Player Matchup

Baba Yaga
Baba Yaga
AmariceSovald
Baba Yaga
Level 17
God Stats
24W - 17L
1,639 SR
Queue Stats
53W - 53L
1,516 Elo+
Party 1
Yemoja
Yemoja
Ewoki
Yemoja
Level 18
God Stats
6W - 4L
1,574 SR
Queue Stats
44W - 37L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
FlyingFetus
Amaterasu
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
190W - 154L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
cresuwu
Nu Wa
Level 14
God Stats
11W - 5L
1,586 SR
Queue Stats
40W - 28L
1,582 Elo+
Party 1
Sol
Sol
scarfacezae
Sol
Level 44
God Stats
1W - 2L
1,512 SR
Queue Stats
186W - 213L
1,449 Elo+
Solo
Team Averages
Level 43
1,562 SR
1,517 Elo+

VS

Team Averages
Level 106
1,667 SR
1,632 Elo+
Baba Yaga
Baba Yaga
KuroMibu
Baba Yaga
Level 28
God Stats
11W - 2L
1,746 SR
Queue Stats
59W - 38L
1,622 Elo+
Party 2
King Arthur
King Arthur
Ragna720
King Arthur
Level 117
God Stats
10W - 4L
1,666 SR
Queue Stats
64W - 48L
1,562 Elo+
Party 2
Heimdallr
Heimdallr
lnnerDarkness
Heimdallr
Level 124
God Stats
1W - 1L
1,446 SR
Queue Stats
24W - 9L
1,751 Elo+
Solo
Fenrir
Fenrir
tjr760
Fenrir
Level 118
God Stats
2W - 0L
1,724 SR
Queue Stats
90W - 55L
1,616 Elo+
Party 2
Cabrakan
Cabrakan
yukio-kun
Cabrakan
Level 144
God Stats
7W - 4L
1,756 SR
Queue Stats
96W - 64L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AmariceSovald
Baba Yaga
16
3 / 4 / 4
10,755
1,076
15,683
14,800
7,856
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Ewoki
Yemoja
16
0 / 3 / 5
11,314
1,131
10,320
21,403
26,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
FlyingFetus
Amaterasu
16
2 / 5 / 3
11,218
1,122
13,501
26,075
19,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
cresuwu
Nu Wa
16
2 / 7 / 5
10,842
1,084
15,094
17,057
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 2 / 5
9,876
988
17,649
18,990
9,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

180

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
KuroMibu
Baba Yaga
17
2 / 0 / 17
11,399
1,140
21,693
9,444
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Ragna720
King Arthur
17
3 / 3 / 9
10,797
1,080
16,796
21,409
20,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
lnnerDarkness
Heimdallr
18
4 / 0 / 14
11,639
1,164
19,540
12,437
7,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
tjr760
Fenrir
17
10 / 2 / 6
12,361
1,236
18,151
14,012
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
yukio-kun
Cabrakan
17
2 / 2 / 16
12,330
1,233
16,158
20,550
29,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
7
Kills
21
21
Deaths
7
22
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AmariceSovald
Baba Yaga
3
4
4
1.25
L
Yemoja
Ewoki
Yemoja
0
3
5
0.83
L
Amaterasu
FlyingFetus
Amaterasu
2
5
3
0.7
W
Baba Yaga
KuroMibu
Baba Yaga
2
0
17
10.5
W
King Arthur
Ragna720
King Arthur
3
3
9
2.5
L
Nu Wa
cresuwu
Nu Wa
2
7
5
0.64
W
Heimdallr
lnnerDarkness
Heimdallr
4
0
14
11
L
0
2
5
1.25
W
Fenrir
tjr760
Fenrir
10
2
6
6.5
W
Cabrakan
yukio-kun
Cabrakan
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,247
Damage
92,338
98,325
Taken
77,852
70,455
Mitigated
74,310
28,213
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AmariceSovald
Baba Yaga
15,683
1,183
0
4,513
14,800
7,856
0
5,412
9,275
38,253
0
L
Yemoja
Ewoki
Yemoja
10,320
3,284
4,953
5,065
21,403
26,658
0
9,520
11,727
20,854
0
L
Amaterasu
FlyingFetus
Amaterasu
13,501
5,433
1,806
5,723
26,075
19,304
0
11,680
14,212
111
31,921
W
Baba Yaga
KuroMibu
Baba Yaga
21,693
1,309
0
3,181
9,444
5,454
0
6,058
3,386
42,299
0
W
King Arthur
Ragna720
King Arthur
16,796
173
0
0
21,409
20,396
0
15,350
6,059
242
44,015
L
Nu Wa
cresuwu
Nu Wa
15,094
3,821
0
466
17,057
7,058
0
5,341
11,489
36,245
0
W
Heimdallr
lnnerDarkness
Heimdallr
19,540
8,435
0
256
12,437
7,157
0
10,408
2,029
0
52,584
L
17,649
7,436
0
5,687
18,990
9,579
0
6,032
12,364
28,998
3,692
W
Fenrir
tjr760
Fenrir
18,151
5,762
0
2,161
14,012
11,332
0
11,088
2,924
0
30,715
W
Cabrakan
yukio-kun
Cabrakan
16,158
1,705
0
1,755
20,550
29,971
0
13,899
6,651
24,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,005
Gold Earned
58,526
209
Minions Killed
217
4
Camps Cleared
10
945,168
Distance Traveled
1,083,015
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,755
1,076
48
5
0
186,158
0
L
Yemoja
11,314
1,131
26
3
1
165,119
0
L
Amaterasu
11,218
1,122
57
6
0
212,468
0
W
Baba Yaga
11,399
1,140
57
6
2
223,483
1
W
King Arthur
10,797
1,080
34
3
1
236,649
3
L
Nu Wa
10,842
1,084
47
5
1
172,258
0
W
Heimdallr
11,639
1,164
61
6
4
200,127
2
L
Sol
9,876
988
31
3
2
209,165
0
W
Fenrir
12,361
1,236
43
4
3
221,245
1
W
Cabrakan
12,330
1,233
22
2
0
201,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role