Player Matchup

Scylla
Scylla
BillFrankle
Scylla
Level 143
God Stats
3W - 2L
1,538 SR
Queue Stats
230W - 182L
1,666 Elo+
Party 1
Anhur
Anhur
Feelxz
Anhur
Level 126
God Stats
13W - 7L
1,654 SR
Queue Stats
195W - 136L
1,685 Elo+
Party 1
Arachne
Arachne
FinalPrince
Arachne
Level 124
God Stats
2W - 0L
1,711 SR
Queue Stats
203W - 131L
1,704 Elo+
Party 1
Geb
Geb
FishInTheWater
Geb
Level 105
God Stats
4W - 5L
1,353 SR
Queue Stats
222W - 185L
1,693 Elo+
Party 1
Rama
Rama
Piggolo
Rama
Level 120
God Stats
11W - 5L
1,646 SR
Queue Stats
229W - 146L
1,693 Elo+
Party 1
Team Averages
Level 124
1,580 SR
1,688 Elo+

VS

Team Averages
Level 77
1,612 SR
1,533 Elo+
Izanami
Izanami
AhhSteph
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
AhhTiller
Cu Chulainn
Level 93
God Stats
0W - 1L
1,907 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
HappiCakey
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
MAC LUCKYSHOT
Cabrakan
Level 157
God Stats
6W - 4L
1,733 SR
Queue Stats
182W - 159L
1,666 Elo+
Solo
Janus
Janus
anotherbanger
Janus
Level 106
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
5 / 2 / 8
9,033
821
11,648
8,586
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Feelxz
Anhur
16
3 / 2 / 11
9,278
843
10,653
9,830
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
FinalPrince
Arachne
16
6 / 0 / 6
9,383
853
9,590
9,919
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 9
8,295
754
5,928
12,119
11,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Piggolo
Rama
18
12 / 0 / 9
10,546
959
21,038
12,440
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AhhSteph
Izanami
13
0 / 4 / 1
6,983
635
4,254
13,612
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
AhhTiller
Cu Chulainn
14
4 / 8 / 0
8,129
739
6,269
15,454
13,218
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
HappiCakey
Yemoja
13
1 / 7 / 1
7,602
691
2,430
16,172
13,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
MAC LUCKYSHOT
Cabrakan
14
0 / 2 / 3
7,919
720
4,138
12,248
17,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 7 / 1
7,073
643
13,394
10,520
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
28
Kills
5
5
Deaths
28
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
AhhSteph
Izanami
0
4
1
0.13
L
Cu Chulainn
AhhTiller
Cu Chulainn
4
8
0
0.5
W
Scylla
5
2
8
4.5
W
Anhur
Feelxz
Anhur
3
2
11
4.25
W
Arachne
FinalPrince
Arachne
6
0
6
9
W
2
1
9
6.5
L
Yemoja
HappiCakey
Yemoja
1
7
1
0.21
L
Cabrakan
MAC LUCKYSHOT
Cabrakan
0
2
3
0.75
W
Rama
Piggolo
Rama
12
0
9
16.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,857
Damage
30,485
52,894
Taken
68,006
32,503
Mitigated
52,368
18,091
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AhhSteph
Izanami
4,254
3,211
0
1,318
13,612
5,472
904
3,601
10,011
0
22,219
L
Cu Chulainn
AhhTiller
Cu Chulainn
6,269
1,384
0
0
15,454
13,218
0
4,292
11,162
126
17,355
W
Scylla
11,648
1,808
0
1,824
8,586
3,916
408
4,510
4,076
31,055
0
W
Anhur
Feelxz
Anhur
10,653
5,761
0
1,367
9,830
4,743
3,530
4,218
5,612
0
30,012
W
Arachne
FinalPrince
Arachne
9,590
6,513
0
5,107
9,919
5,619
1,325
3,451
6,468
0
33,001
W
5,928
613
221
680
12,119
11,847
0
3,293
8,826
18,039
0
L
Yemoja
HappiCakey
Yemoja
2,430
1,624
1,633
944
16,172
13,029
449
2,956
13,216
4,743
0
L
Cabrakan
MAC LUCKYSHOT
Cabrakan
4,138
396
0
1,468
12,248
17,093
0
2,174
10,074
16,501
0
W
Rama
Piggolo
Rama
21,038
18,505
0
8,892
12,440
6,378
2,128
4,604
7,836
0
51,533
L
13,394
119
0
0
10,520
3,556
0
4,553
5,407
24,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,535
Gold Earned
37,706
235
Minions Killed
129
0
Camps Cleared
0
1,101,086
Distance Traveled
944,626
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,983
635
42
4
0
192,159
0
L
Cu Chulainn
8,129
739
17
2
0
203,368
0
W
Scylla
9,033
821
52
5
0
220,108
1
W
Anhur
9,278
843
56
5
0
215,793
0
W
Arachne
9,383
853
43
4
0
238,795
3
W
Geb
8,295
754
13
1
0
224,300
0
L
Yemoja
7,602
691
6
1
0
142,351
0
L
Cabrakan
7,919
720
33
3
0
208,871
1
W
Rama
10,546
959
71
6
0
202,090
3
L
Janus
7,073
643
31
3
0
197,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role