Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BigK2698
Tyr
Level 140
God Stats
1W - 1L
1,309 SR
Queue Stats
101W - 114L
1,405 Elo+
Solo
Janus
Janus
gigilicious69
Janus
Level 146
God Stats
7W - 9L
1,402 SR
Queue Stats
422W - 477L
1,327 Elo+
Party 1
Horus
Horus
roopex1999
Horus
Level 128
God Stats
18W - 17L
1,589 SR
Queue Stats
629W - 648L
1,448 Elo+
Solo
Apollo
Apollo
the_warden280
Apollo
Level 127
God Stats
16W - 23L
1,373 SR
Queue Stats
366W - 380L
1,413 Elo+
Solo
Team Averages
Level 133
1,435 SR
1,419 Elo+

VS

Team Averages
Level 78
1,486 SR
1,428 Elo+
Skadi
Skadi
Korebaton
Skadi
Level 69
God Stats
3W - 4L
1,483 SR
Queue Stats
228W - 225L
1,491 Elo+
Party 2
Geb
Geb
Krisoo94
Geb
Level 47
God Stats
10W - 13L
1,533 SR
Queue Stats
269W - 270L
1,462 Elo+
Party 2
Cernunnos
Cernunnos
Szakacs92529
Cernunnos
Level 120
God Stats
1W - 3L
1,475 SR
Queue Stats
99W - 110L
1,369 Elo+
Solo
Thanatos
Thanatos
Zagaaron
Thanatos
Level 69
God Stats
2W - 2L
1,496 SR
Queue Stats
68W - 79L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
almaz016
Tsukuyomi
Level 85
God Stats
5W - 4L
1,441 SR
Queue Stats
309W - 295L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 1 / 10
8,102
579
6,341
13,325
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 0 / 5
7,942
567
6,811
10,395
6,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 8
7,714
551
8,138
7,184
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
13
5 / 0 / 2
8,297
593
8,101
8,561
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
8 / 4 / 3
8,367
598
12,939
13,001
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Korebaton
Skadi
10
3 / 6 / 1
6,869
491
9,297
12,433
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 4
6,918
494
5,380
14,973
12,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Szakacs92529
Cernunnos
14
3 / 3 / 0
7,893
564
6,295
9,296
3,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Zagaaron
Thanatos
10
0 / 4 / 2
6,550
468
3,548
12,427
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
almaz016
Tsukuyomi
11
1 / 7 / 0
7,209
515
6,109
13,757
12,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
24
Kills
7
7
Deaths
24
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
10
9
W
5
0
5
7.5
L
Skadi
Korebaton
Skadi
3
6
1
0.58
L
0
4
4
0.5
L
Cernunnos
Szakacs92529
Cernunnos
3
3
0
1
L
Thanatos
Zagaaron
Thanatos
0
4
2
0.25
L
Tsukuyomi
almaz016
Tsukuyomi
1
7
0
0.14
W
2
2
8
3
W
Horus
5
0
2
6
W
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,330
Damage
30,629
52,466
Taken
62,886
33,712
Mitigated
38,868
13,193
Healing
16,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,341
1,889
520
2,455
13,325
12,945
87
3,013
10,312
20,742
0
W
6,811
2,265
0
1,741
10,395
6,555
520
745
9,650
0
42,615
L
Skadi
Korebaton
Skadi
9,297
4,757
0
2,270
12,433
4,693
0
4,491
7,882
0
36,753
L
5,380
1,127
0
2,095
14,973
12,601
0
3,698
11,199
19,199
0
L
Cernunnos
Szakacs92529
Cernunnos
6,295
3,243
0
2,855
9,296
3,953
1,394
3,162
5,890
0
55,106
L
Thanatos
Zagaaron
Thanatos
3,548
1,131
0
5,985
12,427
5,435
0
2,153
10,020
0
40,540
L
Tsukuyomi
almaz016
Tsukuyomi
6,109
1,491
0
3,242
13,757
12,186
0
369
12,835
0
39,560
W
8,138
516
0
970
7,184
2,301
256
425
6,759
55,548
0
W
Horus
8,101
3,611
212
3,745
8,561
6,701
318
1,044
7,517
0
50,509
W
12,939
8,294
0
3,550
13,001
5,210
1,158
1,525
11,476
0
62,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,422
Gold Earned
35,439
364
Minions Killed
295
0
Camps Cleared
0
1,387,438
Distance Traveled
1,272,340
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,102
579
35
3
0
268,349
4
W
Tyr
7,942
567
58
4
0
312,314
0
L
Skadi
6,869
491
35
3
0
238,625
0
L
Geb
6,918
494
38
3
0
250,439
2
L
Cernunnos
7,893
564
85
6
0
253,492
2
L
Thanatos
6,550
468
62
4
0
291,760
3
L
Tsukuyomi
7,209
515
75
5
0
238,024
6
W
Janus
7,714
551
108
8
0
285,933
0
W
Horus
8,297
593
79
6
0
271,053
6
W
Apollo
8,367
598
84
6
0
249,789
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role