 SR
1,392 Elo+

VS

Team Averages
Level 70
1,407 SR
1,392 Elo+
Xing Tian
Xing Tian
Deep_Voice_64
Xing Tian
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,469 Elo+
Party 2
Osiris
Osiris
Exourdium
Osiris
Level 42
God Stats
4W - 6L
1,249 SR
Queue Stats
156W - 172L
1,344 Elo+
Solo
Anubis
Anubis
KeYBlaDeR_C22
Anubis
Level 90
God Stats
0W - 4L
1,147 SR
Queue Stats
20W - 33L
1,356 Elo+
Party 2
Khepri
Khepri
Mediciner
Khepri
Level 87
God Stats
2W - 4L
1,396 SR
Queue Stats
16W - 27L
1,391 Elo+
Party 2
Da Ji
Da Ji
SenorStrumpet
Da Ji
Level 103
God Stats
12W - 7L
1,744 SR
Queue Stats
26W - 39L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 12
12,868
1,072
21,585
11,070
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 5 / 9
12,337
1,028
9,826
14,789
8,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
ShadyCinnamon
Jormungandr
18
4 / 1 / 10
12,407
1,034
18,811
13,483
9,533
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 0 / 10
13,551
1,129
31,954
16,473
15,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
4 / 5 / 13
12,651
1,054
13,843
21,192
9,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

191

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Deep_Voice_64
Xing Tian
17
1 / 3 / 5
11,269
939
9,466
27,918
30,064
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Exourdium
Osiris
17
1 / 9 / 5
11,051
921
11,461
21,106
13,822
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 3 / 4
11,930
994
20,278
17,818
9,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Mediciner
Khepri
18
0 / 1 / 11
13,038
1,087
8,307
14,708
22,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
8 / 6 / 2
12,757
1,063
18,611
20,160
9,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
22
Kills
13
13
Deaths
22
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Deep_Voice_64
Xing Tian
1
3
5
1.17
W
4
2
12
5
L
Osiris
Exourdium
Osiris
1
9
5
0.39
W
3
5
9
1.5
L
3
3
4
1.67
L
Khepri
Mediciner
Khepri
0
1
11
5.5
L
8
6
2
1.5
W
Jormungandr
ShadyCinnamon
Jormungandr
4
1
10
9
W
7
0
10
12
W
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,019
Damage
68,123
77,007
Taken
101,710
47,915
Mitigated
85,418
16,556
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Deep_Voice_64
Xing Tian
9,466
878
0
709
27,918
30,064
0
4,521
23,259
23,746
0
W
21,585
16,677
0
3,640
11,070
4,954
0
7,106
3,964
0
55,406
L
Osiris
Exourdium
Osiris
11,461
3,403
0
996
21,106
13,822
0
3,460
17,582
0
24,138
W
9,826
5,126
0
1,784
14,789
8,787
0
6,466
8,323
0
25,223
L
20,278
810
0
2,331
17,818
9,438
0
3,394
14,313
51,966
0
L
Khepri
Mediciner
Khepri
8,307
830
265
3,851
14,708
22,610
0
3,240
11,384
26,865
0
L
18,611
4,512
0
513
20,160
9,484
0
4,196
15,657
0
26,119
W
Jormungandr
ShadyCinnamon
Jormungandr
18,811
5,511
0
247
13,483
9,533
0
7,707
5,776
31,272
0
W
31,954
5,306
0
9,237
16,473
15,176
0
7,331
9,142
0
54,286
W
13,843
6,072
114
1,534
21,192
9,465
0
9,441
11,751
0
19,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,814
Gold Earned
60,045
211
Minions Killed
199
13
Camps Cleared
4
1,187,832
Distance Traveled
1,159,652
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,269
939
34
3
2
255,508
0
W
Izanami
12,868
1,072
89
7
0
205,920
0
L
Osiris
11,051
921
32
3
0
210,165
0
W
Fenrir
12,337
1,028
32
3
7
240,073
0
L
Anubis
11,930
994
83
7
0
199,215
0
L
Khepri
13,038
1,087
38
3
0
235,963
0
L
Da Ji
12,757
1,063
12
1
2
258,801
1
W
Jormungandr
12,407
1,034
22
2
1
204,857
0
W
Tyr
13,551
1,129
59
5
3
279,014
4
W
Bastet
12,651
1,054
9
1
2
257,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role