Player Matchup

Loki
Loki
AutumnSteam751
Loki
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,371 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Breezy F tWo3
Ah Muzen Cab
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,393 Elo+
Party 2
Anubis
Anubis
Harmfulhades
Anubis
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 23L
1,114 Elo+
Solo
Agni
Agni
Ratatatanaaas
Agni
Level 147
God Stats
1W - 1L
1,155 SR
Queue Stats
227W - 232L
1,346 Elo+
Party 1
Cerberus
Cerberus
eltotolpqtp
Cerberus
Level 160
God Stats
8W - 3L
1,823 SR
Queue Stats
466W - 496L
1,278 Elo+
Party 1
Team Averages
Level 119
1,495 SR
1,300 Elo+

VS

Team Averages
Level 110
1,420 SR
1,394 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JAG7368
Neith
Level 152
God Stats
43W - 33L
1,477 SR
Queue Stats
1,728W - 1,820L
1,391 Elo+
Solo
Hercules
Hercules
M0n5t3rKing
Hercules
Level 69
God Stats
1W - 1L
1,347 SR
Queue Stats
14W - 20L
1,323 Elo+
Solo
Tyr
Tyr
Sagaluc
Tyr
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
208W - 246L
1,357 Elo+
Solo
Sol
Sol
Sevoroth
Sol
Level 124
God Stats
4W - 9L
1,275 SR
Queue Stats
337W - 370L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 17
11,187
589
9,314
16,380
8,097
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Breezy F tWo3
Ah Muzen Cab
20
9 / 2 / 16
14,790
778
24,184
20,638
11,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
16
3 / 8 / 9
11,130
586
18,841
18,185
10,713
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 2 / 11
15,963
840
33,932
15,880
9,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
eltotolpqtp
Cerberus
20
2 / 2 / 20
14,011
737
16,619
38,422
43,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
5
0 / 0 / 1
7,865
414
0
0
0
Neith
JAG7368
Neith
19
3 / 7 / 7
11,127
586
18,745
21,946
9,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
M0n5t3rKing
Hercules
20
6 / 4 / 10
12,089
636
17,420
40,514
25,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
18
3 / 11 / 11
11,637
612
11,876
33,751
37,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 7 / 8
13,651
718
28,483
24,187
11,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
57
29
Kills
20
22
Deaths
29
73
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
1
0.5
W
0
8
17
1.06
W
Ah Muzen Cab
Breezy F tWo3
Ah Muzen Cab
9
2
16
8.5
W
Anubis
3
8
9
0.94
L
Neith
JAG7368
Neith
3
7
7
0.93
L
Hercules
M0n5t3rKing
Hercules
6
4
10
2.75
W
15
2
11
10.25
L
Tyr
3
11
11
0.77
L
8
7
8
1.71
W
Cerberus
eltotolpqtp
Cerberus
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,890
Damage
76,524
109,505
Taken
120,398
83,103
Mitigated
84,086
54,180
Healing
37,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
9,314
2,171
927
622
16,380
8,097
186
1,758
14,622
0
18,560
W
Ah Muzen Cab
Breezy F tWo3
Ah Muzen Cab
24,184
9,779
1,910
7,739
20,638
11,890
4,292
5,450
15,188
0
52,876
W
Anubis
18,841
544
1,409
3,698
18,185
10,713
536
6,793
11,392
31,390
0
L
Neith
JAG7368
Neith
18,745
7,863
763
4,502
21,946
9,698
216
12,889
9,057
0
37,700
L
Hercules
M0n5t3rKing
Hercules
17,420
4,274
1,038
18,176
40,514
25,910
281
23,658
16,856
0
33,008
W
33,932
4,472
4,774
8,359
15,880
9,110
2,071
5,757
10,123
69,404
0
L
Tyr
11,876
2,019
795
2,541
33,751
37,338
184
20,033
13,718
825
22,959
L
28,483
10,121
1,248
8,453
24,187
11,140
147
12,812
11,375
63,084
0
W
Cerberus
eltotolpqtp
Cerberus
16,619
623
1,800
22,942
38,422
43,293
822
9,258
29,164
33,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,081
Gold Earned
56,369
227
Minions Killed
197
0
Camps Cleared
0
1,714,683
Distance Traveled
1,208,057
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,865
414
0
0
0
0
0
W
Loki
11,187
589
12
1
0
359,073
1
W
Ah Muzen Cab
14,790
778
63
3
0
324,072
3
W
Anubis
11,130
586
34
2
0
319,511
0
L
Neith
11,127
586
39
2
0
279,066
0
L
Hercules
12,089
636
38
2
0
325,857
0
W
Agni
15,963
840
69
4
0
344,228
0
L
Tyr
11,637
612
27
1
0
311,655
5
L
Sol
13,651
718
93
5
0
291,479
1
W
Cerberus
14,011
737
49
3
0
367,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role