Player Matchup

Artio
Artio
AuraIux
Artio
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
BluF1ame
Nu Wa
Level 159
God Stats
2W - 1L
1,723 SR
Queue Stats
148W - 144L
1,597 Elo+
Party 2
Anhur
Anhur
Dingusfart
Anhur
Level 126
God Stats
1W - 1L
1,515 SR
Queue Stats
50W - 30L
1,700 Elo+
Party 2
Fenrir
Fenrir
KrypticStarLord
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,469 Elo+
Party 2
Ah Puch
Ah Puch
LiI Oven
Ah Puch
Level 24
God Stats
1W - 1L
1,536 SR
Queue Stats
5W - 6L
1,469 Elo+
Party 2
Team Averages
Level 78
1,555 SR
1,541 Elo+

VS

Team Averages
Level 53
1,313 SR
1,235 Elo+
Kali
Kali
ElMadris
Kali
Level 47
God Stats
7W - 25L
1,079 SR
Queue Stats
130W - 251L
1,173 Elo+
Party 1
Chiron
Chiron
ImJustJokez
Chiron
Level 88
God Stats
2W - 2L
1,671 SR
Queue Stats
210W - 237L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
MrRedTori
Baron Samedi
Level 46
God Stats
3W - 13L
1,001 SR
Queue Stats
99W - 200L
1,185 Elo+
Party 1
Cthulhu
Cthulhu
SodyElement
Cthulhu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 107L
1,203 Elo+
Party 1
Kukulkan
Kukulkan
ToriSenpai
Kukulkan
Level 48
God Stats
12W - 24L
1,312 SR
Queue Stats
127W - 255L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AuraIux
Artio
12
2 / 0 / 2
7,017
638
4,544
9,809
6,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
BluF1ame
Nu Wa
12
5 / 0 / 0
7,064
642
5,802
4,449
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
9
2 / 1 / 1
5,137
467
5,133
5,244
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
4 / 1 / 1
6,051
550
3,708
7,074
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
LiI Oven
Ah Puch
9
1 / 1 / 0
4,696
427
2,502
4,307
1,404
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
1 / 2 / 1
5,771
525
3,621
8,286
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
8
0 / 2 / 1
5,067
461
2,327
8,669
2,496
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MrRedTori
Baron Samedi
9
2 / 3 / 1
5,263
478
3,798
5,566
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
SodyElement
Cthulhu
8
0 / 3 / 0
4,740
431
4,308
7,973
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ToriSenpai
Kukulkan
9
0 / 4 / 0
5,126
466
1,252
6,922
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
14
Kills
3
3
Deaths
14
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
AuraIux
Artio
2
0
2
3
W
Nu Wa
BluF1ame
Nu Wa
5
0
0
5
W
Anhur
2
1
1
2.5
L
Kali
1
2
1
0.75
L
Chiron
0
2
1
0.25
W
4
1
1
4.5
W
Ah Puch
LiI Oven
Ah Puch
1
1
0
1
L
Baron Samedi
MrRedTori
Baron Samedi
2
3
1
0.83
L
Cthulhu
SodyElement
Cthulhu
0
3
0
0
L
Kukulkan
ToriSenpai
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,689
Damage
15,306
30,883
Taken
37,416
13,738
Mitigated
15,493
9,884
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AuraIux
Artio
4,544
1,069
85
5,572
9,809
6,634
0
3,607
5,698
37,628
0
W
Nu Wa
BluF1ame
Nu Wa
5,802
1,269
0
1,223
4,449
1,464
28
680
3,769
48,706
0
W
Anhur
5,133
2,887
0
1,000
5,244
1,623
0
2,073
3,171
0
28,145
L
Kali
3,621
2,109
0
2,711
8,286
3,746
0
2,082
6,000
0
38,810
L
Chiron
2,327
684
225
1,892
8,669
2,496
751
1,472
7,103
0
33,837
W
3,708
1,082
0
835
7,074
2,613
0
1,054
5,570
0
36,687
W
Ah Puch
LiI Oven
Ah Puch
2,502
364
0
1,169
4,307
1,404
0
1,402
2,905
14,830
0
L
Baron Samedi
MrRedTori
Baron Samedi
3,798
183
355
1,139
5,566
2,349
168
1,458
4,020
24,724
0
L
Cthulhu
SodyElement
Cthulhu
4,308
1,039
0
987
7,973
4,423
0
3,468
4,104
21,112
0
L
Kukulkan
ToriSenpai
Kukulkan
1,252
0
0
761
6,922
2,479
108
3,341
3,341
27,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,965
Gold Earned
25,967
315
Minions Killed
275
0
Camps Cleared
0
1,009,881
Distance Traveled
988,525
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,017
638
91
8
0
215,352
3
W
Nu Wa
7,064
642
92
8
0
197,334
1
W
Anhur
5,137
467
42
4
0
197,261
3
L
Kali
5,771
525
77
7
0
238,697
0
L
Chiron
5,067
461
65
6
0
189,149
1
W
Fenrir
6,051
550
64
6
0
210,817
0
W
Ah Puch
4,696
427
26
2
0
189,117
0
L
Baron Samedi
5,263
478
36
3
0
183,760
1
L
Cthulhu
4,740
431
45
4
0
175,408
0
L
Kukulkan
5,126
466
52
5
0
201,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role